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Everything posted by JUNKdeLUXE
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SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
some additional information after checking some scripts via the "Save game script cleaner" I looked up the scripts added by ã€WWLMG】Greybeard Meditation - Dynamic: - DLC1WordWallTriggerScript - DLC2WordWallTriggerScript - WordWallTriggerScript In MO these files overwrite the ones from Skyrim.esm, Dawnguard.esm and Dragonborn.esm. in the cleaner tool it tells me that the origin of the scripts are NOT from ã€WWLMG】Greybeard Meditation - Dynamic but from the original ESMs... that seems wrong (without knowing too much about scripts and the script cleaner program). -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
And just to test out a few other minor things.. I can rent a room for a day, but I can't rent a room for several. -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
Deleting the 2 .nif files fixed the enchanting stations.. thanks for that. I still have problems with the WWLMG animations and now after acquiring a horse I find that the talk/loot hotkey (default: O) doesn't work either (follow/wait does). It seems as if some scripts are firing and others are not.. any ideas? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
It seems I missed a step with deleting 2 .nif files.. reloading now to see if that fixes it :) -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
2 small irritations: 1) my ã€WWLMG】Greybeard Meditation - Dynamic is not working. According to MO none of the files are being overwritten by other mods but it overwrites several others. 2) my enchanting stations are missing "something". They are glowing and pink. Not sure where to check I know these are just minor issues, but if minor issues are showing up at the surface could there be a big issue under it? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
so far everything works out fine - hitting a steady 50+ FPS but something is off with my Enchanting stations.. they are "shiny purple".. seems like they are missing a texture or have too much lightning. Any advice on where I should look for a solution? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
So.. finally playing again after a few corrections to the install... one thing that's been bothering me is that the dark areas are VERY dark. Even if I use a torch or a lantern. Even some indoor areas with lightning are too dark for me. It's as if light and darkness are having a fight and the light source is getting weaker and weaker if there is more dark.. that's not how a light source works :D Any idea on how to fix/tweak/balance this? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
Maybe someone can help me understand how the animations we download work. We're running FNIS but only with "Gender Specific Animations" and SKELETON Arm Fix" enabled.. why are we not enabling all the other animation mod we've downloaded and installed with this guide? //the confused modder :) -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
mucho gracias :) -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
I might have made a mistake in the following step: I sorted masters on all plugins and not just the Conflict Resolution - was this wrong, and if so - what do I do? :D -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
No.. it's still enabled (no esp files in the folder though). 2ndly I tried to open my entire install in TES5EDIT and it threw an error saying ASIS.ESP expected bashed patch as master (in my load order ASIS is just above bashed patch).. could this have any correlation? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
for some reason the WWLMG - Word Wall Learning More Glorious doesn't do anything for me.. my character just stands there... (I do get the shout though). -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
any problems adding Arisa - the wandering rogue follower? Toccata and Minerva looks amazing, but they are very one-dimensional (and a bit too OP) for my taste. -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
Are there any problems adding armors on top of this install? I'd like to install the DCR - King Crusader Armor (https://www.nexusmods.com/skyrim/mods/82543/?) armor. I don't care about having it in the leveled lists etc. just to be craftable. Is it okay to install it and have it last in the load order? Also, anyone know of a fix on how to use keyboard media keys for changing volume in-game? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
much better.. it completed in 11 minutes now :) -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
I restarted it (cleaning the output folder) and made some ini tweaks to the DynDOLOD tes5edit.ini file.. seems to be going better now. -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
how long does DynDOLOL take for you guys? Nozzer said around 30 mins, mines being stuck on "Creating Atlas Textures" for an hour now... -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
I don't think everything needs to be mentioned. I believe most of us that do these big installs have done STEP:Advanced, SR:LE or something else on these forums. But there are steps that can be interpreted in more than 1 way and/or the writer assumes the user knows something or have a specific setup which in turn confuses some people. Me included as I hate making errors :) The items I've mentioned so far during my posts here are items that makes no logical sense as they can't be done at that step (and thus you would have to go back and forth) or I just don't plain understand what you want me to do :) For me I could use much less text if the text provided you with concise and specific steps. All in all, you're doing a hell of a job, and the small errors me and others find is only to make sure you can make your guide even better :D Ohh, I gathered as much :) It's just not very userfriendly step :P -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
Run ReLinkerClose Mod Organizer and Run ReLinkerFirst time you have to set Mod Organizer's root path into ReLinkerSecond you have to set Mod Organizer's mods folder path.Once ReLinker completes place ReLinker Output folder that appears last in MO right before DynDOLOD - TexGen Output folder then Activate it. Not possible to place it correctly (on a from-scratch-install) as DYNDOLOD has yet to be run. -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
[Perseid's Inns and Taverns - Realistic Room Rental Basic - SRLE Extended LOTD] CORE Perseid's Inns and Taverns - Realistic Room Rental Basic - SRLE Extended LOTD - 1.7 - by perseid9Files to download : MAIN FILES - RealisticRoomRental-BasicMod Notes: This mod overhauls inns and taverns in Skyrim. Local prices for room rentals, multi-night stays, bathing facilities, safe storage, etc. LOOT Metadata Update Required: RealisticRoomRental.esp - Load After EmbersHD.esp, Skyrim Immersive Creatures.esp [EDIT] Cannot be done as EmbersHD.esp has been merged into Landscape and Environment Merge.esp in a previous step. Please advice :) -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
Regarding this step: Trees and Flora Merged1. Create a New Folder in Mod Organizer\mods called Trees and Flora esps. 2. Cut and Paste ONLY the following esps into this new folder: SFO - Expanded Diversity.esp Skyrim Flora Overhaul.esp fallentreebridges.esp Unique Flowers & Plants.esp Unique Grasses.esp Verdant - A Skyrim Grass Plugin.esp Grim Grass.esp Grim Grass Verdant patch.esp SRG Enhanced Trees Activator.esp Files to merge: SFO - Expanded Diversity.espSkyrim Flora Overhaul.espfallentreebridges.espUnique Flowers & Plants.espUnique Grasses.espGrim Grass.espVerdant - A Skyrim Grass Plugin.espGrim Grass Verdant patch.espSRG Enhanced Trees Activator.espMerge name: --- Trees and Flora MergedFilename: Trees and Flora Merged.espLeft pane placement: Directly After Immersive Fallen Trees Mod. I'm guessing I should NOT disable the included mods (as per the guide for Merge Plugins) in the left pane as they still have meshes and textures? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
oops... after even further checking.. I can see that I've already installed the SCFO Lotd patch :S I was only looking in the snazzy folder... stupid me :D definately. That would have been a huge help for me. -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
after further investigation: The SFCO - LotD Patch.esp IS in the archive, but it's not installed if using the mentioned steps in the main guide. Should I copy the esp file directly instead? and if so, remember to update the guide to comply as well :P -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
That's what I've done now as Darklady has just updated the guide with a somewhat easier to understand solution. Another small error in the Merge Plugins guide: Snazzy Furniture and Clutter Overhaul1. Create a New Folder in Mod Organizer\mods called Snazzy Overhaul Patches Only. 2. Cut and Paste ONLY the following esps into this new folder: SFCO - CRF Patch.esp SFCO - ELFX Patch.esp SFCO - CCF Patch.esp SFCO - Immersive College of Winterhold Patch.esp SFCO - Alternate Start Patch.esp SFCO - Immersive Citizens Patch.esp SFCO - Arthmoor's Villages Patch.esp SFCO - 3DNPC Patch.esp SFCO - LotD Patch.esp 3. Once this is done activate Snazzy Overhaul Patches Only and do the merge. There are no SFCO - LotD Patch.esp in the archive.. I guess this is from an earlier version? -
SRLE Extended: Legacy of The Dragonborn
JUNKdeLUXE replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes, but we also have an addon with the rest of the RDO patches. Should this addon have been MO Merged with the main RDO? and should I Merge Plugins while rdo_sofia.esp is in the main RDO folder (thus copying all the main RDO files to the merge)... This is a confusing step that needs to be made clearer.