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aerithone

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Everything posted by aerithone

  1. Sure, here is the other log attached. I just checked, and without "Cleaned Skyrim SE Textures" it applies the correct terrain texture in game, without that strange grass texture. I just don't understand, why it still uses the texture from that mod, even if in MO2 it is almost entirely overwritten by ML. Should i just remove lod files from that mod? SSELODGen_log.txt
  2. Apologies, log is attached. As seen from screenshots, the issue is in strange terrain texture, that looks like it uses some incorrect grass texture or whatnot. It doesn't feel right to me, and I suppose it should use some other texture. I installed and activated both "xLODGen Resource - SSE Terrain Tamriel" and xLodGen Textures for Majestic Landscapes before running LodGen, and then disabled them prior to running TexGen and Dyndolod. Although I just downloaded the proper noise.dds from ML page. Should i rerun lodgen or it will be applied in game without rerunning? LODGen_log.txt
  3. Hey Sheson, could you please suggest what might have gone wrong with LodGen here? LodGen issue I'm 99.9% sure i did everything in the right order. I'm using majestic landscapes (also i did turn on the required specific textures for lodgen and then disabled them as required).
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