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"Blocking" textures(especially in snow)


Question

Posted (edited)

Hi all!

 

I have some textures, or something else, that's really blocky. When I get close to it, it disappear. It's like a field around me that renders normal looking textures, and outside of the field, the textures of most things are blocky. This is mainly noticeable in snow. It also carries along a slight tint, or shadow.

I am fairly certain this does not happen if you have Skyrim set at Ultra, but it does happen if you have it at Medium/Low and perhaps even High. I honestly don't know what's causing this, but I hoped someone here could definitely(if there is a definit answer) tell me what the problem is. I messed around with the .ini's because when trying another preset from the Skyrim Launcher, Mod Organizer doesn't automatically use it. So I had to go through the .ini's(mainly Skyrimprefs.ini) and manually changed them so they matched, except for the things that are listed in the STEP guides.

I did this as a way to get some FPS.

 

~Sincerely

 

Halde

Edited by Halde

Recommended Posts

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Posted

Hmm... I would recommend using enb like some say. Just use the base and then change the following

[EFFECT]
EnableDetailedShadow=true
EnableCloudShadows=false
EnableVolumetricRays=false
EnableProceduralSun=false
EnableMist=false
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Posted (edited)

But after searching around with ENB, I learned that the performance hit is simply too significant.

 

@Nearox

No I have not. Is it the "bDrawLandShadows="?

Edited by Halde
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Posted

Yeah that's the one. Sometimes the shadow striping is caused by land shadows. Especially without ENB it becomes mroe noticable, so try it with that setting to =0 and see if it makes a difference.

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