Hi,
In my Skyrim AE 1.6.1170 after a successful XLODGen + TexGen + DynDOLOD outputs generation I see distanced terrain textures as black ones with crosses.
https://imgur.com/a/ZiURpNC
I'm using custom textures from Nexus,
when I come closer - they are being rendered correctly.
LOD generation logs:
TexGen_SSE_log: https://ufile.io/7plviscy
DynDOLOD_SSE_log: https://ufile.io/a9ycjywh
TexGen_SSE_Debug_log: https://ufile.io/c166n9dg
DynDOLOD_SSE_Debug_log: https://ufile.io/qr04tgxu
I also have terrain LOD generated via XLODGen and a grass cache,
XLODGen terrain generation log: https://ufile.io/n48kwy1c
My last mods load order are XLODGen output -> TexGen output -> DynDOLOD output.
Please help to understand how to fix it,
Thanks.