So, I'm stumped. I use this for the terrain, and DynDOLOD for the objects and trees; which seems highly recommended. When I have this active along with DynDOLOD, my LOD looks a bit worse than when I have DynDOLOD running alone. I used the following settings: LOD4 Diffuse 512, Normals 256, Protect Borders LOD8 Diffuse 256, Normals 256, Optimize Unseen On LOD16 Diffuse 256, Normals 128, Optimize Unseen On LOD32 Diffuse 128, Normals 128, Optimize Unseen 550 Baked normals checked. Here's a link to a couple of screenshots I took: https://imgur.com/a/r24TDjN It's a bit hard to see the difference in those shots, but SSELODGen merely makes my LOD a little brighter. Running DynDOLOD alone has better shadows in the distance which looks better IMO. Am I missing something? It seems like DynDOLOD is doing all the work.