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mutz

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Everything posted by mutz

  1. Terrain lod after Generating with xLODGen is blurry and undetailed, even at a relatively close distance. Grass draw distance also appears low even though set to a high range in bethini, though that's another issue entirely. I followed the instructions for xLODGen in the step guide and then installed as a mod in vortex. Is it even using the lod I generated? It doesn't look like it. LODGen_log.txt
  2. Just finished running dyndolod again, worked perfectly this time without error. I didn't even change any settings or add/remove mods. Odd
  3. I received an item not found error for reachclifftree02_1ad939d8_trunk_2.dds logs attached debug: https://ufile.io/jzui8wsq bugreport.txt DynDOLOD_SSE_log.txt
  4. I tried increasing object + tree lod distance and nothing changed, and I did install it as a mod. DynDOLOD_SSE_log.txt
  5. Thanks for the reply, I rolled back to 22.5.1 drivers and dyndolod succesfully completed. But when I loaded into the game there were no visible trees at a distance, and the full models would only pop in when I got pretty close to them. Also dragonsreach in whiterun only had visible windows, the rest of it was invisible when looking at it when outside of whiterun. Attached is the debug log. https://ufile.io/es8f73fr
  6. Wow what a helpful reply, have you considered the fact that it literally says nothing about my issue? I wouldn't have posted here and made and account if it told me anything useful
  7. This error randomly appears, sometimes I turn settings off and it doesn't appear (fake lights) and then sometimes with those same settings on it happens again. Where do I even begin find out a fix? DynDOLOD_SSE_log.txt
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