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Question

Posted

MO 1.0.9 shows Brawl Bugs CE, BWS, Thundering Shouts & Follower Trap Safety as being dummy esp's. It looks like if you enable the BSA's in Archives these can be de-selected. STEP recommends you install everything as loose files so there are no BSA's. I'm assuming this feature can be ignored?

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Posted

@Ubeogesh, I have had this disabled for a few days and did not run into any issues. I don't have tes4edit yet and the Nexus is not available ATM. You should be able to remove the check to the left of the broom.

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Posted

Sorry, by disabling it - I meant disabling the shivering isles DLC

I always thought that if I disable that ESP then the DLC won't be loaded, but it appears that it will

Well that's weird!

I checked in TES4Edit, omg it is really dummy...

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Posted

To disable Shivering Isles, disable its esp and make sure its BSA is not checked in the Archives tab. I was surprised myself to see Shivering Isles as a dummy, and I'm still not very clear on this.

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Posted

If the mod actually does something and you disable esp, it's not going to work bsa or no bsa. So Unofficial High Resolution Patch can be disabled no problem while Follower Trap Safety should not. Follower Trap Safety contains scripts which you need to run using esp because they don't run themselves. So if esp uses assets in any way, don't disable it. Probably MO has a way to figure out if esp actually uses assets of bsa and that is how it can tell you that it is a "dummy" file.

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Posted

fyi, if you use Wrye Bash to create a Bashed Patch it will by default include Follower Trap Safety in its entirety in the patch, and will UNCHECK (disable) Follower Trap Safety.  So if you think MO did that in may have been Wrye Bash instead.

 

In other words, don't disable Follower Trap Safety yourself, let Wrye Bash do that if it wants to.

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