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Everything posted by Decopauge123
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From the FWIW Department: Currently we have 22 Merges in this Build. I don't know how anyone else is managing them to reduce the chance of accessing the wrong MO2 profile, or add a mod to the wrong Merge. My method is simple, and works for me: (1) I added the name of the Merge to every Mod that is scheduled to be added to that Merge. For example: "Lock Overhaul-14927-1-6" was renamed "Lock Overhaul-14927-1-6 -(Heads Up Display Merged)-""Simple AUA.7z-1882-3-0" was renamed "Simple AUA.7z-1882-3-0 -(Miscellaneous Merged)-""Hold Border Banners-1737-1-1" was renamed "Hold Border Banners-1737-1-1 -(Landscape Environment and Clutter Merged)-"(2) When I wanted to work on any Merge, I made my 'Legacy of The Dragonborn - Special Edition' active and entered the full Merge name (without the " marks) in MO2's left-pane name filter window, filtering from view all mods not a part of that Merge. (3) When I switched to the desired Merge, the filtering was still active, making it far less likely I added an unwanted Mod to the Merge.
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I've done that 3 times since I started following this Guide: I'd double-check everything, go back over the directions AGAIN, walk away from the KB and come back after a break to clear my mind, etc., etc. and finally decide to start from scratch, carefully following directions and instructions. It happens.
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I found the exact same error right where you said you found it in your DynDOLOD log. My FPS varied between 35 and 50 running in the rain from the bridge near Riverwood to the other end of town. Going up the hill from Helgen in the woods I get a fairly steady 45 FPS. I got a LOT of screen tearing during the Run through Riverwood.
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This is the last few entries dealing with [00:22:31.251] Weather Systems Merged.esp [REFR:0010DA52] (places SkyrimCloudShape05 [sTAT:000272C4] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 45,-5) [00:22:31.273] Prometheus_No_snow_Under_the_roof.esp [REFR:0001CF83] (places Prom_ImpExtIceTower03_Snow [sTAT:A00059A6] in GRUP Cell Temporary Children of DriftshadeSanctuaryExterior [CELL:00008F69] (in Tamriel "Skyrim" [WRLD:0000003C] at 13,19)) [00:22:31.295] Helarchen Creek.esp [REFR:000A45BA] (places FXAmbSnowBlowingDriftTip [MSTT:000197CA] in GRUP Cell Temporary Children of ARTHHelarchenCreekNE [CELL:00008F2E] (in Tamriel "Skyrim" [WRLD:0000003C] at 10,21)) [00:22:31.316] Helarchen Creek.esp [REFR:000F20DA] (places TreePineForestUprootedStump01Heavy_SN [sTAT:000B5F20] in GRUP Cell Temporary Children of ARTHHelarchenCreekSE [CELL:00008F4D] (in Tamriel "Skyrim" [WRLD:0000003C] at 10,20)) [00:22:31.339] Helarchen Creek.esp [REFR:000A45BB] (places FXAmbSnowBlowingDriftTip [MSTT:000197CA] in GRUP Cell Temporary Children of ARTHHelarchenCreekSE [CELL:00008F4D] (in Tamriel "Skyrim" [WRLD:0000003C] at 10,20)) [00:22:31.361] Helarchen Creek.esp [REFR:000A45A8] (places SnowDriftL02 [sTAT:0006021E] in GRUP Cell Temporary Children of ARTHHelarchenCreekSE [CELL:00008F4D] (in Tamriel "Skyrim" [WRLD:0000003C] at 10,20)) [00:22:31.384] Weather Systems Merged.esp [REFR:0010DA6B] (places SkyrimCloudShape02_50 [sTAT:000273C1] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 10,16) [00:22:31.407] Helarchen Creek.esp [REFR:000EF706] (places FXAmbSnowBlowingPlane [MSTT:000197C7] in GRUP Cell Temporary Children of ARTHHelarchenCreekNW [CELL:00008F2F] (in Tamriel "Skyrim" [WRLD:0000003C] at 9,21)) [00:22:31.429] Weather Systems Merged.esp [REFR:0010DA69] (places SkyrimCloudShape02 [sTAT:000273D9] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 9,20) [00:22:31.452] Helarchen Creek.esp [REFR:000A45B9] (places FXAmbSnowBlowingPlane [MSTT:000197C7] in GRUP Cell Temporary Children of ARTHHelarchenCreekSW [CELL:00008F4E] (in Tamriel "Skyrim" [WRLD:0000003C] at 9,20)) [00:22:31.473] Helarchen Creek.esp [REFR:000A45A7] (places SnowDriftM01 [sTAT:0006021F] in GRUP Cell Temporary Children of ARTHHelarchenCreekSW [CELL:00008F4E] (in Tamriel "Skyrim" [WRLD:0000003C] at 9,20)) [00:22:31.494] Weather Systems Merged.esp [REFR:0010D012] (places SkyrimCloudShape06_50 [sTAT:000272A8] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 19,3) [00:22:31.516] RealisticWaterTwo.esp [REFR:0008CD09] (places _WTRIceFloes01_Anims [MSTT:AE03261B] in GRUP Cell Temporary Children of [CELL:0000B2C7] (in Tamriel "Skyrim" [WRLD:0000003C] at 37,23)) [00:22:31.538] RealisticWaterTwo.esp [REFR:00092A06] (places _WTRIceFloesSolid02_Anims [MSTT:AE032619] in GRUP Cell Temporary Children of [CELL:0000B2C7] (in Tamriel "Skyrim" [WRLD:0000003C] at 37,23)) [00:22:31.562] Weather Systems Merged.esp [REFR:0010E9FF] (places SkyrimCloudDistant03 [sTAT:00017521] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 54,8) [00:22:31.584] RealisticWaterTwo.esp [REFR:000183EC] (places _WTRIceFloes01_Anims [MSTT:AE03261B] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Skyrim" [WRLD:0000003C] at 24,34)) [00:22:31.605] RealisticWaterTwo.esp [REFR:000183F0] (places IceFloesSolid01 [sTAT:0008CCFE] in GRUP Cell Temporary Children of [CELL:00003938] (in Tamriel "Skyrim" [WRLD:0000003C] at 24,34)) [00:22:31.627] Weather Systems Merged.esp [REFR:0010EC0E] (places SkyrimCloudDistant01_O [sTAT:0002754F] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -21,-34) [00:22:31.649] Weather Systems Merged.esp [REFR:0010DA22] (places SkyrimCloudShape04_O [sTAT:000272DB] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 24,21) [00:22:31.670] Weather Systems Merged.esp [REFR:0010E2B1] (places SkyrimCloudDistant01 [sTAT:0002630D] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 7,-11) This is the last reference to Weather Systems Merged.esp (about 2 seconds before DynDOLOD completed successfully). I'm wondering why your run was 11 minutes longer than mine.
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DarkladyLexy, sirjesto has a good point: since the main and update files have the same version number, the update file doesn't need to be installed at this time. The mod author's installation introductions are ambiguous: "To install the mod, download the Main file and any update files from the download section. In MO2 or NMM, install the core package FIRST, then install the update over the top. Your installation is good if you have the 3 mod files; LegacyoftheDragonborn.esp, LegacyoftheDragonborn.bsa and LegacyoftheDragonborn - Textures.bsa." The first sentence tells you to install the core package first and the update file over that so that they merge into one. The second sentence says the 3 files mentioned constitute a good installation, which is what you get if you install only the core package.
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They look good to me. I just followed them, and SSE started right up. Oh, DynDOLOD took just over 22 minutes to run for me ([00:22:35.495] DynDOLOD Worlds completed successfully.). Just a thought: I remember something (can't seem to find it) about not having anything except TEXGen/DynDOLOD and your Mod Manger app running for TEXGen and DynDOLOD execution.
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DarkladyLexy, Weather Systems Merged's File to Merge section doesn't list (Vivid Weathers - Definitive Edition)'s primary ESP (Vivid WeathersSE.esp). Should we add it to the Merge? Do we cut and paste the 3 patch files (Vivid Weathers SE - Bruma Patch.esp, Vivid Weathers SE - Falskaar.esp, Vivid Weathers SE - LightingDuringStorm Patch.esp) to a separate folder for the merge?
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DarkladyLexy, the [spoiler=RS Children Patches Merged] RS Children Patches Merged Files to merge: RSC 3DNPC Patch.esp - RS Children Patch Compendium RSC BoS Patch.esp - RS Children Patch Compendium RSC CRF Patch.esp - RS Children Patch Compendium RSC Falskaar Patch.esp - RS Children Patch Compendium RSC Forgotten City Patch.esp - RS Children Patch Compendium RSC HR Patch.esp - RS Children Patch Compendium RSC LotD Patch.esp - RS Children Patch Compendium RSC MoonAndStar Patch.esp - RS Children Patch Compendium Merge name: ---- RS Children Patches Merged Filename: RS Children Patches Merged Left pane placement: Directly after RS Children Patches Merged.esp instructions tell us RS Children Patches Merged Left pane placement: Directly after RS Children Patches Merged.esp
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Here's the structure of my 'SSoS - Installer Fix-3375-v1-5' [spoiler=SSoS Meshes Folder & subfolders]Folder PATH listing for volume Skyrim SE Volume serial number is 7CFF-5227 I:. | SSoS_Meshes_File_Tree.txt | +---architecture | +---sovengarde | | sovngardestatue01.nif | | sovngardestatue02.nif | | sovngardestatue03.nif | | sovngardestatue04.nif | | | \---winterhold | magestatue.nif | +---clutter | +---Mehrunes | | shrinemehrunes01.nif | | | \---statues | clavicusvileshrine01.nif | clavicusvileshrinenodog.nif | malacathstatue01.nif | nocturnalstatue.nif | shrineofazura01.nif | shrineofboethiah01.nif | statuedibella.nif | statuedibellagold01.nif | statuefalmer.nif | statuemara01.nif | statuenamira.nif | statueofmeridia01.nif | statuevaermina.nif | statueysgramor.nif | \---prometheus \---architecture \---statuessnow azurastatuesnow_only.nif magestatuesnow_only.nif malacathstatuesnow_only.nif mehrunesdagonsnow_only.nif statuedibellasnow_only.nif statueofmeridiasnow_only.nif My $0.02 worth is that you can leave the original files in-place. DarkladyLexy might tell you differently.

