ironbug99 Posted January 31, 2015 Share Posted January 31, 2015 I followed the SRLE guide to the letter. The game runs as long as I disable Vividian ENB. I'm sure I missed something, just wondering if anyone has an idea what direction to look? Link to comment
Aiyen Posted January 31, 2015 Share Posted January 31, 2015 Make sure you got all the directx elements you require to run ENB in the first place, and that you do not have any 3rd party programs running in the background which might interfere with it. Link to comment
phazer11 Posted January 31, 2015 Share Posted January 31, 2015 By third party programs he's reffering to things like Rivatuner, EVGA Precision X, MSI Afterburner, etc. that add an overlay for say... FPS counters. Also any "Game Boosters" you might be running. Link to comment
ironbug99 Posted January 31, 2015 Author Share Posted January 31, 2015 I was reading about the third party software issue last night, so I used task manager to kill afterburner which is the only one I use and serveral other useless processes that were running. Still crashes as soon as i hit anything in the main menu; load and continue are instant, new lets me create a character but crashes as soon as i try to enter the world. I have the latest version of directx. I am using the enb manager. Should i completely uninstall ENB and reinstall, plus go back through the ini tweaks to check for any errors? I'm stumped, I've used ENB before without any issue. Thanks for the help. Link to comment
hishutup Posted January 31, 2015 Share Posted January 31, 2015 what is your enblocal.ini and SKSE.ini? Link to comment
ironbug99 Posted February 1, 2015 Author Share Posted February 1, 2015 enblocal.ini: [PROXY]EnableProxyLibrary=trueInitProxyFunctions=trueProxyLibrary=d3d9_smaa.dll [GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=trueIgnoreCreationKit=true [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=false [MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0 [MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=trueDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=256VideoMemorySizeMb=2048EnableCompression=trueAutodetectVideoMemorySize=false [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false [ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=trueVSyncSkipNumFrames=0 [LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=10.0 [iNPUT]//shiftKeyCombination=16//f12KeyUseEffect=123//homeKeyFPSLimit=36//num / 106KeyShowFPS=106//print screenKeyScreenshot=44//enterKeyEditor=13//f4KeyFreeVRAM=115 [ADAPTIVEQUALITY]Enable=falseQuality=1DesiredFPS=20.0 [ANTIALIASING]EnableEdgeAA=trueEnableTemporalAA=falseEnableSubPixelAA=trueEnableTransparencyAA=false [FIX]FixGameBugs=trueFixParallaxBugs=trueFixParallaxTerrain=falseFixAliasedTextures=trueIgnoreInventory=trueFixTintGamma=trueRemoveBlur=falseFixSubSurfaceScattering=trueFixSkyReflection=trueFixCursorVisibility=true SKSE.ini:[General]ClearInvalidRegistrations=1 [Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 [Display]iTintTextureResolution=2048 Link to comment
hishutup Posted February 1, 2015 Share Posted February 1, 2015 try setting ExpandSystemMemoryX64=true to false in the Enblocal.ini and then report back Link to comment
ironbug99 Posted February 1, 2015 Author Share Posted February 1, 2015 try setting ExpandSystemMemoryX64=true to false in the Enblocal.ini and then report backSame outcome, new character created but as soon as I click on the bed to go into the world ctd. I am almost positive that ExpandSystemMemoryX64=true is called for in the SRLE guide. Link to comment
hishutup Posted February 1, 2015 Share Posted February 1, 2015 take a look at this There is a reason that I suggested to make that change. Neo should probably make a decision if he wants to keep it that setting because it is virtually redundant and may cause some strange issues in the future. There is only so many other things that it can be...The next thing is re-run FNIS patcher Link to comment
Pretendeavor Posted February 1, 2015 Share Posted February 1, 2015 What about DisableDriverMemoryManager? I have this set to false in all my enblocal configs. A quote from Enbdev.com: DisableDriverMemoryManager replace management of drivers by ENB's. May help for stability, especially in Skyrim. If you used a memory tweak by Boris, it's absolutely needed for AMD config using his memory tweaks as he develops with NVidia GPU. So he made this hack to improve compatibility. So if you're not using AMD should it be set to false? I'm no expert whatsoever but I guess it's worth a try Link to comment
ironbug99 Posted February 1, 2015 Author Share Posted February 1, 2015 What about DisableDriverMemoryManager? I have this set to false in all my enblocal configs. A quote from Enbdev.com: DisableDriverMemoryManager replace management of drivers by ENB's. May help for stability, especially in Skyrim. If you used a memory tweak by Boris, it's absolutely needed for AMD config using his memory tweaks as he develops with NVidia GPU. So he made this hack to improve compatibility. So if you're not using AMD should it be set to false? I'm no expert whatsoever but I guess it's worth a tryI will remember this, going to redo the SRLE install.. woohoo! I found a few more issues within game play with enb disabled. Its only going to teach me more about modding and patching so its time (lots of time) well spent. Thanks for all the help and suggestions everyone. I'll get back with you if i figure out what I messed up. Link to comment
ironbug99 Posted February 8, 2015 Author Share Posted February 8, 2015 Just to close out this thread, I found what i think was my problem. On my first setup of enb manager and changer I added the incorrect enblocal.ini to the files area. I was rushing and not paying attention as well as I should have been. Link to comment
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