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Everything posted by paul666root
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Skyrim Revisited: Legendary Edition News
paul666root replied to Neovalen's topic in Skyrim Revisited (retired)
USLEEP and CRF got an update -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
no need for a merged patch because we use a conflict resolution patch. The merged patch helps for those who does not conflict resolve -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
For the beginning just overclock using the multiplier. Always test the cpu with a stresser and if its stable with the stresser for 1h then you can increase a bit more. Also always check temperatures. Seek whats the max safe temp for your cpu and be below that after few hours of stress test. You need a good cooler for OC. Also if test fails you may have to increase voltage. Dont overclock your VC... From memory: i think it was mq101stormcloackprisonerarmor for ralof and studded imperial armor for hadvar... -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Enable in the nvidia driver adaptive vsync or you can also try the new fast vsync but disable vsync in enblocal and skyrimprefs -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
are you sure you use bot NPC retextures and it's CR and the latest? They don't look as vanilla and they wear what they should. Ralof is wearing the stormcloack prisoner armor from IA. -
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
actualy it is a great set of vanilla armor conversions. But as you said it is only available for those who already downloaded it -
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
more people were inclined to use a more "vanilla" look of the npcs and not use 'enhanced' bodies and candy eye looks for women. That's why in the guide the NPC retextures core contains only IoS and WSCO (they are more close to vanilla). I can always help those who want to install UUNP but it will not be included in the guide even though i agree with you and i myself use it. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
well if you dont use ENB at all then you should not have problems with performance. have you installed enboost only ? -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
have you set in Skyrim.ini [Grass] bGrassPointLighting=1 b30GrassVS=0 iMaxGrassTypesPerTexure=15 (make sure you have this) iMinGrassSize=75 (make sure you have this) -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
well that thing was fixed for a time now. LODs are now copied properly with the new relinker -
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes i use UUNP aswell. I won't include it since i already asked about this and got many negative opinions on adding it. So i'll use it for my setup only. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well SRLEx LOTD is a hungry beast. You will need to reduce some textures in order to play the game properly. Use the recommended tweaks on performance gain like setting DynDOLOD to medium. Installing performance Noble Skyrim and performance Vivid landscapes install 2k textures only and only and i would avoid 4k with your card. Use 4k only on big things like dragons, giants, moutains etc. also you need to tweak your video settings. Have you used BethINI ? use high profile only. Disable DOF in enbseries. Also try to install the Vividian ENB performance version and not the one suggested in SRLE base. There are plenty of tweaks and all of them are very system dependant and i can only suggest and not really tweak your sistem... it's hard -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Go in every mod folder from this merge first and CUT and PASTE every esp into a new folder that you place it in MO\mods folder. Name it 'Trees and Flora Merged esps'. so after this all the mods should just contain the assets(meshes,textures folders etc) and no esps so leave them activated in left pane. activate that new mod folder that contain only the esp files. Arrange them in the order that the guide suggested at the end of your load order in right pane. Do the merge as you do for every mod in MP. Then disable the mod with the esps and activate the new merged mod folder. after you install the main mod. Install these optionals and leave the name in the installer window in MO as the main mod. and when a pop up window appears don't use replace or rename use the 'merge' option. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
That is wierd. I just traveled there: https://www.dropbox.com/s/vh1swza6p9rudgf/enb%202016_09_17%2021_35_08_23.bmp?dl=0 https://www.dropbox.com/s/hdpfqr7x3huyiof/enb%202016_09_17%2021_34_52_88.bmp?dl=0 so something must be wrong on your setup. Did you used the whole guide? added or skipped ? -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
you use the option "merge" in MO when you install them -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
no because you copy those esps into a new mod folder so you keep the assets activated Trees and Flora esps (MOD MERGED, INACTIVE IN MO)Trees and Flora Merged -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
AAE modifies vampires -
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
it's not even finished. I was just looking for my setup but yes it is heavy hitting. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
moonlight tales is not a mod included in LOTD... moonpath to elseweyr is included. moonlight tales is a mod in SRLE base. Have you installed it? -
SRLE Extended Mod Suggestions
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Yes it does. I will take a look. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
no because that patch only disables few placed objects by moon and star that conflict with undeath... so i does not touch only moon and star and not undeath mod -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
i just rechecked and every perk and skill from npc retextures CR is forwarded into ASIS.esp and i don't have any delev and relev bashtags (they are not needed as long as there isn't any leveled list there). so redo everything if you did it yourself or check the LO make sure that NPC retextures CR is loaded last before you run ASIS. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok i updated the NPC retextures CR (optional one). I included all changes to new valerica/serana and fixed the other 2 npcs with errors. Hopefully now its ok. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes the new NPC retextures merged has the new valerica and serana in. I will check the cr for it now again the what? -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
No..i recommend on just redoing the whole merge... dont alter or remove records. Merging 3 or 10 esps would require the same amount of time so why dont you just do it safe.

