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[Skyrim] Mouse lag. Horrible, horrible mouse lag.


Santr

Question

I've read other threads here on this, but nothing I've found helped.

 

 

1) This isn't an FPS issue. FPS never drops below 40 even in combat and usually hovers around 50.

 

2) There is no difference in the amount of lag between playing fullscreen or in a borderless fullscreen window (ENBoost).

 

3) As far as I can tell, I've followed STEP settings for INI files, but here they are, just in case:[spoiler=Skyrim.ini]

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
sIntroSequence=
fFlickeringLightDistance=8192
 
[Display]
fShadowLODMaxStartFade=300.0
fSpecularLODMaxStartFade=600.0
fLightLODMaxStartFade=1200.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0
iPresentInterval=1
 
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
iGrassCellRadius=2
bAllowCreateGrass=0
bAllowLoadGrass=1
bGrassPointLighting=1
iMaxGrassTypesPerTexure=15
iMinGrassSize=100
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
 
[Interface]
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
 
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 

[spoiler=SkyrimPrefs.ini]

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
 
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=0
 
[Display]
iBlurDeferredShadowMask=7
fInteriorShadowDistance=3000.0000
fShadowDistance=4000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1500
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=0
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon R9 200 Series"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=1
iShadowMaskQuarter=4
iAdapter=0
bTransparencyMultisampling=0
iShadowFilter=3
bShadowsOnGrass=1
bDeferredShadows=1
iPresentInterval=1
 
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
 
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=0.8000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
 
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=4
 
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass =1
fMouseCursorSpeed=1.0000
 
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0180
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bUseKinect=0
bMouseAcceleration=0
 
[Particles]
iMaxDesired=750
 
[SaveGame]
fAutosaveEveryXMins=15.0000
 
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=3954
fVal5=1.0000
uID5=570841201
fVal4=1.0000
uID4=570427485
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
 
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
 
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
 
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
 
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
 
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
 
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
 
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
 
[BlurShaderHDR]
bDoHighDynamicRange=1
 
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

[spoiler=enblocal.ini]

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=256
VideoMemorySizeMb=3968
EnableCompression=false
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[INPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

My system has 8GB of RAM and my AMD video card has 4GB of VRAM. Memory numbers in enblocal.ini are ones from 'AMD>4GB or greater' folder that comes with ENBoost.

 

4) I have no custom settings for Skyrim in the video driver (Catalyst 15.7 WHQL). I set everything through game's and ENB INIs.

 

5) I tried adding 'bMouseAcceleration=0' to [Controls] in SkyrimPrefs.ini in case of a miracle, but as STEP guide says, that setting did nothing.

 

6) Either of these settings removes lag completely (the difference is night and day), but also produces various and very obvious visual glitches everywhere (characters' eyes and fog disappearing/reappearing on camera turn, distant objects being visible through terrain, etc):

- iPresentInterval=0 in Skyrim.ini

- EnableVSync=false in enblocal.ini

^ I was wrong about #6. The glitches were caused by a mod, and I forgot all about it while tearing my hair out trying to solve this.

 

That's all I can think of right now. I would guess the problem lies in VSync, but it seems I can't disable it without issues, even if I wanted to (I wouldn't).

So, any ideas?

Edited by Santr
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Success!

Turns out, the visual glitches I was experiencing weren't caused by disabling VSync/iPresentInterval, but by a mod (boy, do I feel dumb). 

And since Windows (7) Aero applies its own VSync on windowed Skyrim, there is no screen tearing... and no lag! Aww yisss!  :^_^:

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