Razorsedge877 Posted April 3, 2015 Posted April 3, 2015 I would like to try etac with SrLE and was wondering if I could get opinions on BUM rules for the patches. I asked on the etac forums but of coarse got the use loot instead of boss comment from one of the moderators
DanimalTwo Posted April 3, 2015 Posted April 3, 2015 Why not you the LOOT rule in BUM: ETaC - Complete.esp AFTER 3DNPC.esp?
Pretendeavor Posted April 3, 2015 Posted April 3, 2015 (edited) Yup I added the above rule too, which places ETaC - Complete relatively late in the load order, and I used to just BUM rule most (if not all) patches after ETaC - Complete. Just make sure all masters are loaded before it. Right now I have them all merged into a single patch (how to do that was recently discussed in the Explorer's Guide forums) and loaded it after Atlas - Compass Tweaks.esp because for me Atlas was the last loaded master file of the merged patch. I haven't thoroughly tested things in game but the game loads and I have yet to encounter serious problems.. Edited April 3, 2015 by Pretendeavor
Azum Posted April 3, 2015 Posted April 3, 2015 I am actually curious why LOOT hasn't made it into the guide yet. It automatically sorts all the SRLE plugins correctly without fiddling around with BOSS or BUM rules.
DanimalTwo Posted April 3, 2015 Posted April 3, 2015 I am actually curious why LOOT hasn't made it into the guide yet. It automatically sorts all the SRLE plugins correctly without fiddling around with BOSS or BUM rules.Actually BUM gives your more control and with the SR Conflict Resolution patch, mods are expected to be in the right order.
Azum Posted April 3, 2015 Posted April 3, 2015 Yeah, I figured that out after I posted... TIL the difference between an override and a masterlist update. That being said I checked LOOT vs. what's in the guide for BUM and it looks correct.
Razorsedge877 Posted April 3, 2015 Author Posted April 3, 2015 the main plug in is listed in BOSS Masterlist but the patches are not recognized.
DanimalTwo Posted April 3, 2015 Posted April 3, 2015 Patches should always below lower then the main plugin and the ESP your are trying to patch. Your can place them after the main plugin as long as the main plugin is lower the other ESP you are trying to patch. So you can use: Patch.esp AFTER Main.esp orPatch.esp BOTTOM Compatibility Patches You should check with TES5Edit that your patches do not have compatibility issues with other patches or mods. I do not use the mod in question, however, anyone using REGS can correct me if I am wrong.
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