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Geralt

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  1. Setting the format to DDS solved it, now I feel like a bit of a dolt. Thanks for the help, much appreciated!
  2. Installing them as loose files seems to work! Is there a downside to using them as loose files? The guide I used mentioned flickering, I think I read something about being blurry too.
  3. Yes I packed them into BA2 files following the guide I linked above (using Archive2.exe). I don't have any loose files that I can find. The only 2 mods I have that change textures at all are improved map and unofficial patch. I've tried regenerating and recreating the BA2's multiple times but the same result.
  4. Both the generated and source textures seemed to have transparency. The mesh opened in NifSkope looked fine too with everything exactly as you described.
  5. First post here, hopefully not wasting anyone's time! I generated LOD for Skyrim SE with DynDOLOD and it worked great but I'm having an issue generating LOD for FO4 with xLODGen. This is how distant objects look : https://i.imgur.com/vDCzSGb.jpg And here are the settings used and my load order: https://i.imgur.com/HMionsB.png https://i.imgur.com/ETyV9lU.png I regenerated for a second time with the same result. I used this guide but it was pretty straight forward: https://steamcommunity.com/sharedfiles/filedetails/?id=2011382865
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