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littleraskol

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  1. I have followed the STEP guide to ENBoost in the past and used it without issue. Now, I am having a baffling problem. Essentially, Skyrim will always CTD on the loading screen when transitioning from a cell to the Skyrim overworld. As background, since the last time I used ENBoost and played a modded Skyrim, I reformatted my computer and reinstalled Windows. It is the same hardware as before though. So, off the bat, I suspect that it's either the version of ENB I am using (v0.265), or my graphics card drivers being more up-to-date, or both. I have tried the following things with my enblocal.ini settings: Set ExpandSystemMemoryX64 to false.Set AutodetectVideoMemorySize to true.Fiddled with the value of VideoMemorySizeMbFiddled with the value of ReservedMemorySizeMbTurned off the borderless options.Set DisableDriverMemoryManager to true.Just use the default enblocal.ini settings.None of this makes any difference. I even tried using the injector version. No matter what I do, Skyrim will CTD on the loading screen when moving from any area to the overworld. I say this because I can transition to interior cells just fine. For example, I can load a save if the player is in a cave or building, but not if the save was on the overworld. I can use Arthmoor's alternate start (which puts you in a dungeon cell) but not the normal Skyrim start (which is on the overworld). If I remove all the ENB files, nothing like this happens. I can't make heads or tails of this. There's nothing different about my hardware from the last time I (successfully) used ENBoost. Is there any precedent for this, is this a known issue? Edit to aded: I tried downgrading to an older ENB (v0.262) and that seems to have fixed it. No idea why. Guess I'll leave this post here as info?
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