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DeadOfKnight42

Citizen
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  1. Going through the guide I encountered the following mod issues/inconsistencies (hidden/removed mods underlined): 4. FOUNDATION Unofficial Patch NVSE Plus - Guide recommends INI edits that don't exist. Changelog says these have been moved to an alternative mod "Essential DLC Enhancements Merged" in update 1.4. If compatible, this mod may be worth including. Old versions are still available. Given these were optional, probably not a significant issue. Wasteland Clothing Hires Retexture - Known issue is still an issue. Forum links are still good, but it's unclear which to download. 3rd link naming consistent with Nexus. 6. MODELS & TEXTURES Endgame Slideshow Widescreen Fix - No ultrawide option. Maybe not an issue, but I figured I'd mention it in case it is a problem if running at 21:9. NV Compatibility Skeleton - The guide says to get the "Updated for 360 Movement" option, which is an older version. Simplified Weapon Retexture Project - This page is now hidden, with mod author linking to "Another Weapon Retexture Project". Unsure if it's safe to use in this list. Wasteland Flora and Terrain Overhaul - The guide says to download main file "Wasteland Flora and Terrain Overhaul" which are now old files. 7. SOUNDS & MUSIC All Weapon Sounds Overhaul Modern Edition - AWSOME - Hidden and now links to "All Weapon Sounds Overhaul Modern Edition - AWSOMER". Unsure if safe to use. Mojave Music Radio - Extended - Removed by staff. I did find "Mojave Music Radio eXpanded" which seems to serve the same purpose. 9. FIXES Pip-Boy Shading Fix NVSE - Hidden mod now links to "Viewmodel Shading Fix - NVSE". Mod info says it contains the same fix, but I don't know about compatibility. Strip Lights Region Fix - Guide says to install an optional file which is now integrated with the latest version. 11. AI & COMBAT Fallout 4 Survival Mode-Style Damage - Guide says to get NVSE optional file, but only the main file says NVSE. 13. IMMERSION More Rads In The Ass - Guide says to get (Script Runner) main file, which is now in old files. 16. INTERFACE One HUD - oHUD - Guide says the download "One HUD (oHUD) TTW Darnified Patch" optional file, but this is now in old files. Clean Vanilla Hud - FOMOD instructions are out-of-date and inaccurate for latest installer. 18. LIGHTING & WEATHER Dusty Distance Redone - Instructions out-of-date for new installer.
  2. Thank you for that update. I'll probably wait for it anyway because I'm deep into a new playthrough right now. I'm not trying to max out everything. I've been happy with vanilla graphics since SE, but I'd like to see what my PC can do. Seems a lot of the options are overkill. 8K textures is a good example. Even if the performance hit is negligible, it still takes up more storage. Crazy grass detail and density is another I can easily do without. I'll probably stick with the baseline for everything besides running the game at 4K, but perhaps there's some other things I should probably change for that as well? I'm pretty minimalist about modding. I've followed this guide for nearly as long as it's been around, but I've never actually followed it, only using it for the curation of "vanilla" mods. I've always appreciated the approach this guide takes, as it seems to be what I would do myself if I were curating an extensive modlist. Basically, only including changes that Bethesda themselves might have made if time, money, and a need to not overwhelm the player with too many options were not a factor. Well, and maybe some widely considered "essential" mods you'd get tired of being harrassed for not including? I'd be interested to know which, if any, of these you'd rather not. I also appreciate that you've all kept this guide manual, even after automated modlists have been available. I know there have been efforts to create automated S.T.E.P. before, but this guide has always been the best tutorial for customizing my own modlist, and there always seems to be something about other modlists that are not quite as "vanilla" as they claim. Well, that's been the case for a long time, unless you know of a recent project with results similar to what an automated S.T.E.P. would be? Anyway, I'm always pleasantly surprised to see this project is still alive and well. Thanks again for everything!
  3. Sorry if this is already answered; I couldn't find it, but is there an estimated % progress on 2.4? I just don't want to start it now if it's about to be updated very soon. Also, are there any recommendations for running at 4K on high-end hardware? I have a 4090 and would like to try doing this if at all feasible. Thanks for all you do!
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