Monobloc
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Everything posted by Monobloc
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SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Wait wait i'm missing something ? I always need to say which food is raw and cooked and stuff Am I missing a patch ? -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Darth you used SFO + SBT until some point in the old guide right ? after installing them I have better framerate in general than EVT.. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Lexy I have an nvidia card, I tried your settings but I didn't notice change, it's like some hard drops coming randomly, should be bottleneck as hishutup said, I have an 1080 but an old 2500k slightly OC-ed, but I'll change in a few months. I removed solitude exterior.esp and noticed a gain to 30 fps to that specific area(around books of skyrim building) -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
I don't know why I have like 15 fps in solitude.. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ordenador ? Isn't ddsopt the the tool used ? -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
After changing enhanced trees and stuff to follow the guide I forgot how bad the vanilla foliage looks like. Well damn, it's ugly. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
You mean z-fighting for the mountains ? that's normal. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Enhanced landscapes tes5edit clean is block -1, -1 not block 1, -1 -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well even if it takes a toll i'm quite happy with dem 3d lods. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
You were right it's enhanced landscapes, I even gained 15 fps without it lol. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Why would enhanced landscapes lower the ground to make everything floating ? xd -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Okay guys, looks like frost river farm needs CK fixing because the crops are floating as well as other assets, it's just on the left road of the ambushed caravan, south east of dragon bridge. Looks like it's related to cutting room floor. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have an issue my enbhost.exe stop at 2.5 gb ram and my tesV.exe reaches 3.1 leading to a crash, what the hell is happening. -
Dynamic Distant Objects LOD - DynDOLOD v2.17
Monobloc replied to sheson's question in DynDOLOD & xLODGen Support
Alright thanks. -
Dynamic Distant Objects LOD - DynDOLOD v2.17
Monobloc replied to sheson's question in DynDOLOD & xLODGen Support
Sheson I run dyndolod after a mod update and uh, I have like 7 lodgen.exe processes at the same time, can I limit that ? -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
Sorry for double posting but, I have to make myself clear, I'm not 100% sure it's due to particles density. But I've remarked that a lot of times I had fps drops looking at or at the general direction of smoke particles, Such as the waterwheel in riverwood, several forges and such. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
For comparison ultra settings particle value in vanilla is 750 lol. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
iMaxDesired=6000 in skyrimpref.ini. The issue is that vivid weathers was made with this value in mind, if you lower it, the snow particles/fog effect will not be as strong or working as intended (It won't break it you'll just have less particles) -
Skyrim Revisited: Legendary Edition News
Monobloc replied to Neovalen's topic in Skyrim Revisited (retired)
Because I merged the old ones first I just had to rebuild merge without checking errors. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
i mean my gpu is at 100% and cpu at 60-70%* -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
The f4 key ? is it the freevram key or something else ? My cpu is at 100% and cpu at 60-70% most of the time I'm not sure about any bottleneck. By the way How can I add a found horse in the wilds to my herd/get ownership with immersive horses? The use button is steal but most likely their owner is dead, but I can't keep them with me anyhow ? -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
The engine is just tricky, Looking at some spots will drop your fps no matter what your specs are or stuff. I'm actually at 25 fps in riften and I have a 1080 gtx lol, even disabling the ENB doesn't change it, I'm not sure, maybe it's linked to particles density or something ? -
Dynamic Distant Objects LOD - DynDOLOD v2.17
Monobloc replied to sheson's question in DynDOLOD & xLODGen Support
Your exe fixed the issue sheson, huge huge thanks. -
SRLE Extended: Legacy of The Dragonborn
Monobloc replied to Darth_mathias's topic in Skyrim Revisited (retired)
I don't have npc knockout overhaul (for the same reason you do) I mean when a follower is actually injured like this : https://i.stack.imgur.com/7251P.jpg Toccata doesn't regenerate and never gets up, but Sofia does for example. -
Dynamic Distant Objects LOD - DynDOLOD v2.17
Monobloc replied to sheson's question in DynDOLOD & xLODGen Support
Sorry sheson i'm mixing up things trying to understand the issue Simply : with my full billboard output folder : I have enhanced landscapes swamp tree lods ( 1st screen ) With my hybrid lods output folder : I don't have enhanced landscapes swamp tree lods (2nd screen) for level 4 lods, but it works for level 8/16 (3rd screen) and on the map even tho they use the same billboard ressources because no hybrid lods for these.

