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Exoclyps

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Everything posted by Exoclyps

  1. Edit: noticed I got the wrong topic so wandering over to the correct one.
  2. I was eyeing this mod myself, but decided against it at the time being since it seems to have quite a few bugs in it reading the comments. But the idea behind it sounds real awesome.
  3. The Extended Patch use it as one of it's masters. But if that is the only issue, that'd be easy to fix.
  4. 1) Go to "The Elder Scrolls V Skyrim\Mod Organizer\mods" then create a new folder. I called mine "Vanilla Tints". 2) Go to the "Archives" tab and export "Skyrim - Textures.bsa". I export it to a folder I created on my Desktop. 3) Copy the "tintmasks" folder from where you exported the bsa. Make sure it keeps the proper map structure "textures\actors\character\character assets\tintmasks". 4) Activate this mod (left window) whenever you want to create an NPC in Creation Kit.
  5. So I was trying to work this out myself, googling around and found this page as the most helpful one. The basic idea came out right, but just a bit to much hassle to achieve the goal. What I ended up doing was that I created a new mod in MO that contained all the vanila tintmaps and just had that one overwrite everything else while in creation kit. Seems to have solved most of the issues. Ps. Sorry about necroing this topic, it's just that there wasn't really many ansvers to the issue out there so thought I'd share it. Ds.
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