I have made another thread because it is going on another tangent, it is loosely related to my "Superfetch and Runonce CTD" thread. This is heavily hardware and Skyrim related, so here goes.
I am starting to doubt that 4GB is enough for both Skyrim and Any x64 Windows OS. I noticed that the swap file use is 1.1GB max, even though there is 900MB-ish left for any other programs, I am running nothing but Speedfan in the background to monitor temps and fan speeds, but Windows insists on using the swap file when Skyrim reaches 2.2GB usage overall, OS has about 0.7-0.8GB in use.
I also noticed that after almost 3 years my WD Green 500GB is starting to slowly deteriorate, a run in HDTune indicated that my HDD is in decline since last run. I have used this HDD for pretty much everything, I have always had two partitions on it, one for OS and one for games. Discussions on the internet don't make it clear if having 1 partition instead of two is better for HDD reliability. Currently I do not have enough money to get a decent 120GB SSD, I always wished I had one and I still do not know what I am really missing. On to the main story...
A large group of people that run an i5 and a decent nVidia GPU do not have lag spikes or stutter at all and can even run performance heavy ENB while still retaining 50-60 constant fps. I on the other hand have had lag spikes ever since I started modding Skyrim. I've gotten to a point where my Skyrim sessions are 95% crash free, Yes, it is wonderful. But for the love of Talos, I still get lag spikes even after upgrading from my previous PC, I can run with over 60 fps in exteriors but once I move the camera to the side or simply run from one point to another the system becomes starved of some sort of resource and begins hitching all over the place, and I haven't gotten rid of that, ever. Oh and the loading screens are driving me a little bit more insane now.
Here is a checklist of what I tried during 4 years, a lot of this was done in order because a lot of stuff had different release dates or I only found out later about certain tweaks that are possible.
Note to self: Max system resource usages: 1.9GB VRAM, 3.1GB RAM working set, 40% CPU, 1.1GB Page File
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Switching Win 7 to Win 8.1 (Up to this day, I received a small performance boost here, on the other hand the stability is worse because the upgraded memory management treating Skyrim differently. the game wasn't developed for this OS nor is supported on it)
Engaging in INI tweaking (Made obsolete, I have gotten quite a few successes here since 2011 in areas of shadow, grass, distant objects and rendering, I can gain more FPS by sacrificing quality, but tweaking anything doesn't get rid of lag during object loading in-game)
Changing variables in nVidia Inspector (Up to this day since 2012, not much improvement in this area)
Optimizing Skyrim using programs (Made obsolete, there is an entire thread to this, and I have come to a conclusion that for my hardware and OS that kind of software only worked as placebo and nothing else, I am done.)
Changing ENBoost settings (Made obsolete, after the hardware change, the settings I tailored for the new hardware have suited me best and changing anything else induces lower performance now. The program itself was amazing not only did it make my average fps higher, it brought extra stability by pushing the 3.1GB limit to the stone age)
Switching ENB to SweetFX (Up to this day from 2014, I discovered that near vanilla look suits the game for me, all of those fake filters and shaders eat up anything from 10-20 fps, it isn't worth it for a card with 2GB and a cut down CPU, 2K texture packs already make everything look decent)
Using Sheson's patch, SSME and finally SKSE (Up to this day since their releases, only helped with game stability regarding the memory blocks)
I learned many great things while modding and playing Skyrim, so much more than the time I had with Oblivion. But I cannot get this lag spike/stuttering problem to go away, it isn't enough, I even tried to use default ini files, different computers and nothing has helped, what is the point of 60 fps if I can't even enjoy it long enough. I can blame the game engine all I want, that still doesn't change the fact that the game simply runs like crap whenever anything has to load.
I have tried running on a computer with similar components with the exception of an SSD and 8GB of RAM, Windows tweaks tailored to that and having both OS and Skyrim with all the mods all on the SSD partition. And guess what!? That computer was still having the same problem.
Question
EntropyZ
I have made another thread because it is going on another tangent, it is loosely related to my "Superfetch and Runonce CTD" thread. This is heavily hardware and Skyrim related, so here goes.
I am starting to doubt that 4GB is enough for both Skyrim and Any x64 Windows OS. I noticed that the swap file use is 1.1GB max, even though there is 900MB-ish left for any other programs, I am running nothing but Speedfan in the background to monitor temps and fan speeds, but Windows insists on using the swap file when Skyrim reaches 2.2GB usage overall, OS has about 0.7-0.8GB in use.
I also noticed that after almost 3 years my WD Green 500GB is starting to slowly deteriorate, a run in HDTune indicated that my HDD is in decline since last run. I have used this HDD for pretty much everything, I have always had two partitions on it, one for OS and one for games. Discussions on the internet don't make it clear if having 1 partition instead of two is better for HDD reliability. Currently I do not have enough money to get a decent 120GB SSD, I always wished I had one and I still do not know what I am really missing. On to the main story...
A large group of people that run an i5 and a decent nVidia GPU do not have lag spikes or stutter at all and can even run performance heavy ENB while still retaining 50-60 constant fps. I on the other hand have had lag spikes ever since I started modding Skyrim. I've gotten to a point where my Skyrim sessions are 95% crash free, Yes, it is wonderful. But for the love of Talos, I still get lag spikes even after upgrading from my previous PC, I can run with over 60 fps in exteriors but once I move the camera to the side or simply run from one point to another the system becomes starved of some sort of resource and begins hitching all over the place, and I haven't gotten rid of that, ever. Oh and the loading screens are driving me a little bit more insane now.
Here is a checklist of what I tried during 4 years, a lot of this was done in order because a lot of stuff had different release dates or I only found out later about certain tweaks that are possible.
Note to self: Max system resource usages: 1.9GB VRAM, 3.1GB RAM working set, 40% CPU, 1.1GB Page File
Switching Win 7 to Win 8.1 (Up to this day, I received a small performance boost here, on the other hand the stability is worse because the upgraded memory management treating Skyrim differently. the game wasn't developed for this OS nor is supported on it)
Engaging in INI tweaking (Made obsolete, I have gotten quite a few successes here since 2011 in areas of shadow, grass, distant objects and rendering, I can gain more FPS by sacrificing quality, but tweaking anything doesn't get rid of lag during object loading in-game)
Changing variables in nVidia Inspector (Up to this day since 2012, not much improvement in this area)
Optimizing Skyrim using programs (Made obsolete, there is an entire thread to this, and I have come to a conclusion that for my hardware and OS that kind of software only worked as placebo and nothing else, I am done.)
Changing ENBoost settings (Made obsolete, after the hardware change, the settings I tailored for the new hardware have suited me best and changing anything else induces lower performance now. The program itself was amazing not only did it make my average fps higher, it brought extra stability by pushing the 3.1GB limit to the stone age)
Switching ENB to SweetFX (Up to this day from 2014, I discovered that near vanilla look suits the game for me, all of those fake filters and shaders eat up anything from 10-20 fps, it isn't worth it for a card with 2GB and a cut down CPU, 2K texture packs already make everything look decent)
Using Sheson's patch, SSME and finally SKSE (Up to this day since their releases, only helped with game stability regarding the memory blocks)
I learned many great things while modding and playing Skyrim, so much more than the time I had with Oblivion. But I cannot get this lag spike/stuttering problem to go away, it isn't enough, I even tried to use default ini files, different computers and nothing has helped, what is the point of 60 fps if I can't even enjoy it long enough. I can blame the game engine all I want, that still doesn't change the fact that the game simply runs like crap whenever anything has to load.
I have tried running on a computer with similar components with the exception of an SSD and 8GB of RAM, Windows tweaks tailored to that and having both OS and Skyrim with all the mods all on the SSD partition. And guess what!? That computer was still having the same problem.
Edited by EntropyZ8 answers to this question
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