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thenewkid

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Everything posted by thenewkid

  1. The guide uses SFO and EVT, that come with their own billboards.
  2. I found a mistake in the Interesting NPC patches. You forgot to remove the 'Protected' flag from Thorolf. :D
  3. Well, depends how experienced you are and what mods you leave out. You won't break anything by leaving out something like BadGremlin's collectables, but leaving out Alternate Start is a bad idea imo, since it's start dungeon is much better for a heavy load order to initialize than the heavily scripted vanilla start. But maybe you want to specify what exactly you mean by "couldn't run the full modlist" first, as leaving out deeply involved mods will cause problems and leaving out unimportant lightweights isn't likely to solve anything. Just to be sure, you don't use anything marked as optional?
  4. Include them alphabetically in the WLSO merge.
  5. Just leave them, they help you to catch/understand rare Inigo lines better :)
  6. sorry for nitpicking, but a quantum difference is actually very small :)
  7. Sofia 2.3 has/had a Requiem patch, the recent update to 2.4 needs a new one, so you have to wait until TheTrader has patched it. As JD said, Requiem is all about perks in regard of combat capability. Without a patch that properly outfits the folllower with the suiting Requiem perks they will be pretty useless in combat. If that doesn't bother you, and you choose followers because of their personality, you can use what you want (e.g. 3DNPC's Hjoromir is useless in combat by design)
  8. 1. The patch is in the guide, Requiem+MIL patch, it changed a couple of days ago due to a rework by the LotD author, maybe you missed it because of that, just reinstall the LotD patch central as described in the guide 2. perhaps the box in the Claralux merge section of the WLSO page gives you a hint 3. you can simply uncheck the asset merge in Merge Plugins and merge only esps, Paul said multiple times thats what he does 4. iirc ICH merge shouldn't give errors good luck on the path :)
  9. The guide has a Weather/Lighting/Sound Overhaul (WLSO) subsection. There you find a lot of combinations for weather/lighting mods that ENBs are designed for. If you have a favourite ENB just look up which weather/lighting mods are required/recommended and choose the fitting option from the WLSO subguide.
  10. No, Requiem needs the most patches since it's a completely deleveled Skyrim and has the severest changes. PerMa was asked earlier and Paul said no, but maybe they change their mind after they made the YASH guide. Imo it would be a bad idea to integrate other overhauls as optionals in this guide, it is large enough as it is. and already exceeded the limit of compiled templates once :) One guide for everything would be too much and too confusing.
  11. overwrite means place it below in the load order, and no leave it active, it is part of the merge Do you try to load your full load order into Merge Plugins? Only load the files to merge and required masters into MP.
  12. Very nice, really looking forward for your preset
  13. Requiem deals with vampires and dragons in its own way, it disables the vampire attacks and gives dragons a fear aura, so Arthmoors mods aren't needed. Bring out your dead conflicts with ECTV, and is rather insignificant, so maybe not worth the esp slot :) Most of the mods dropped from SRLE base during the transition to standalone aren't mentioned in the changelog. Something completely different, does anyone know if the "Strange Scroll" has any purpose?
  14. Congratulations!!! The Moon & Star Immersion patch we use in the guide is on the incompatibility list for LotD "- Moon and Star immersion patch: This patch cannot be used with legacy's MAS patch as it will overwrite critical changes from the Legacy MAS patch. The next update to this Legacy MAS patch however will include immersive support on it's own, making use of the immersion patch obsolete for Legacy users." MAS patch has been updated, but there's no information if the immersive support is actually included.
  15. Take your time, software pushed onto the market too early to match a deadline is the no1 habitat for bugs :)
  16. PrivateEye has updated Heavy Armory to 3.0
  17. Arthmoor confirmed that he uploaded the SSE bsa. Should be fixed now.
  18. LoTD has been updated to 16.11 and I think ice has redone the MIL patch to have static loot placement by default, so the guide can change to use regular Requiem+MIL patch, but better have Paul and JD have a look at this.
  19. Hm, checked with xEdit and Requiem doesn't touch this quest, then I looked for the book ingame and got the TCIY dialogue window and quest started properly, but I don't use RDO. Yes, VW folder must be checked for its assets (they aren't in the merge because no VW esp is merged)
  20. Sounds very promising, looking forward to it, especially the integration of Snowfall's frost weathers. I love what Megaloblast did with the exteriors but the interiors are not to my liking. I second that question. Yes. Noble Solstheim. Maybe add a note on that to the merge page?
  21. I checked the Drunken Huntsman and he works fine, no problems or false trespassing accusations, seems to be on your end. DCO's MCM is also there for me, you find it under EGO - DCO. Seems easywheel was removed, any paricular reasons for that? Personally, I find it very convenient for the functions of all my survival mods. Soul's quick menu is gone as well, but Equipment HUD seems to replace its functionality.
  22. [NPC Retex - Windsong Skyrim Character Overhaul] COREWSCO - Windsong Skyrim Character Overhaul - 1.0 - by WindsongHS Files to download : MAIN FILES - WSCO Occidental UNP and BetterMale Body v1You should have installed them already, which makes the original better males or UNP redundant as Paul said.
  23. ELFX has been dropped from the guide, so this edit is obsolete. Better Vampires has been dropped from SRLE base since I know this guide, because Requiem has its own changes to vampires. However BV has its own Requiem patch if you insist on using it. Meh, don't need no sassy teenage thieves guild :)
  24. Although the author of Snowfall says on the description page he did his preset with Relighting Skyrim + ELE in mind, it is clearly tweaked for using no interior lighting mods and has its own changes to lighting and reduction of ambient light. Myself and quite some people on his nexus comments had VERY dark interiors when using ELE. You can however change the interior lighting with the ENB GUI to your liking. But his tweaks make ELE or darker dungeons kinda superfluous as it seems, so I'lll rebuild WLSO without ELE and have a look at how it looks with his default settings. Has anyone else played with Inigo so far? Seems his aggression is somehow overwritten. Doesn't matter if I set him unaggressive per dialogue or whistling, he always behaves aggressive.
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