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Devo

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Everything posted by Devo

  1. Hello, As a rookie and old man, everything take much time than expected so first of all, thanks for your answers and your patience, once again. I'm using Mod Organizer 2. Here is a a log file : https://paste.ee/p/RXylKfUG I didn't installed DynDOLOD into the game folder, but next to it with access into MO like this : DynDOLOD To what I understand and I may be wrong but regarding the log.txt file, the mentioned game path is D:\Steam\steamapps\common\Skyrim Special Edition\Data and my .exe of the modlist is currently into another folder --> D:\Game\Skyrim SE - Wunduniik IV\Game Root\Data If I'm right, how (and where) do I modify the data path into MO ? I already tried into the "argument" line but looks like I'm doing something wrong, maybe a missing sign because I can't get it to work. I noticed there is no "Script" file into the "Data" folder of the modlist. Thank you.
  2. Hello. First of all, thanks for your patience, because we are always coming with the same troubles, again and again... I'm coming with the very same trouble on this topic : I spent my WHOLE sunday to try to get this to work, and red STEP-BY-STEP all the mentioned links regarding the troubleshooting during 4 hours so, please, if you have the patience to read this, don't paste the very same link to this trouble shooting guide once again, I almost know it by heart and it didn't solve the trouble. i'm currently playing with the Wunduniik modlist, installed on my (D:) like this : D:\Game\Skyrim SE - Wunduniik IV The game root folder : D:\Game\Skyrim SE - Wunduniik IV\Game Root and the Steam root : D:\Steam\steamapps\common\Skyrim Special Edition So nothing that hard but it doesn't work. Thank you.
  3. Hello sheson, First of all, thank you for the amazing job you're doing on our Skyrim and, most of all, your efforts to help & support the community's troubles aound DynDOLOD ! I'm coming here because I'm searching for my 3 holidays around LOD's troubles - Ulvenwald 3.3 trees. I only have this trouble with Ulvenwald trees (last version 3.3) The 3D LODs here : https://www.nexusmods.com/skyrimspecialedition/mods/107214 Everything is ok with TexGen/DynDOLOD and I'm using the very last version. When I'm approaching, the terrain/trees are lately popping so I though it might be a resource graphic card trouble but it's definitively not a VRAM trouble or something (i9 13700 + RTX 4090). I'm playing on 1.5.97 and the mod might simply be incompatible with this version as even the Ulvenwald's author said he only tested on 1.6xxx version. But I also noticed terrain LOD troubles around those trees areas so I'm not certain about that. Can you help me sheson, please ? Regards.
  4. Do not delete such a beautiful mod ! You just had to disable "Additional Spawns" in the MCM...
  5. I have the very same trouble as agf654 in 2023, with the very last update, playing for about a decade on Skyrim and using MO and WB for more than 5 years. --> This solution doesn't work. I can't explain the trouble but Wrye Bash and MO are up-to-date, everything is in order and I simply don't understand the trouble but I can't get an update Bashed patch anymore. I reinstalled everything and everything is correctly installed everywhere. The trouble is either WB or MO at this point.
  6. You're right and I spent your time for nothing, sorry for that. In every crash logs, there was a different "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7A7B8DDDA SkyrimSE.exe+0D6DDDA around BSResource::`anonymous namespace'::LooseFileStream and I previously though it was due to DynDOLOD, but it was most of all due to my ignorance. After lots of diverses tests around virtual memory/ mods textures/ ssEdit for conflicts and many updates, the trouble was still present. Fortunately, I made a backup of my 1.5.97 last year and except a little trouble around skse 2.0.20, everything came back in order. I still didn't test everywhere ofc and the trouble may be back... Sorry again for this hitch and thank you for your patience around the inferior soul of me ^_^' Regards, Devo.
  7. Greetings, I currently got the same looking trouble message : "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7A7B8DDDA SkyrimSE.exe+0D6DDDA mov dword ptr [rax+0x20], 0x01 Searching and trying to resolve it for about 1 week. I'm using the very last DynDOLOD alpha3 with v3 Resources and followed the very same ElevenZeroSix's way to clean and reload DynDOLOD. Also used FallrimTools to clean my saved game, watched GamerPoets tutorial step by step. I can't reach Whiterun, anymore with or without DynDOLOD activated. Completely desperate to find an issue to that because my game even CTD without DynDOLOD. Please, find below my CrashLoggers, the first one was token after all the possible cleanings and updates : crash-2022-12-16-03-25-08.log crash-2022-12-15-23-01-57.log crash-2022-12-12-11-12-01.log crash-2022-12-12-09-46-48.log crash-2022-12-12-06-42-17.log crash-2022-12-12-06-10-57.log
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