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MechanicalTomPetty

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  1. Thank you! This appears to have worked - can confirm my game is properly loading all textures again! Update: I do appear to be having another issue; while the main problem with not being able to get back to default textures is resolved and working fine now, my xLodGen output seems to be spitting out black textures rather than anything coherent. I run the program, compress to a Zip file and upload it into Vortex but the result looks like the screenshot I uploaded before. I'm not quite sure what the problem could be with this? Per your request, I'm including the log file from my latest gen here but please let me know if you need anything else. https://www.mediafire.com/file/vg773v448t2k3mu/SSELODGen_log.txt/file Update; I was able to get it working after taking another look at the settings - I think the issue was that I had different formats accidentally selected for Build Diffuse and Build Normal; re-running with corrected settings and it looks much, much better now.
  2. https://www.mediafire.com/file/vg773v448t2k3mu/SSELODGen_log.txt/file I'm currently using Vortex as my mod manager. I should also mention that the first time I ran xLodGen, I forgot to set an output path as an argument; is it possible something got overwritten when I did that?
  3. Hey there, I am running into a pretty serious issue after running xLodGen; this is what my entire game looks like now after installing the generated mod file. No textures or detail, just this weird black mess. I tried removing the mod file afterward thinking this would restore the proper textures, but it still looks like this. I am not running any generated DynDOLOD or xLodGen mods right now, just my normal mod list which was working perfectly fine until I tried to use xLodGen. I tried uninstalling/reinstalling Skyrim through steam and that didn't work either. Please let me know if you have any suggestions on what to do here in order to revert to the proper textures, or if you need any further information from me in order to do so.
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