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sm0kem

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Everything posted by sm0kem

  1. @darth or dreadflopp - do i need to remove Complete Crafting_TrueWeaponsLvlLists.esp when installing MLU? I see that dread instructs to remove Weapons & Armor_TrueWeaponsLvlList.esp however it was replaced by CCOR alternative is SRLE? Just looked at both in TES and seems that the answer to my question is yes
  2. Keep in mind that string count fluctuates, meaning that it can go up and down throughout the game. So you might go crazy on removing mods based on initial observations when in reality it might not even be a problem
  3. Doesn't stand out like a sore thumb anymore so good enough from my perspective
  4. Here is my current setup in terms of removing/replacing mods: 1. Holidays - gone (had to rebuild DynDOLOD which is PIA) 2. Wonders of Weather - gone 3. Footprints - gone 4. BFS - gone 5. Sofia - gone 6. AH keys - never installed on current setup (using CF menu and Grimy utils) 7. Enhanced Blood - textures only 8. Moskrom estate - gone, use Routa, Breezehome by Lupus, Riverside Lodge, and Hunters cabin of Riverwood 9. 3DNPC - never installed on current setup (didn't like it all that much, Zora's quest was big waste of time for me) 10. Recorder - meh, didnt like the reviews so never even tried it
  5. This is actually a very common issue with older game engines, Stalker had the same limitations - each object in game gets a unique ID and number of IDs available is 65,535 since its defined in code as uint16. Even with access to source code it is not an easy change
  6. Personally, i've already dropped 3DNPC from my list - there is more than enough followers in game and quests are not that great (in my opinion)
  7. I simply disabled 3d chains on chandeliers P.S. to clarify, hidden them in MO SMIM
  8. Try this https://dl.dropboxusercontent.com/u/44468238/IronwoodTree-CACO.7z
  9. Thats the thing, I dont think thats vegetation issue, same setup is working fine with VW ENB and was fine with previous VV-COT, so i suspect some enb settings are causing this. P.S. all setups tested with same (305) enb version
  10. Manga, latest VV has overly bright ground cover (grasses, flowers, etc) to the point where they are almost glowing in contrast with terrain textures. Ive tries messing around with vegetation settings but wasnt able to make any difference P.S. i am using VW, SFO, and Verdant
  11. Maybe someone will find these tweaks useful, for me with these changes, VW ENB looks as good (crisp) as VV Performance: effect.txt.ini: ------ FXAA ------------------=true FXAA Depth - Day=500.0 FXAA Depth - Night=50.0 FXAA Depth - Interior=30.0 ------ Luma Sharpen -------=true LumaSharpen Strength - Exterior=1.2 LumaSharpen Strength - Interior=1.2 LumaSharpen Clamp - Exterior=0.033 LumaSharpen Clamp - Interior=0.033 ------ Sharpen --------------=true Sharpening Range=1.0 Sharpening Amount - Day=1.03 Sharpening Amount - Night=0.5 Sharpening Amount - Interior=1.02 Use Sharpening by Color=true enbeffect.fx.ini: SaturationDayRed=0.80 Brightness Interior=1.1
  12. You need to enable graphics in enblocal.ini
  13. Have you considered Complete Fast Travel Overhaul instead of Better Fast Travel?
  14. Hey Manga, which value(s) is modified by Sharpen option?
  15. Thanks. Patch is available here if you want to test it out
  16. I haven't noticed any FR difference between Vividian Performance and VW ENB and i actually prefer Perf. version as its less "in your face" so to speak. I do use Dynavision to blur distant objects to make up for lack of ENB DOF and tick sharpening option in Vividian installer - overall probably best ENB setup i've tried
  17. Bump: Neo, what is the reason you decided against iNeed - dangerous diseases? Is it personal preference or conflicts with other mods?
  18. 364.51 Release date: 3/8/2016
  19. Based on what you describe its a driver problem as i have much weaker card (gtx 960) and didnt have this problem with nearly 500 mods
  20. I would suggest reducing saturation in ENB at the RGB channel level, you get a lot more control and precision
  21. ONE MOUNTAIN - To Rule Them All (https://www.nexusmods.com/skyrim/mods/58666/) - say good bye to chameleon mountains
  22. See it now, its weird he/she updated it in the middle of the page but not the header. Will give it a try now, love Vividian ENB Hell yeah, now we're talking!!!
  23. I noticed it and switched back to SFO 2.0f which looks alot better with new Vivid Weather IMHO, less saturated greens and browns (you'll need to install dyndolod billboards for this version as well)
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