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  • ==== <span style="color:Cyan">[Extensible Follower Framework]</span> ==== ...></div> [https://www.nexusmods.com/skyrim/mods/12933/? Extensible Follower Framework] - 4.0.2 - by Expired
    747 KB (98,544 words) - 19:25, September 17, 2021
  • ==== <span style="color:Cyan">[Extensible Follower Framework]</span> ==== ...></div> [https://www.nexusmods.com/skyrim/mods/12933/? Extensible Follower Framework] - 4.0.2 - by Expired
    730 KB (95,925 words) - 00:18, February 17, 2021
  • === <span style="color:Cyan">[Undiscovered Means Unknown - Map Markers]</span> === ....nexusmods.com/skyrimspecialedition/mods/9762 Undiscovered Means Unknown - Map Markers] - 1.95 - by Brin_aSair
    748 KB (96,231 words) - 00:22, February 17, 2021
  • ...color:Cyan">Main Guide - Dialogue and Follower Control - Nether's Follower Framework</span> - <span style="color:Gold">Updated to version 2.3.9</span> ...color:Cyan">Main Guide - Dialogue and Follower Control - Nether's Follower Framework</span> - <span style="color:Gold">Updated to version 2.3.6</span>
    386 KB (62,893 words) - 21:12, July 25, 2021
  • ==== '''[HUD - Map Markers Complete]''' ==== ...b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrim/mods/25603/? Map Markers Complete] - 3.0 - by SarthesArai
    386 KB (50,631 words) - 20:43, July 25, 2021
  • ==== '''[HUD - Map Markers Complete]''' ==== ...b>CORE</b></i></span></div> [https://www.nexusmods.com/skyrim/mods/25603/? Map Markers Complete] - 3.0 - by SarthesArai
    386 KB (50,631 words) - 21:05, July 25, 2021
  • ==== <span style="color:Cyan">[Extensible Follower Framework]</span> ==== ...></div> [https://www.nexusmods.com/skyrim/mods/12933/? Extensible Follower Framework] - 4.0.2 - by Expired
    440 KB (57,631 words) - 00:15, February 17, 2021
  • ==== '''[Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn]''' ==== |Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn|https://www.nexusmod
    233 KB (32,228 words) - 21:13, July 25, 2021
  • ...Windows Features on or off"'''. Scroll through the list and enable the 3.5 Framework by clicking the box. Close the dialog and restart your system if prompted.} ...[User:Kelmych/Fallout3#Better_High_Detail_map_and_Icons|Better High Detail map and Icons]] mod where it suggests changing the Pipboy font color to make th
    459 KB (70,987 words) - 03:15, April 19, 2023
  • '''Make sure to read the notice about the need for .NET Framework 3.5; without this MO will not work properly.''' One possible symptom of th ===== [https://www.nexusmods.com/fallout3/mods/16898 Better High Detail map and Icons] =====
    416 KB (64,187 words) - 03:16, April 19, 2023
  • ====<span style="color:cyan">[MXPF - Mator's xEdit Patching Framework]</span>==== |MXPF - Mator's xEdit Patching Framework|https://www.nexusmods.com/skyrim/mods/68617/?|1.1.0|Mator
    295 KB (43,795 words) - 21:11, July 25, 2021
  • ..., set EnableOcclusionCulling=false. This can cause flickering on the world map if enabled. ===== Shadow Map Resolution Tweak =====
    279 KB (41,215 words) - 20:43, July 25, 2021
  • ===== Shadow Map Resolution Tweak ===== * [[#Extensible_Follower_Framework|Extensible Follower Framework]]
    281 KB (41,511 words) - 21:13, July 25, 2021
  • ==== <span style="color:Cyan">[Undiscovered Means Unknown - Map Markers]</span> ==== ...eb50">'''MAIN FILES'''</span> - ''Undiscovered Means Unknown - Compass and Map Markers''
    230 KB (33,173 words) - 20:57, July 25, 2021
  • ...very book to see if it was a Skill Book, a Quest Book, or a book that adds Map Markers to the game, so I've renamed them to be able to quickly tell if the == <span style="color: cyan">World Map</span> ==
    234 KB (29,766 words) - 06:31, November 2, 2020
  • ===== ''Extensible Follower Framework'' ===== ...tps://www.nexusmods.com/skyrimspecialedition/mods/7003 Extensible Follower Framework v4-0-3]<br>
    127 KB (17,526 words) - 15:05, March 30, 2023
  • '''A Quality World Map''' : SKSE is a framework that extends the scripting functionality of the game. It is required by man
    143 KB (20,624 words) - 15:21, March 30, 2023
  • : this mod creates a standardize framework for armor so that modders can create and modify armor while making edits co ===== ''Satellite Color World Map Combo'' =====
    102 KB (14,269 words) - 06:26, November 2, 2020
  • - I-02-A: Delphine's Map mods >> Moved to III.12.A-Immersion - I-01-B - OnHit Animation Framework >> 1.16
    89 KB (13,685 words) - 19:54, April 14, 2023
  • # Creates a standardized framework for armor and cosmetics keywords for mod authors to prevent conflicts ...escription''' : "Settlement Keywords Expanded is a continuation of Stuyk's framework. SKE is a mod authors resource and provides an alternative to adding items
    191 KB (29,711 words) - 21:07, January 3, 2022
  • - I-01-B - OnHit Animation Framework >> 1.16 - 01-A - .NET Script Framework >> Updated to 17
    85 KB (13,078 words) - 23:28, August 7, 2022
  • # Creates a standardized framework for armor and cosmetics keywords for mod authors to prevent conflicts ...escription''' : "Settlement Keywords Expanded is a continuation of Stuyk's framework. SKE is a mod authors resource and provides an alternative to adding items
    204 KB (31,713 words) - 03:15, April 19, 2023
  • |Description=This is a community framework that creates and assign a new set of keywords for armors and weapons, offer textures\architecture\unique
    116 KB (16,089 words) - 03:15, April 19, 2023
  • |Description=This is a community framework that creates and assign a new set of keywords for armors and weapons, offer ...e up to date. Offers new looks and new names to make a total of 32 leaders unique.
    57 KB (7,976 words) - 03:15, April 19, 2023
  • ...- True Storms and True Nights (for True Storms with ENB) (with 2 optional weather setups) The Zip contains a StyleSheet to make your ModOrganizer look Unique....(I have made this StyleSheet for this Wiki So it has it's own "Feel")
    166 KB (23,773 words) - 03:16, April 19, 2023
  • ===== ''A Quality World Map = Vivid with Stone Roads]'' ===== ...//www.nexusmods.com/skyrimspecialedition/mods/5804/? 9.0.1 A Quality World Map - Vivid with Stone Roads]
    148 KB (20,758 words) - 00:20, February 17, 2021
  • {{Fallout4Mod| Eye Normal Map Fix Fallout 4 Edition|https://www.nexusmods.com/fallout4/mods/819? |1b|Mr D |MainFiles = Eye Normal Map Fix 1b
    47 KB (6,696 words) - 05:16, February 14, 2021
  • * Extensible Follower Framework * Extensible Follower Framework - Inventory Autosort Disable (by Neovalen)
    35 KB (5,247 words) - 21:12, July 25, 2021
  • * Extensible Follower Framework * Extensible Follower Framework - Inventory Autosort Disable (by Neovalen)
    35 KB (5,273 words) - 21:10, July 25, 2021
  • ReShade is a framework to enhance post-processing. This allow to inject shaders in games at run-ti Note that some presets might require an older ReShade framework to work as intended. Always check the preset's mod page you're downloading
    92 KB (13,339 words) - 03:15, April 19, 2023
  • ReShade is a framework to enhance post-processing. This allow to inject shaders in games at run-ti Note that some presets might require an older ReShade framework to work as intended. Always check the preset's mod page you're downloading
    93 KB (13,424 words) - 16:29, October 23, 2023
  • ===Weather & Lighting=== There are many mods that touch on the subject of weather and lighting. I want a realistic appearance with dark nights and dark inte
    30 KB (4,673 words) - 21:09, July 25, 2021
  • ...uctions for [[{{NAMESPACE}}:A Clear Map of Skyrim and Other Worlds|A Clear Map of Skyrim and Other Worlds]] update to use ACMOS Road Generator tool on the * Updated [[{{NAMESPACE}}:A Clear Map of Skyrim and Other Worlds|A Clear Map of Skyrim and Other Worlds]] mod instructions
    26 KB (3,422 words) - 15:54, March 30, 2023
  • eff = Extensible Follower Framework wlso = Weather Lighting and Sound Overhaul
    28 KB (4,311 words) - 20:42, July 25, 2021
  • | style="background-color: #35383b"|{{fc|green|Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn}} | style="background-color: #35383b"|{{fc|green|HUD - Atlas Map Markers - Updated with MCM}}
    81 KB (9,100 words) - 20:46, July 25, 2021
  • ===Part C: Weather=== {{Fc|Highlight|Create a separator:}} {{Fc|Orange|II-06-C) Weather}}.
    133 KB (18,277 words) - 22:03, April 17, 2023
  • Knockout Framework - 1.1.2 - by Seb263 Knockout Framework 1.1.0 by Seb263
    38 KB (5,585 words) - 03:15, April 19, 2023
  • ...od exterior (it's usually sunny there, and too much saturation makes sunny weather look almost neon), and Bloated Man's Grotto during the quest Ill Met By Moo * Radiant and Unique Potions and Poisons HD
    44 KB (6,472 words) - 21:13, July 25, 2021
  • |name=SkyrimSE:Unique Map Weather Framework |name=SkyrimSE:Eye Normal Map Fix SSE
    30 KB (3,188 words) - 15:40, March 30, 2023
  • |name=SkyrimSE:Unique Map Weather Framework |name=SkyrimSE:Eye Normal Map Fix SSE
    30 KB (3,206 words) - 23:13, April 10, 2024
  • eff = Extensible Follower Framework wlso = Weather Lighting and Sound Overhaul
    50 KB (7,438 words) - 00:17, February 17, 2021
  • | style="background-color: #35383b"|{{fc|green|HUD - Map Markers Complete}} | style="background-color: #35383b"|{{fc|green|HUD - Map Markers Solstheim}}
    75 KB (8,558 words) - 21:13, July 25, 2021
  • |name=SkyrimSE:Unique Map Weather Framework |name=SkyrimSE:Eye Normal Map Fix SSE
    26 KB (2,745 words) - 15:09, March 30, 2023
  • |name=SkyrimSE:Unique Map Weather Framework |name=SkyrimSE:Eye Normal Map Fix SSE
    29 KB (3,018 words) - 15:45, March 30, 2023
  • * Atlas Map Markers - Complete * Warburgs 3D Paper World Map - Texture 2
    16 KB (2,392 words) - 05:14, February 14, 2021
  • |name=Fallout4:Baka Framework |name=Fallout4:Workshop Framework
    16 KB (1,660 words) - 22:50, October 13, 2023
  • ==== {{Fc|#78c888|Atlas Map Markers}} ==== ==== {{Fc|#78c888|Follower Framework}} ====
    29 KB (4,049 words) - 21:13, July 25, 2021
  • ...rated colours, contrast, white/black balance etc. This is required for the weather mod and ReShade preset to work correctly. If you skip this step you may exp * Change Weather (by area)
    56 KB (8,613 words) - 03:15, April 19, 2023
  • ...rated colours, contrast, white/black balance etc. This is required for the weather mod and ReShade preset to work correctly. If you skip this step you may exp * Change Weather (by area)
    56 KB (8,613 words) - 03:16, April 19, 2023
  • '''Description''' : This is a community framework that creates and assign a new set of keywords for armors and weapons, offer == Weather ==
    68 KB (9,287 words) - 03:15, April 19, 2023
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