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Takahn

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Everything posted by Takahn

  1. Excellent news TechAngel, I was just looking at this guide and the broken link in the memory section is the only thing stopping me at the moment. I might as well sneak in a question. I have 2 GB of VRAM, 64-bit OS and an NVIDIA card. What settings in the enblocal.ini [MEMORY] section should 'probably be fine'?
  2. Ah yeah. I did download the full version. Edited the post for clarity.
  3. Excellent. This fixed it. Just a quick recap for future reference should anyone run into this problem: Closed MO. Patched MO with the fomod bugfix linked above. Started MO, right-clicked the Static Mesh Improvement Mod, chose the reinstall option and followed the instructions from https://wiki.step-project.com/Static_Mesh_Improvement_Mod#Recommendations Chose 'Replace' at the 'Mod Already Exists' notification (if you've downloaded the full version of the SMIM mod. Otherwise choose merge if you have the update file). Enabled the mod. Ran LOOT (Just to make sure). Problem solved. Thanks AUT2M!
  4. Hey guys, I'm currently walking through the STEPS Guide and I'm up to section 2.F. I've followed the guide to the letter up to this point (I think/hope). I was doing a personal benchmark for this section in Helgen Keep (intro sequence) when I noticed that some of the textures on a few objects 'turned blue'. No other way to describe it. This included the feather in Hadvar's hand, the 'axis' on the carts and the big brazziers behind the executioner in Helgen Keep. I managed to pinpoint the problem to the Statis Mesh Improvement Mod, and by that I mean I disabled it in MO and the problem went away. Obviously that's not a fix though. My question is, is this a known problem? Am I being impatient and should just go through the entire STEP Guide first or is there something I've done wrong. I've run LOOT beforehand as well. Hope you guys can help out!
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