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Trademark
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@sheson@blueetenicolet I also ran the new DyndoLOD alpha with large reference fixes against my load order. If there's anything I can do to test to try and reproduce the bug of if you need me to check something else, please let me know. Looks like I won't be starting my next playthrough before this is getting fixed anyways (in the process of moving between homes) EDIT: Apart from the alias bug, the new NG with large reference bug workarounds enabled seems to do it's job quite nicely.
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Hi sheson, I did a run with the version you shared and it was succesful. I'll probably give it another go soon and report back if it's not working. Would you be willing to share what you believe to be the cause of the issue?
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Hi sheson, Ran it again this morning. This time it stopped again. Logs attached! bugreport.txt LODGen_log.txt
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Hi sheson, Did a run with the version from the MEGA link and it ran OK: [06:22] Building terrain LOD textures elapsed time: 01:39 [06:22] LOD generation complete If you want me to share the logs, just let me know. Also, if there's anything specific you want me to test, please also let me know.
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Hi sheson, I'm not sure what to make of the results or where this leaves us. The first run failed pretty quickly with an assertion failure, but the second run went fine. The logs of the first run can be found here: https://mega.nz/file/F9AnRTSD#evA4vQFocofmTmA0nvgqJPrNfXwCziv_Hm8rFEWFj0Y Please let me know if you'd like to me to do another test run or two. Always happy to help!
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Hi sheson, Thank you for your swift reply, testing it as we speak. I will report back if it works or not.
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Hi sheson, I'm in the process of building a modlist that's based on my own modlist for a friend of mine. His has quite a few additions ( ~1600+ vs ~1800+). I last xLODGen'd my own modlist with an older version sometime in September of this year without any issues. I can't seem to get the latest version working on my friend's modlist. According to the bugreport text files of three different runs, xLODGen is throwing assertion failures at different points during the three attempted runs. I checked the wiki for this error. Although I do my best to clean, fix (e.g. references to broken FormIDs) and patch any potential issues, I won't pretend to have done this for an 1800+ plugin modlist and there will be things that I missed and have not taken into account. Having said that though, the wiki also mentions that if the assertion failures are not reproducable, I might be hitting a bug. I attached the bugreport of all three runs to this post. Am I hitting a bug in the code here? Full log package: https://mega.nz/file/1wZ3VIRb#RPRZRUfY8tXiXGka53g-CE9kOS--M5rjXrtZuOvrSBI Thanks! run1_bugreport.txt run2_bugreport.txt run3_bugreport.txt
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Yep, seems to be fixed on my end as well now
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I did as you suggested, ran DynDOLOD again and did a quick check in the game. It solved all the issues I experienced and I've gained a better understanding of DynDOLOD in the process. Thanks, sheson! PS were you able to reproduce the 404 by any chance? If you need more info from my end, just drop me a message.
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I can't seem to edit this post anymore, but here is the info from SSEEdit: Screenshot 1 (ReferenceID 18006e5b), EditorID = legacyoftheDragonbornesm_13DD6F_DynDOLOD_PATCH Screenshot 2 (ReferenceID 18006e5a), EditorID = legacyoftheDragonbornesm_13DD6E_DynDOLOD_PATCH Screenshot 3 (ReferenceID 18006f3b), EditorID = lotdmuseumdressupesp_000820_DynDOLOD_CHILD Screenshot 4 (ReferenceID fe1e7814), EditorID = [empty], [REFR:FE1E7814] (places SBardsCollege [STAT:00037F0C] in GRUP Cell Temporary Children of WBPTerrace02 [CELL:00009298] (in Tamriel "Skyrim" [WRLD:0000003C] at -13,24)) Screenshot 5 (ReferenceID c6034fa0), EditorID = lotdmuseumdressupesp_000814_Tamriel_DynDOLOD_GLOW Screenshot 6 (ReferenceID c603116c), EditorID = dyndolodesm_006E3C_skyrimesm_0aedee_DynDOLOD_PATCH_DynDOLOD_CHILD --- FE1E7 = LOTD Museum Dress-up.esp --- [REFR:000AEDEE] is touched by The Great City of Solitude.esp: XLRL is set to SolitudeDocksLocation "Solitude" [LCTN:000358B9] DATA (position) is changed slightly It does not appear to be touched by any other plugin.
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Lightning fast response, thank you! Whenever I click that one, I am redirected to a 404 page. Will do. I'll upload it ASAP. Will do, I'll take a look and report back. EDIT: Debug log uploaded --> https://ufile.io/2ns0e3go
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(Note: The first "OP1" link for DynDOLOD v3 in the support guide gives me a 404). Hi Sheson, Before I begin, please allow me to apologize for the poor explanation. I believe the screenshots provided will do a much better job than I can, but I'm going to have a go at it anyways. Basically, I'm currently working on completely redoing my modlist. I threw out a bunch of stuff and added some new stuff in, so the load order you see here may not be 100% correct and there are still some pieces missing and out of place. I will say that I already had this issue before making any changes, but I never took the time to dig deeper into it. Basically, DynDOLOD has been smooth sailing since the day I got it, but I keep having this problem where DynDOLOD seems to be a bit too enthusiastic when generating LODs for the area around the Blue Palace (worldspace: Tamriel, not SolitudeWorld). Problem 1: I believe I have patches that disable certain LoTD rocks to ensure compatibility between BPT, LOTD and TGCoS. DynDOLOD *seems* to enable them again (caused by custom rules in LoTD?). Problem 2: LOTD Museum Dress-Up additions appear twice and there are some out of place (LOD?) windows (this is not a large ref bug, right?) Problem 3: Up-close LOD visible at the Solitude docks. There is no actual dock there, but the LOD meshes still show. Screenshots (taken mostly with ENB disabled and in clear weather for clarity's sake): https://i.imgur.com/HHmALZg.jpg https://i.imgur.com/X1TQkkf.jpg https://i.imgur.com/3ENyCC5.jpg https://i.imgur.com/nLKxQrz.jpg https://i.imgur.com/8SmD1Rp.jpg https://i.imgur.com/7SnxVKr.jpg Game Version: 1.5.97 SKSE Version: 2.0.20 DynDOLOD Version: 3.0 Alpha-93 TexGen Version: 3.0 Alpha-93 Likely relevant mods: Legacy of the Dragonborn SSE: 5.6.3 The Great City of Solitude SSE: 2.02 Drengin's Blue Palace Terrace: 1.0 LOTD Museum Dress-Up for Blue Palace Terrace: 1.0 Load order: DynDOLOD log: https://zerobin.net/?e008116b7140177a#JxuZ3Xng6TcqGSRc3tnS/YHmfrfBpM+KVyyxYq4ntsk= Thanks in advance!