Razorsedge877
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Everything posted by Razorsedge877
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
I dont see "Scripts/Source/JsonUtil.psc (PapyrusUtil - Modders Scripting Utility Functions should always provide the latest version available of this file.)" in simply knock -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
So I am better to combine the mods than, is that correct? If so I will have to redo a few mods and merges -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
The plugins are not what I'm asking the question about. Its the folders. Will it take the folders from the main file and combine them with the updated files folders. -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Hi Neo. I’m asking you this question because I’m pretty sure you install mods the same way that I do. I am in the process of installing SRLE Extended and have a question about Merge Plugins This is my install pane in MO -1.36 - NEW ITEMS +Bandolier - Bags and Pouches +Bandolier - Dawnguard +Cloaks of Skyrim +Cloaks of Skyrim - Patch - Dawnguard +Immersive Armors - UNP Edition +JaySuS Swords - Main File - v13C +JaySuS Swords - Main File Update - v13C to v13D Update +Wearable Lanterns +Winter Is Coming - Cloaks ++++++Armor of Intrigue - Main File (Do Not Activate - Merged) ++++++Armor of Intrigue - Main File Update - Beast Races Fix Update (16 June 2013) (Do Not Activate -Merged) ++++++Contractor and Mavari Armors - Contractor Armor (Do Not Activate - Merged) ++++++Contractor and Mavari Armors - Mavari Armor (Do Not Activate - Merged) ++++++Daedric Reaper Armor 2k - UNP (Do Not Activate - Merged) ++++++Eldrids Armor Mashup UNP (Do Not Activate - Merged) ++++++Faction Crossbows 2k (Do Not Activate - Merged) ++++++Lustmord Vampire Armor - HD (Do Not Activate - Merged) ++++++Merta Assassin Armor - UNP (HDT High Heels System not required) (Do Not Activate - Merged) ++++++Northgirl Armor - All Retextures Included (Do Not Activate - Merged) ++++++UNP Rogue Armor HD (Do Not Activate - Merged) ++++++Wayfarer's Coat (Do Not Activate - Merged) ------ Weapons & Armors Merged (SRLE Extended) On mods like Jaysus Swords and Armor of Intrigue where I have a main mod and an update mod. Will Merge plugins combine the texture files ect between the two mods and combine them or should I merge the mods into one mod -
did anyone else have to repair "Patch - Intersting NPCs - RS kids.esp" when trying to merge it?
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Should we still use the Bijin Warmaiden Privater Lydia version? If so you should Put it in your guide at the end of Bijin instructions just for clarity. I have seen a few misspellings if you are interested I will post them for you -
I still have the original bijin mods
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can you upload your replacer esps for the original three bijin mods or are the newer bijin for seraphim mods better. the fact that there is no more bijin wives mod stinks
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Hello again Neo. I was wondering your opinion about a few mods I want to add on top of SRLE. Alternate Start New Beginnings - https://www.nexusmods.com/skyrim/mods/70959/? ASIS Improved ini Files - https://www.nexusmods.com/skyrim/mods/53047/? Open Cities - https://www.nexusmods.com/skyrim/mods/8058/? Viewable Faction Ranks - https://www.nexusmods.com/skyrim/mods/58057/? -
When you say Frostfall cause FPS drops is that with just base SRLE or with base SRLE and all of the Mods in Extended
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Would Open cities work with SRLE Legendary and Extended?
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Have you noticed this issue with real Shelter and vivid clouds Neo? Taken from vivid clouds post: Thank you for the new release. Real Shelter question. I notice a number of your visual effects, mostly related to Storms, rain, overcast, were not not being forwarded by Real Shelter. All the RS entries in question were being 'won' by null references. Should I be dragging the missing visual effects data into the RS patch? Or is it possible RS did not forward them for some other reason? For example, Distant_Mounts_Rain [RFCT:0C00D8D2] is not a conflict winner vs Real Shelter. -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
I updated JAVA and now i get this message when trying to run SUM. Executable C/Program Files (x86)/Java/jre1.8.0_66/bin/java.exe not found -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Did Neo not update to Rustic Clutter Collection v2.2.1 because it overwrites SMIM? -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
just a thought, Could you somehow move the cutting room flr - RS children patch to the RS children section and make another link to cutting room floor in the notes of RS Children. Its just nice to keep all of the merged esps together in the left pane. Just an example of what I mean RS Children Overhaul - Main File RS Children Overhaul - Patch - Merged Complete and USLEEP.esp (Do Not Activate - Merged) RS Children Overhaul - Patch - Books of Skyrim Patch (Do Not Activate - Merged) RS Children Overhaul - Patch - Cutting Room Floor (Do Not Activate - Merged) RS Children Patches - Patch for Falskaar (Do Not Activate - Merged) RS Children Patches - Patch for Wyrmstooth (Do Not Activate - Merged) -
Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
I have three mods install in the left pane in this order, Fores New Idles in Skyrim - FNIS - Behavior, Fores New Idles in Skyrim Behavior V6.2 addon 1, and Fore new Idles in Skyrim Creature Pack. Is this Ok to have them set up this way? THe only problem now is that the mod title is a grey instead of black text since its not a mod. Is there an easy way to remedy that -
IW is a poor addon to the guide. It just add a bunch of fluff in my opinion. Its much better to add content that either fixes the game or add actual enjoyable content. Disparity would be nice to have, I'm a fan of kryptpyr. Smithing Perk Overhaul and Stealth skills rebalanced might be nice also. Darth has other mods that do the same thing as these three though and I'm sure he has tried them all out. I wonder if Better Stealth AI for followers would be worth adding?
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Can someone tell me how to install the Add-on 1 option for Fores New Idles -
I'm not in a position to look it since I'm at work, but is sfo compatable with Enhanced landscapes
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I'm trying to download the link in your wiki guide. Edit NM its working now
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Why do I always get this message when trying to download your conflict resolution? There doesn't seem to be anything here. You're trying to view a link that does not exist
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Skyrim Revisited Pre-Release Feedback
Razorsedge877 replied to Neovalen's topic in Skyrim Revisited (retired)
Hello Neo. I was wondering how easy it would be to talk you into relocating Lightning During Thunderstorms to the Weather Systems category. Since it is a weather mod and half of it is included in the Climates of Tamriel Merge I'm hoping you might be interested in my idea -
Is there any reason that we couldn't install the mods under "Modified and Expanded Quests" in this order, Enhanced Skyrim Factions - The Companions Guild - Full Edition, College Days Winterhold - Musetrigger Edition, Immersive College of Winterhold - BSA Version? Nothing is overwritten or being overwritten. Just wanted to be sure ​ Edit #1 - For Fences of Skyrim should we 1. Install it before Vivid Landscapes, letting Vivid Landscapes overwrite two files 2. Install it before Vivid Landscapes, Adding Fences of Skyrim Vivid Landscapes patch after Vivid Landscapes 3. Just install Fences of Skyrim after Vivid Landscapes Edit #2 1. Can we move Crime overhaul to NPCs and Behavior since it affects NPCs 2. Bijin Warmaidens needs a FOMOD, I think Lydia Private Version needs a FOMOD also but can't remember
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You might want to remove the LOOT rules from Ordinary Women till after you put lords of skyrim back in the guide
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I dont know what to do with the 3dnpc-v3-10-7z-torrent torrent.zip. Do I treat it like a normal file and hit the install from archive button (upper left corner of MO to the left of the globe), or do I have to take other steps. It is also only 11KB, is that right?

