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I was hoping someone could elaborate on these instructions.

 

"Place *.exe and *.dll into / (not the data directory!)"

I think I understand this.  Unzip the skse_1_06_16.7z file.

Place the skse_1_9_32.dll, skse_steam_loader.dll, and skse_loader.exe into the Skyrim directory.

 

"Repackage skse*.zip:Extract Data/Repackage into a new zip file (name it accordingly)"

For this, is the intention to re-zip the folder and add this Mod Organizer without the skse_steam_loader.dll, skse_1_9_32.dll and skse_loader.exe files?

 

So I re-zip up the folder I got the skse_1_9_32.dll and skse_loader.exe from.

 

"Place into MO downloads directory, Install repacked archive via MO"

I know how to do this.  BUT, what files and folders am I trying to install?  What should I want to see when I look right click on this mod in Mod Organizer and select "Open In Explorer"?  Should I only have the scripts?  I was not sure what to do here.

 

"Add the following to /skse/skse.ini (create INI if necessary):"

I think know how to do this as well.  I would just Open In Explorer and add this.

 

I would appreciate any assistance offered.  Thank you.

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Posted

What kind of instructions are those? There should be no repackaging required.

 

1. Extract only the skse_1_9_32.dll, skse_steam_loader.dll, and skse_loader.exe files at the top of the archive into the Skyrim directory (not Data).

2. Click the Archive icon at top left and browse to the skse archive.

3. At the window, it will say no game data at top. Expand until you see the Data folder inside. Right-click that Data folder and select "Set data directory" and click ok to install.

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Posted

When I look in that folder, I should see scripts and then add the skse folder in the same spot?

 

So basically, I end up with the scripts folder and the skse folder that I create, when I look at this with Mod Organizer's "Open In Explorer"?

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