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sheson

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Everything posted by sheson

  1. If you are using PapyrusUtil, edit skse\plugins\StorageUtilData\DynDOLOD_Tamriel_Objects.json in notep and edit the line near the bottom of the file that starts with "reset":, change the "reset" to "xreset" so it will be ignored. If you are using DynDOLOD DLL, edit skse\plugins\DynDOLOD_Data\DynDOLOD_Tamriel_Objects.txt and just remove the entire last line 1=... See if that makes any difference with all scripts installed again. You might also test if using DynDOLOD DLL instead of Payrusutil or vice versa makes any difference. They use slightly different scripts.
  2. As I keep suggesting, for tests start a "new" from man menu console, using coc whiterun. A save after getting out of Helgen that was made without USLEEP is already "bad" as some problems can not be retroactively fixed. The vanilla game has tens of thousands of scripts. Nothnig from DynDOLOD is required to create a papyrus.log. Just the settings in the INI are required. You may want to compare the log of my vanilla game when using coc whiterun [spoiler=Vanilla][12/03/2018 - 03:30:00PM] Papyrus log opened (PC) [12/03/2018 - 03:30:00PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [12/03/2018 - 03:30:00PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [12/03/2018 - 03:30:00PM] Memory page: 128 (min) 512 (max) 76800 (max total) [12/03/2018 - 03:30:09PM] Cannot open store for class "dlc1scwispwallscript", missing file? [12/03/2018 - 03:30:10PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [12/03/2018 - 03:30:16PM] error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [12/03/2018 - 03:30:16PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:16PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:19PM] [DLC1VQ03ManageFactions ]manage factions [12/03/2018 - 03:30:20PM] PATCH 1.5 QUEST HAS STARTED [12/03/2018 - 03:30:20PM] PATCH 1.6 QUEST HAS STARTED [12/03/2018 - 03:30:20PM] PATCH 1.9 QUEST HAS STARTED [12/03/2018 - 03:30:20PM] DLC1: Starting DLC1 Initialization quest. [12/03/2018 - 03:30:20PM] ---BYOH Adoption System has started.--- [12/03/2018 - 03:30:20PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest START [12/03/2018 - 03:30:20PM] error: (000DC8E1): cannot enable an object with an enable state parent. stack: [ (000DC8E1)].lvlpredatorscript.Enable() - "" Line ? [ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [12/03/2018 - 03:30:20PM] error: (000847DD): cannot enable an object with an enable state parent. stack: [ (000847DD)].lvlpredatorscript.Enable() - "" Line ? [ (000847DD)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [12/03/2018 - 03:30:20PM] [DLC1VQ03ManageFactions ]manage factions [12/03/2018 - 03:30:20PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A ], [byohrelationshipadoptionscript ] [12/03/2018 - 03:30:20PM] Arvak: Adding [WorldSpace ] to [FormList ] [12/03/2018 - 03:30:20PM] [DLC2InitCrossDLCScript ] found Durnehviir in Dawnguard.esm [12/03/2018 - 03:30:21PM] Now updating Hearthfire content. [12/03/2018 - 03:30:21PM] [[Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], [Actor ], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100 [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: [Actor ] [12/03/2018 - 03:30:21PM] Now checking: None [12/03/2018 - 03:30:21PM] Done updating Hearthfire content. [12/03/2018 - 03:30:22PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest DONE [12/03/2018 - 03:30:22PM] PATCH 1.4 QUEST HAS STARTED [12/03/2018 - 03:30:23PM] Patch Script is working [12/03/2018 - 03:30:23PM] [DLC1_2StateActivatorWithGlobal ]: SetOpen called with abOpen = False [12/03/2018 - 03:30:23PM] [DCL1VampireTurnPlayerScript ]OnLocationChange() [12/03/2018 - 03:30:23PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location ]) [12/03/2018 - 03:30:23PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location ]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation [12/03/2018 - 03:30:23PM] RNPC: Initiating NPC mental model. [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [byohhousescript ]OnInit [12/03/2018 - 03:30:23PM] [DLC1InitScript ]: appending explosive gas formlists [12/03/2018 - 03:30:23PM] [DLC1InitScript ]: [Form ] is being added to list [FormList ] [12/03/2018 - 03:30:23PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form ], itemCount=1 [12/03/2018 - 03:30:23PM] [DLC1InitScript ]: [Form ] is being added to list [FormList ] [12/03/2018 - 03:30:23PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form ], itemCount=1 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] UpdateLogCount [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [12/03/2018 - 03:30:23PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form ], itemCount=1 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] UpdateLogCount [12/03/2018 - 03:30:23PM] Updating Orphanables Status: ------------------------ [12/03/2018 - 03:30:23PM] [DLC1InitScript ]: [Form ] is being added to list [FormList ] [12/03/2018 - 03:30:23PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form ], itemCount=1 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] UpdateLogCount [12/03/2018 - 03:30:23PM] [bYOHHouseBuildingPlayerScript ]: None, [Location ] [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=None, newloc=[Location ] [12/03/2018 - 03:30:23PM] [DLC1InitScript ]: [Form ] is being added to list [FormList ] [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] UpdateLogCount [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] logcount=0 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] logcount=0 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] logcount=0 [12/03/2018 - 03:30:23PM] [byohhousebuildingscript ] logcount=0 [12/03/2018 - 03:30:23PM] error: Cannot add a None inventory event filter to this reference alias stack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "" Line ? [bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177 [12/03/2018 - 03:30:24PM] ------------------- [12/03/2018 - 03:30:25PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:27PM] [DLC2PillarBuilderActorScript ]OnPackageStart() [12/03/2018 - 03:30:28PM] [bYOHHouseBuildingPlayerScript ]: [Location ], None [12/03/2018 - 03:30:28PM] [DCL1VampireTurnPlayerScript ]OnLocationChange() [12/03/2018 - 03:30:28PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location ], newloc=None [12/03/2018 - 03:30:28PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None) [12/03/2018 - 03:30:28PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None. [12/03/2018 - 03:30:32PM] VM is freezing... [12/03/2018 - 03:30:32PM] VM is frozen You can see there are few more things happening Once the master files are cleaned and USLEEP is installed the error messages are gone [spoiler=Vanilla][12/03/2018 - 03:35:06PM] Papyrus log opened (PC) [12/03/2018 - 03:35:06PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [12/03/2018 - 03:35:06PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [12/03/2018 - 03:35:06PM] Memory page: 128 (min) 512 (max) 76800 (max total) [12/03/2018 - 03:35:37PM] error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 29 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/03/2018 - 03:35:37PM] error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 33 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/03/2018 - 03:35:37PM] error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 37 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/03/2018 - 03:35:37PM] error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 41 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/03/2018 - 03:35:38PM] PATCH 1.5 QUEST HAS STARTED [12/03/2018 - 03:35:38PM] PATCH 1.9 QUEST HAS STARTED [12/03/2018 - 03:35:38PM] DLC1: Starting DLC1 Initialization quest. [12/03/2018 - 03:35:38PM] PATCH 1.6 QUEST HAS STARTED [12/03/2018 - 03:35:38PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest START [12/03/2018 - 03:35:40PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest DONE [12/03/2018 - 03:35:40PM] PATCH 1.4 QUEST HAS STARTED [12/03/2018 - 03:35:41PM] DLC1: DLC1 Initialization quest done. [12/03/2018 - 03:35:48PM] VM is freezing... [12/03/2018 - 03:35:48PM] VM is frozen Once you have a log that looks as "nice" as this, add the output generated by the latest DynDOLOD version. Either use coc whiterun from main menu or a save (that should have no huge amount of error messages in the log) made in an interior. If the stack errors come back, pack up the the plugins and SKSE folder (no meshes/textures) from the output and upload it so I can test it.
  3. The top should have static LOD and then does not require the Is Full LOD flag. The Is Full LOD flag makes it so that the full models shows all the time. It will now conflict with the Glow LOD windows. Is Full LOD flagged object do not show on the map. Objects not getting object LOD usually means the LOD model for is not installed or there was some problem generating object LOD. Just reinstalling DynDOLOD Resources is not the same as making sure they are fully installed. Compare folders. Verify if Meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif exists. Check if DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_meshes.txt contains a line meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif Check if DynDOLOD\Edit Scripts\Export\LODGen_SSE_Tamriel.txt contains a line like 0F005DCA 00000000 29218.218750 2639.484131 -167.527588 0.0000 0.0000 45.0000 1.0 WRCastleStoneTowerTop01 00000000 -LargeRef meshes\architecture\whiterun\wrbuildings\wrcastlestonetowertop01.nif meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif meshes\lod\whiterun\wrcastlestonetowertop01_lod_2.nif Open meshes\terrain\Tamriel\Objects\Tamriel.4.4.0.bto in nifksope and check if you can see the top part of the castle together with all the other object LOD. Check if the last line in DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt is Code: 0
  4. Are you certain all references but DynDOLOD.esp Tamriel_Sheson_Object, Tamriel_Minion_*, Tamriel_Firstborn_* are removed? That should only leave the persistent CELL 00000D74, right? Since the problem is in Tamriel and removing all other worldspaces did not change anything. The remaining references still have their base records? Check the plugin for errors to make sure nothing required by these references was removed. Selective disable scripts one line at a time. Start with SHESON_DynDOLOD_LODObject.pex SHESON_DynDOLOD_Master.pex SHESON_DynDOLOD_Firstborn.pex SHESON_DynDOLOD_Quest.pex SHESON_DynDOLOD_MCM.pex,SHESON_DynDOLOD_Alias.pex
  5. The logs still show tons of errors that should all be unrelated to DynDOLOD. Especially the stack warnings are problematic. The vanilla game should simply not have any of these errors. Can you just start the vanilla game without any mods and post that papyrus log? Since the last message in some of these logs is DynDOLOD assigning config and INI values, the game might take issue with a setting or changing it. Hide SHESON_DynDOLOD_Quest.pex and see what happens. That will remove INI valule assignment and maybe script errors later because stuff was not set properly, but just to see what happens. We may test a special compiled version that skips that step. But first we need to make sure the game has no error by itself. Test with the real uncleaned vanilla plugins in case the log still shows so many errors starting just vanilla.
  6. If you have a problem with objects (structures, dirtcliffs, rocks, roads etc. you should try to make a comparision screenshot of LOD and not focus on full model trees in the foreground. The tree LOD generation is the same as xEdit/xLODGen and depends on the billboards you installed and the brightness setting in the advanced options. FAQ: Game: Tree LOD too bright/dark A: To make tree LOD brighter/darker, click the advanced button in the wizard for more options, including setting tree LOD brightness. To just update tree LOD select desired worlds top left, uncheck 'Generate static LOD', uncheck 'Create texture atlas', uncheck 'Generate DynDOLOD', then click OK. FAQ: Game: Tree LOD: LOD trees do not match close-up full model trees A: Doublecheck billboards and billboard load order. Open console, click on full model tree to get form id like 000185C7. Lookup this FormID top left in xEdit, bringing up the tree reference in the right pane. Find the form id of the 'NAME - Base', like TreeAspen01 [TREE:0006A9E6]. Search in Textures\Terrain\LODGen\ subfolders for files with that number, like TreeAspen01_0006A9E6.dds and TreeAspen01_0006A9E6.txt. Replace files with correct versions. A: The DynDOLOD log will print a detailed list for each tree which billboard (and 3D LOD model if applicable) it is using. Use the base form id like 0006A9E6 to easily find the entries in the log.
  7. Timestamps are used by CK an older games to sort plugins, consequently a plugins timestamp is not changed by xEdit. Can you post all the Papyrus logs the CTDs and maybe even the one were it worked... without SkyUI installed. The only only thing that still connects to SkyUI MCM is the SHESON_DynDOLOD_MCM.pex script. Remove at as well, even though it should matter. With the Quest and the script fileremoved there is no interaction between DynDOLOD and SkyUI. So it should not matter if SkyUI is installed or not. Because the SHESON_DynDOLOD_MCM.pex is a bit different for DynDOLOD DLL, do all tests with the papyrus scripts from DynDOLOD Resources + PapyrusUtil and then with the DynDOLOD DLL papyrus scripts and the DynDOLOD.DLL to checkif there is any difference. Do all tests with coc whiterun from main menu.
  8. Test if the game works without DynDOLOD.esp but with SkyUI. Then test what happens when you remove the Quest xx90090F DynDOLOD_MCM from DynDOLOD.esp with xEdit. Then there will be no DynDOLOD SkyUI MCM registered.
  9. You probably modified the DynDOLOD INI for a second run for Open Cities but did not revert the changes when doing another 1st/single run. Another reason could be that DynDOLOD Resources Core Files are not fully installed - incomplete archive download or unzipping silently failed. If is none of that, go close once the full model loaded, get its reference form id and check via xEdit if a plugin overwrites it or the base record.
  10. Look backward in this thread or use search. Why not check latest version 2.54?
  11. Post the Papyrus log of the CTD with SkyUI installed. Then check if using PayrusUtil instead of DynDOLOD DLL makes a difference. Skyrim crashes every time it closes normally, that is what the SKSE log message is about.
  12. Don't worry about, I am just trying to make sure that no new issues were introduced with any of the updates/changes.
  13. From DynDOLOD_QuickStart.html Installation By default the tools start in Skryim mode, which is the same as adding the -tes5 command line parameter. Add -sse as a command line parameter to DynDOLOD.exe/DynDOLODx64.exe or TexGen.exe/TexGenx64.exe to start the tools in Skyrim Special Edition mode. Add -tes5vr as a command line parameter to DynDOLOD.exe/DynDOLODx64.exe or TexGen.exe/TexGenx64.exe to start the tools in Skyrim VR mode. See DynDOLOD-Shortcut.txt for help. From DynDOLOD_Manual_SSE.html Installation Skyrim Special Edition Add -sse as a command line parameter to DynDOLOD.exe/DynDOLODx64.exe or TexGen.exe/TexGenx64.exe to start the tools in Skyrim Special Edition mode. See DynDOLOD-Shortcut.txt for help.
  14. There is something off if after the initial installation and starting the launcher there is no Skyrim folder and no default INIs created in c:\Users\[username]]\Documents\My Games\Skyrim\Skyrim.ini and SkyrimPrefs.ini This is how the default Skyrim.ini looks when the launcher creates it anew: [spoiler=Skyrm.ini] [General] sLanguage=ENGLISH uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 sD3DDevice is a SkyrmPrefs.INI setting and AFAIK the launcher does not add it to Skyrim.ini Make sure the game itself is properly installed and default. At some point this also means to not clean the masters files to rule out a botched cleaning process. A default and properly installed game should not have such errors in the papyrus log (especially the messages about the stack) when starting a "new" game from main menu and using the console coc whiterun command. Below is the log with the expected error from SKSE they never fixed (Function GetEffectMagnitudes), Unofficial Patch and SkyUI messages and the expected message from DynDOLOD - with debug false. [spoiler=Papyrus.log][12/01/2018 - 01:40:08PM] Papyrus log opened (PC) [12/01/2018 - 01:40:08PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [12/01/2018 - 01:40:08PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [12/01/2018 - 01:40:08PM] Memory page: 128 (min) 512 (max) 76800 (max total) [12/01/2018 - 01:41:08PM] PATCH 1.5 QUEST HAS STARTED [12/01/2018 - 01:41:08PM] PATCH 1.9 QUEST HAS STARTED [12/01/2018 - 01:41:08PM] PATCH 1.6 QUEST HAS STARTED [12/01/2018 - 01:41:08PM] DLC1: Starting DLC1 Initialization quest. [12/01/2018 - 01:41:08PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest START [12/01/2018 - 01:41:10PM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Worlds.json TRUE [12/01/2018 - 01:41:11PM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Tamriel.json TRUE [12/01/2018 - 01:41:11PM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Tamriel_Objects.json TRUE [12/01/2018 - 01:41:11PM] PATCH 1.4 QUEST HAS STARTED [12/01/2018 - 01:41:12PM] [sHESON_DynDOLOD_Quest ] Assigning INI values 2.700000 [12/01/2018 - 01:41:12PM] [sHESON_DynDOLOD_MCM ] INITIALIZED [12/01/2018 - 01:41:13PM] DLC1: DLC1 Initialization quest done. [12/01/2018 - 01:41:13PM] [sKI_ActiveEffectsWidget ] INITIALIZED [12/01/2018 - 01:41:13PM] [sKI_ActiveEffectsWidget ]: Updating to script version 2 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ] INITIALIZED [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 2 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 3 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 4 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 5 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 6 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 7 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 8 [12/01/2018 - 01:41:13PM] [sKI_ConfigMenu ]: Updating to script version 9 [12/01/2018 - 01:41:13PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 29 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/01/2018 - 01:41:13PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 33 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/01/2018 - 01:41:13PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 37 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/01/2018 - 01:41:13PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: .Game.GetFormFromFile() - "" Line ? [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 41 [uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.OnInit() - "usleep_versiontrackingscript.psc" Line 24 [12/01/2018 - 01:41:13PM] [sKI_FavoritesManager ]: Updating to script version 2 [12/01/2018 - 01:41:13PM] [sKI_FavoritesManager ]: Updating to script version 3 [12/01/2018 - 01:41:13PM] InitWidgetLoader() [12/01/2018 - 01:41:14PM] [sKI_ConfigMenu ]: Registered SKY UI at MCM. [12/01/2018 - 01:41:14PM] [sHESON_DynDOLOD_MCM ]: Registered DynDOLOD at MCM. Fix the errors in the games installation. Then start a "new" game from main menu with coc whiterun from console. Once that is done I would expect these lines from your papyrus log [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Worlds.json TRUE [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_.json False [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD__Objects.json False to turn again into [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Worlds.json TRUE [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Tamriel.json TRUE [12/02/2018 - 09:21:27AM] [sHESON_DynDOLOD_Quest ] Load DynDOLOD_Tamriel_Objects.json TRUE The missing string "Tamriel" indicates a problem with the scripts setup. As the papyrus script from DynDOLOD for PapyrusUtil is using StringUtil.pex functions to extract the worldspace name and then the PapyrusUtil JsonUtil.pex function to get the filename from Worlds.json.
  15. The debug in the json/txt world file is for the papyrus scripting as explained in the readme. It will cause the papyrus scripts from DynDOLOD to print additional info to the papayrus log c:\Users\[username]\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log, which needs to be enabled in the Skyrim.INI I have to wonder why the archive setting was not in the INI though. That means it was not default. To make sure there no weird settings in INIs causing general problems make sure to make them default. You do this by removing them and starting the launcher. Keep a backup for later.
  16. It is great you sorted out the problems with the load order. I had no doubt the troubleshooting suggestions for the same problem would help.
  17. The DynDOLOD forum is not the best place to for problems with other mods/plugins. From the log it seems the generic loading of PapyrusUtil DLL worked, so not sure what causes it to fail its initialization. That is something you need to ask on a support forum for PapyrusUtil. You may want to fix the errors with the other plugins, maybe they are interfering. If PapyrusUtil continues to be a problem and is not required for any other mods, you could use the alternative DynDOLOD DLL
  18. Please post the papyrus log with debug set to true in the DynDOLOD worlds json. Generate LOD from scratch in case the load order of plugins changed (not counting PapyrusUtil) I would suggest if possible, to make the game folder vanilla, then fully manual install SKSE, resources, DynDOLOD DLL, generate LOD and install manually as well. Not need for holycow.esp
  19. upload the minidump to http://www.osronline.com/page.cfm?name=Analyze and post its output. While chances are slim it might tell something of use. To clarify, when I say payrus log I mean c:\Users\[username]\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log, so check that in addition to the log from PapyrusUtil. It might give an idea how the game got before it crashed.
  20. The memory patch is working correctly. The minidump can be upload here http://www.osronline.com/page.cfm?name=Analyze This is how the PapyrusUtil log should look when everything is installed correctly: Loading Version: 33Init...-doneRegistering functions...-doneJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Worlds.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Worlds.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel_Objects.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel_Objects.jsonJSON Loading: Data/SKSE/Plugins/StorageUtilData/DynDOLOD_Tamriel.json In case DynDOLOD can not properly resolve the worlds name (to Tamriel) it usually uses "None" instead of empty as the log lines you posted seem to indicate. There should be some kind of message on screen (but it might not have the time to show them) or maybe something in the Papyrus logs. But same problem, it might not have the time to actually get out the message in time. Generally, make sure that none of the SKSE, PapyrusUtil and DynDOLOD Resources papyrus scripts are overwritten by older versions. It can also happen that an archive gets not fully unzipped so that not all files are installed. Only DynDOLOD DLL papyrus scripts should overwrite the DynDOLOD Resources papyrus script in case you want to use DynDOLOD DLL. If all that seems to be in order install Crash Fixes. If that doesn't pop up with a human readable error message, enable the debug mode as explained in readme and then check/upload/pastebin the papyrus log. If the log doesn't reveal anything, upload/pastebin the contents of SKSE/Plugins/StorageUtilData/DynDOLOD_Worlds.json and SKSE/Plugins/DynDOLOD_Data/DynDOLOD_Worlds.txt so I can verify if it is OK.
  21. To test if there is a problem with DynDOLOD using PapyrusUtil, test with the alternative DynDOLOD DLL to see if it makes a difference.
  22. FAQ: Game: ILS or CTD A: More LOD uses more memory and this can cause infinite loading screen (ILS) or crash to desktop (CTD) if the game is not setup correctly. This should generally not be a problem with Skyrim Special Edition or Skyrim VR, but for Skyrim double check heap memory usage (block 1) with Memory Blocks Log from https://www.nexusmods.com/skyrim/mods/50471/ and adjust SKSE or SSME memory settings. Or use alternative OSAllocator from crash fixes with pre-loader. Remove satefy-load if it is used to verify it doesn't cause CTD. Set ExpandSystemMemoryX64=false in enblocal.ini A: Do not use the experimental TreeFullFallBack setting without understanding what it does and what it is for. A: If heap memory is not the cause of CTD see ..DynDOLOD\Docs\DynDOLOD-README.txt for checking if a missing or invalid nif model used for dynamic LOD is the cause. From the manual Configuration files and settings use the game mode as identifier. It is TES5 for Skyrim, SSE for both Skyrim Special Edition and Skyrim VR and ENDERAL for Enderal. Throughout the documentation substitute the 'x' like in xEdit.exe or the [GAMEMODE] like in 'DynDOLOD_[GAMEMODE].ini' with the current game mode. So whenever you see [GAMEMODE] substitute it with TES5 Test with new game by using coc whiterun from main menu. Nobody should be using Vortex voluntary unless you want to help beta test it.
  23. The same answers I already gave to troubleshoot and solve it apply then.
  24. That message is missing a comma Processed Records: 10, Errors found: 0, Elapsed Time: 00:00 Have you checked the xEdit loading log for messages? Where can I download the Beyond Skyrim - Bruma - Guard Cloaks.esp for testing? Use latest version of DynDOLOD Standalone. It should better replicate the error message from xEdit loader.
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