I have a pic of the vanilla lod (not on that imgur link, however) and the dyndo-generated one has much better defined bricks/stones and also less snow coverage on the cubic parts of the ruin...instead of nearly being entirely white, it's more like the other section of the model where the snow just sits on top of the stones, giving it some distinction from the sky behind it. Now, granted, that is with no other mods installed so the lod snow shader applied here is probably from some other mod like MM or nordic snow. I guess my first try should be hiding the file that provides this shader, letting the vanilla one take over and see how that looks? Dyndolod would only affect the quality of the bricks/stones themselves and not the amount of coverage by the snow shader, right? Sorry for my lack of brevity.