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DynDoLOD Requires Empty ESPs?



I've been watching the logs processing for DynDoLOD while it runs, and I'm curious if it requires that there be empty ESPs for any MO mod that contains only loose files or BSAs. It seems that the only textures it references that I see are ones that are part of mods that contain an ESP that is active/checked.


Does anyone know if this is the case?

Edited by Electrocutor
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