Hi sheson, I'm glad to see you're active and helping folks out. I'm getting this error from DynDOLODx64.exe, using MO2 for SSE: [0300A92D] < Error: Could not be resolved > The thing is, the plugin at 03 is HearthFires.esm. Also, searching for the formID 0300A92D doesn't show anything in SSEEdit. Any advice? Here's the full log if you need it: https://drive.google.com/open?id=11n4PrNYvN6Sqt4HbypDCIhrx8JXaIk1-
Alright found what I believe is the fix. It turns out that the new 265 ENB implements texture parallax, whereas before it could only be applied to meshes; so to get rid of this issue you can either add FixParallaxTextures=0 in enblocal.ini or download parallaxed terrain textures. I've opted for the second option from here: https://www.nexusmods.com/skyrim/mods/61929/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D61929&pUp=1 So far game is stable and I haven't come across any more weird textures!
Hi all, I'm getting this interesting streaky quicksand-like texture every now and then - it always appears when I'm looking straight down at the texture, which makes me think it's a parallax or ENB issue? Otherwise, looking at this spot from a distance, everything is fine. Anyone ever seen this before? It also happens with a few other select textures including the ground ashes in Solstheim. https://imgur.com/B9OsZ0l
So if I were to add this mod to my STEP installation I should turn off the worldspace edits? And all will be good? Any confirmation on this? Or do I need to be waiting for version 7.0 to come out?