I can't escape the cave. I've even tried COC to get out, but this also crashes to desktop. Anyone have any idea where I can begin trying to figure out what is causing this? I heavily doubt it's memory related.
The rest of the quest went fine, but with this issue I can't continue and I suspect rolling back to an old save and doing it over again will lead to the same result. So much time wasted if I try that and it turns out to be the case. Hopefully I can spare myself that. :P
Specs:
Windows 7 64-bit
AMD Radeon 6950 2GB
(dxdiag says Approx Total Mem is 1768mb, which seems wrong as I remember 2048 last I checked)
8GB RAM
Intel i5-2500k @3.30GHZ (4 cores)
Direct X 11
Load Order:
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
ApachiiHairFemales.esm
ApachiiHairMales.esm
AzarHair.esm
EFFCore.esm
JSwords.esm
Lanterns Of Skyrim - All In One - Main.esm
moonpath.esm
Omegared99-Compilation.esm
ApachiiHair.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
DeadlyDragons.esp
Bandanas of Skyrim.esp
fFastTravelSpeedMult_4.esp
DragonShoutVoice.esp
TreaclemanMoonpathPatch.esp
BS-TheHag_WarPaints.esp
Animated Weapon Enchants.esp
GQJ_DG_vampireamuletfix.esp
KatanaCrafting.esp
83Willows_101BUGS_V4_LowRes.esp
Nausicaa's Tweaker.esp
CraftableHoods.esp
LovelyHairstylesCE.esp
ClamsDropPearls.esp
BFSEffects.esp
UIExtensions.esp
Convenient Horses.esp
Differently Ebony.esp
DawnguardRuneWeaponsFXSReplacer.esp
Dual Wield Parrying_SKSE.esp
WyldMenuPlugMale.esp
Duel - Combat Realism.esp
FollowerCompatibility.esp
Paralyze.esp
Footprints.esp
Chesko_LoreBasedLoadingScreens.esp
Bounty Gold.esp
Beards.esp
Hothtrooper44_Armor_Ecksstra.esp
VioLens.esp
Lock Overhaul.esp
Moss Rocks.esp
Moss Rocks_DB.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFX - Dawnguard.esp
3DNPC.esp
FCO - Follower Commentary Overhaul.esp
ELFX - Dragonborn.esp
SMIM-DungeonsCliffsIceSkirts.esp
Appropriately Attired Jarls Redux.esp
WarmongerArmory_Vanilla.esp
Elemental Staves.esp
ORM-Arvak.esp
FreckleMania.esp
Omegared99-WeaponSets.esp
Pauldrons.esp
ShootingStars.esp
RaceMenu.esp
Guard Dialogue Overhaul.esp
RaceMenuOverlays.esp
RaceMenuPlugin.esp
Chesko_WearableLantern.esp
Weapons & Armor Fixes_Remade.esp
Crossbows_Basic_Collection_EN_LL.esp
Bucklers Only.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
ADS.esp
Clothing & Clutter Fixes.esp
ELFXEnhancer.esp
Clothing & Clutter_3DNPC_Patch.esp
Rainbows.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
JSwords_Load_Screens.esp
Really Radiant Raiment.esp
SkyUI.esp
TradeBarter.esp
Dual Sheath Redux.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
RealisticWaterTwo - Waves - Falskaar.esp
SkyrimCoinReplacerRedux.esp
Bring Out Your Dead.esp
NonEssentialChildren.esp
Immersive Weapons.esp
Distant DetailHF.esp
RealisticNeedsandDiseases.esp
LocalizedGuildJobs.esp
3DNPC Don't Call Me Dragonborn.esp
Thieves Guild Requirements.esp
ThievesGuildReq_LocalizedGuildJobs_Patch.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
No mod changes in over 60 hours of gameplay except the addition of a patch for Improved Close-faced Helmets to fix the "invisible dragon mask" glitch.
Patches all were up to date when this profile's install was completed.
DSR was updated as per STEP instructions with every mod change up until I determined the profile was "complete" and ready to play.
Mods before 2013: Jswords is just the textures and meshes with Sharlikan's patch and CCOR integration. Omegared does not seem like to cause crashes from transitioning interior/exterior cells. Anything is possible, but someone would have to explain this one to me.
I use Mod Organizer. I use SKSE's inbuilt patch, enboost, etc. All as per STEP instructions.
I have not tried disabling mods and then moving out of the cave as I worry this will break things worse.
Question
thunderclam
I can't escape the cave. I've even tried COC to get out, but this also crashes to desktop. Anyone have any idea where I can begin trying to figure out what is causing this? I heavily doubt it's memory related.
The rest of the quest went fine, but with this issue I can't continue and I suspect rolling back to an old save and doing it over again will lead to the same result. So much time wasted if I try that and it turns out to be the case. Hopefully I can spare myself that. :P
Specs:
Windows 7 64-bit
AMD Radeon 6950 2GB
(dxdiag says Approx Total Mem is 1768mb, which seems wrong as I remember 2048 last I checked)
8GB RAM
Intel i5-2500k @3.30GHZ (4 cores)
Direct X 11
Load Order:
Other Info:
No mod changes in over 60 hours of gameplay except the addition of a patch for Improved Close-faced Helmets to fix the "invisible dragon mask" glitch.
Patches all were up to date when this profile's install was completed.
DSR was updated as per STEP instructions with every mod change up until I determined the profile was "complete" and ready to play.
Mods before 2013: Jswords is just the textures and meshes with Sharlikan's patch and CCOR integration. Omegared does not seem like to cause crashes from transitioning interior/exterior cells. Anything is possible, but someone would have to explain this one to me.
I use Mod Organizer. I use SKSE's inbuilt patch, enboost, etc. All as per STEP instructions.
I have not tried disabling mods and then moving out of the cave as I worry this will break things worse.
Edited by GrantSP13 answers to this question
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