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samlee860407

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Everything posted by samlee860407

  1. Yes. I remove Tamriel (Skyrim) - Skyrim.esm and it works. But what is happening to that esm? I mean what might I do wrong on that part?
  2. hi, i am facing this error. any guidance on what should i do? [00:00:00.866] Scanning 300 rules for reference FormIDs for selected worlds[00:00:00.878] Found reference 000EE66D using base element 000EE66E SBardsCollegeTower_LOD[00:00:00.888] Reading Large Reference Data for Tamriel[00:00:07.707] [00:00:07.707] Exception in unit prepare line 581: Access violation at address 00000000015A5B67 in module 'DynDOLODx64.exe'. Read of address 0000000000000000[00:00:07.707] [00:00:07.707] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors. [00:00:07.707] [00:00:07.707] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/[00:00:07.708] Error: Access violation at address 00000000015A5B67 in module 'DynDOLODx64.exe'. Read of address 0000000000000000
  3. Yeap. I do that too as the guide recommend. It's really much easier to have a separate profile for each merge. I however add a "z" in front of every merged profile so that my LOTD mod profile is always on top of the profile list.
  4. hmm...weird. Finally I manage to sort out why my game keep crash when I near to riverwood. First, I download and install wrong file of the Enhanced Landscapes - Oaks Standalone. So after that, I reinstall it, re-run merge plugins again to create Trees and Flora Merged.esp (I actually redownload and reinstall all the 6 mods that are in the merge) Then, I still face the same problem and CTD at the exact same location (from the starting stones to riverwood, before the 2 wolves), or whenever I fast travel to Riverwood Then I tried to disable the Trees and Flora Merged, instead i activate back all the 6 mods (by placing back their esp to respective folder), no more crash at the same spot What had I do wrong?
  5. Some questions here 1) follow the whole guide, some huge trees got missing textures (purple color) near to the camp (nearby the area Start Another live camping in woods). Wonder which mod should I look onto it? 2) Whenever I fast travel to Riverwood, or I run near to riverwood (from the camp of Start another life), it will CTD too. Wonder which mod should I have a look? 3) For bashed patch and merge plugins, so if a newer version of a mod has appear and I download it, it means I shud redo both the merge plugins and bashed patch, correct? I don't need to do for dyndolod right? Dem, I never look properly for the ESP. It's in another mod Thanks. :)
  6. Hi, a question when installing, for example SkyTEST - Realistic Animals and Predators It says that, Do not install the following file(s) and/or folder(s): SkyTEST-RealisticAnimals&Predators.esp SkyTEST-RealisticAnimals&Predators.txt but during Animals Merged, SkyTEST-RealisticAnimals&Predators.esp is needed (or else it will say missing masters). Does it means I need to install back the esp and then delete it back later? Thanks
  7. Awesome. Btw, quick question. Is it mean that for EVERY SINGLE mod in the guide that the word "BSA Extracted" It means I need to enable BSA extractor at the plugins tab in MO2, then install as usual. After that I disable back BSA extractor.
  8. whao, what?! why update again for ****. dem bethesda
  9. Yes, the patch are installed as per the guide And seems besides KS hairdo and interesting NPC are overwritting RS children only , dont think those include dorthe?
  10. Hi, it’s definitely RS children that cause it Once I remove the mod, then it’s ok already Dorthe is in riverwood, the girl of the blacksmith family
  11. Can someone help check my loadorder and tell me why Dorthe is getting a brown face? Other children seems ok Thanks [spoiler=Load Order]# This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Special Edition Patch.esp Skyrim Project Optimization - Full Version.esm BSAssets.esm BSHeartland.esm Falskaar.esm Gray Fox Cowl.esm DynDOLOD.esm BS_DLC_patch.esp ETaC - RESOURCES.esm EFFCore.esm FISS.esp RSkyrimChildren.esm EnhancedLightsandFX.esp Whiterun Forest Borealis.esp RelightingSkyrim-FULL.esp CLARALUX SSE.esp Snazzy Furniture and Clutter Overhaul.esp Audio Overhaul Skyrim.esp DeadlySpellImpacts.esp Immersive Sounds - Compendium.esp LSFX-SSE-Audiosettings.esp iHUD.esp SkyHUD.esp SkyHUD - iHUD Patch.esp AHZmoreHUD.esp WondersofWeather.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Easy lockpicking.esp SubsurfaceScatteringShader.esp DiverseDragonsCollectionSE.esp Gray Fox Flora Overhaul.esp FNIS.esp FNIS_PCEA2.esp XPMSSE.esp WetandCold.esp Trees and Flora Merged.esp 3DNPC.esp Prometheus_No_snow_Under_the_roof.esp Better Dynamic Snow.esp Better Dynamic Snow - NSUTR Patch.esp Summermyst - Enchantments of Skyrim.esp Skyrim Immersive Creatures Special Edition.esp Enhanced Landscapes Standalone Marsh Pines.esp Helgen Reborn.esp Cutting Room Floor.esp tcbm.esp SAFO.esp FloraRespawnFix.esp BetterQuestObjectives.esp BarenziahQuestMarkers.esp Obsidian Mountain Fogs.esp Better Dynamic Ash.esp Enhanced Landscapes Oaks Standalone.esp Landscape Environment and Clutter Merged.esp MajesticMountains.esp BlendedRoads.esp Footprints.esp dD - Enhanced Blood Main.esp dD-Short Script Range.esp DIVERSE SKYRIM.esp QuickLight.esp PyP_LE+CRF.esp True Soldiers.esp EFFDialogue.esp Unique Uniques.esp AAE Ultimate Edition.esp OBIS SE.esp Ordinator - Perks of Skyrim.esp YOT - Your Own Thoughts.esp Thunderchild - Epic Shout Package.esp MoonAndStar_MAS.esp Hothtrooper44_ArmorCompilation.esp The Brotherhood of Old.esp Point The Way.esp Sacrosanct - Vampires of Skyrim.esp MajesticMountains_Moss.esp AHZBetterDGEntranceSE.esp SkyrimsUniqueTreasures.esp TheChoiceIsYours.esp SMIM-SE-Merged-All.esp High Level Enemies - SIC SE Edition.esp SkyTEST-RealisticAnimals&Predators.esp Audio Patches Merged.esp Audio Overhaul Skyrim - Immersive Sounds Patch.esp Weather Systems Merged.esp SkyUI_SE.esp High Level Enemies - SIC SE Edition - Falskaar.esp KS Dragon Overhaul.esp dD-No Spinning Death Animation Merged.esp Lore Weapon Expansion.esp Vivid WeathersSE.esp IcePenguinWorldMap.esp Vivid Weathers SE - Bruma Patch.esp Vivid Weathers SE - Falskaar.esp TrueStormsSE.esp Vivid_TS_Patch_Ominous_WaterFix.esp MintyLightningMod.esp Vivid Weathers SE - LightingDuringStorm Patch.esp CLARALUX SSE - ELFX DLC.esp Cloaks.esp fallentreebridgesSSE.esp Immersive Patrols II.esp WZOblivionArtifacts.esp Bring Out Your Dead.esp EmbersHD.esp BGCollectables.esp Skysan_ELFX_SMIM_Fix.esp FarmhouseChimneys.esp Provincial Courier Service.esp Windhelm Lighthouse.esp BooksOfSkyrim.esp AetheriumSwordsnArmor.esp Ars Metallica.esp SFCO - CRF Patch.esp Weapons Armours Merged.esp Audio Overhaul Skyrim - Vivid Weathers Define Patch.esp ISC Enhanced Blood Patch.esp VioLens SE.esp Andromeda - Unique Standing Stones of Skyrim.esp Convenient Horses.esp CH Bruma Patch.esp CLARALUX SSE - Point the Way.esp NotSoFast-MainQuest.esp The Paarthurnax Dilemma.esp NSUTR_Bug_fixes_v1.3.esp PilgrimsDelight.esp HoldBorderBanners.esp CLARALUX SSE - Ordinator.esp Map Markers Complete.esp No Snow Under The Roof - CRF Patch.esp ArtifactsOfBoethiah.esp NotSoFast-MageGuild.esp Realistic AI Detection 2 SE Lite.esp SimplyKnock.esp CraftingSupplies_AIO_ALL.esp Gildergreen Regrown.esp CLARALUX SSE - USSEP.esp OBIS SE Patrols Addon.esp Apocalypse - Magic of Skyrim.esp Apocalypse - Ordinator Compatibility Patch.esp WeightLessLegacyAll.esp RUSTIC SOULGEMS - Unsorted.esp Animals Merged.esp Faces Merged.esp Heads Up Display Merged.esp Miscellaneous Merged.esp Typo Patches Merged.esp CT_AskToShowRoom.esp Simple AUA.esp Lock_Overhaul.esp AMatterOfTime.esp GoOnAhead.esp Vivid_TSPatch_Wet&Cold_AddOn.esp SparklesSE.esp ORM-Arvak.esp Beards.esp KS Hairdo's.esp Improved Eyes Skyrim.esp NB-Scars.esp Cinematic Dragon Soul Absorbtion.esp Skytest Immersive Creatures.esp CrittersAintSnitches.esp CrittersAintSnitches-SkyTEST-RA&P Patch.esp LightBladesArmor.esp Northgirl.esp RogueArmorHD.esp El_WayfarersCoatSSE.esp CLARALUX SSE - Books of Skyrim.esp CLARALUX SSE - Bring Out Your Dead.esp CLARALUX SSE - Provincial Courier Service.esp JRConvenientHorsesPatch.esp JRFalskaarPatch.esp JRTGCONPatch.esp Audio Overhaul Skyrim - Cutting Room Floor Patch.esp Audio Overhaul Skyrim - Enhanced Blood Patch.esp Audio Overhaul Skyrim - Ordinator Patch.esp Audio Overhaul Skyrim - RealisticWaterTwo Patch.esp Audio Overhaul Skyrim - Sacrosanct Patch.esp Audio Overhaul Skyrim - SkyTEST Patch.esp Audio Overhaul Skyrim - Thunderchild Patch.esp BetterQuestObjectives-CRFPatch.esp JRCRFPatch.esp BetterQuestObjectives-DBForevertoMisc.esp BetterQuestObjectives-PaarDilemmaPatch.esp Bent Pines.esp SRG Enhanced Trees Activator.esp Veydosebrom - Grasses and Groundcover.esp GQJ_DG_vampireamuletfix.esp TMBVanillaArmorandClothes.esp imp_helm_legend.esp Cloaks - Dawnguard.esp Faction Crossbows.esp PrvtIRoyalArmory.esp Dr_Bandolier.esp Saeri_AetherialCrown.esp TMB - The Forgotten City SSE Patch.esp TMB USEEP Patch.esp SPTConsistentOlderPeopleSE.esp Jump150.esp No PC Fall Damage.esp pickpocket100.esp infiniteCharge.esp RSChildren.esp RSChildren Patch - BS Bruma.esp RSC 3DNPC Patch.esp RSC BoS Patch.esp RSC CRF Patch.esp RSC Falskaar Patch.esp RSC HR Patch.esp RSC MoonAndStar Patch.esp AAE Patches Merged.esp Skytest Creature Extension.esp Lexys LOTD SE - AAE Patch.esp AAE_Cloaks_Patch.esp AAE_OBIS_Patch.esp AAE_STRAP_Patch.esp SkyTEST Less Fear SSE Patch.esp Imperious - Races of Skyrim.esp Alternate Start - Live Another Life.esp Immersive Citizens - AI Overhaul.esp Landscape Fixes For Grass Mods.esp ETaC - Riverwood.esp RSC ETaC RW Patch.esp Relationship Dialogue Overhaul.esp CLARALUX Patches Merged.esp CFTO.esp Keld-Nar.esp Darkwater Crossing.esp Dragon Bridge.esp Dawnstar.esp Shor's Stone.esp Ivarstead.esp Karthwasten.esp Soljund's Sinkhole.esp Helarchen Creek.esp Kynesgrove.esp Whistling Mine.esp FarmhouseChimneysExtrasMerged.esp Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp ETaC - Riverwood Claralux Patch.esp CFTO - Arthmoor Danwstar Patch.esp Better Quest Objectives - Patches.esp Snazzy Overhaul Patches Merged.esp SFCO - Alternate Start Patch.esp SFCO - Arthmoor's Villages Patch.esp SFCO - Immersive Citizens Patch.esp Landscape Fixes For Grass mods - Alternate start Locations.esp Helarchen Creek - No Snow Under the Roof.esp RDO - EFF v4.0.2 Patch.esp RDO - CRF + USSEP Patch.esp CLARALUX SSE - Immersive Cititzens.esp Whistling Mine - No Snow Under the Roof.esp CLARALUX SSE - LAL.esp BetterQuestObjectives-AlternateStartPatch.esp RS Children Patches Merged.esp RSC Keld-Nar Patch.esp RealisticWaterTwo.esp RealisticWaterTwo - Watercolor.esp Whiterun Forest Borealis - The Brotherhood of Old Patch.esp NPC Retexture Merge SSE.esp ELE Merged.esp ELE_SSE.esp Immersive Citizens - ELE patch.esp NoGrassINCaves.esp Bashed Patch, 0.esp DynDOLOD.esp
  12. Mang, solve this. Should be something happen when I use nif optimizer for the mesh. Thanks to mod organizer, I can find out the problem in a fly
  13. Hm...wonder what caused this? which mods shud I check back to see did I installed correctly or not? It happens when I turn my mouse around and at certain angle, this happens (picture taken using phone on screen)
  14. Ahh, I see where is my mistakes. I need to sort the plugins (at right panel of MO) which I want to merge so that they stay together as per in the guide. Thanks!!
  15. Hi, would like to ask, for the Audio Patches Merged, I already follow the guide (by choosing all the mod files to be merged and it's masters) and then run LOOT before I go open Merge Plugin from MO It still says plugin not contiguous. Can someone see from the picture below and guide me what to do? Thanks
  16. Hi, I know this is still in alpha. But I do have a question. For the past few years, I only use NMM for my mods. Did not explore into BAE or merge plugins So when it says What should I do actually? Install the mod at MO2? Should I click manual install and unchecked the box for CT_AskToShowRoom.bsa ? Or should I still install the mod as usual, then open up BAE and navigate to the folder the mod is install and then extract that BSA file?
  17. Guys, sorry am new here. I am trying to use STEP for skyrim for the first time However, I don't know when should I install the mods needed for ENB, like all those lightning and weather mods How I know which to overwrite which or not? Should I install all the mods that the ENB profile I choose first, or only do so after I install everything in STEP:2.10.0? Thanks.
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