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Hey guys.  I've finished re-installing revisited and done my modifications to it for a second time.  Here's the link to my past struggles  https://forum.step-project.com/showthread.php?tid=2799&page=7  

Good thing is that soul crushing inventory ctd issue which was unexplainable and uncurable is a thing of the past.  New issue is freezing.  I've played for about 2 days (for not an insane amount of hours) and I've suffered 3 freezes.  Two of the freezes were while attacking an enemy with spells...I'm pretty sure my system ram isn't the issue because the highest I've seen it go is 2.5-2.6k.  I've noticed a few other weird glitches.  When I entered Riverwood a few ppl attacked me =/, white run guards came and killed the black smith and his wife, that archer elf, attacked their kid which didn't die (I guess my killable children mod isn't working); I killed Gerdur...other than that the rest of the Riverwood ppl were peaceful.  Ill just list the issues:

-Aggressive npcs with no cause (1 case)

-Possibly killed by invisible animal (1 case, I do know this is usually a Skytest issue but I've had this issue before; I checked all the animal types that were invisible prior and they seem to be fine)

-Inconsistent FPS, performing WAY under my systems capabilities (I'm not even playing on Ultra, I'm using realvision performance edition...I know Bethesda s incapable of making a decent game engine buyt holding around 60 fps with random spikes to 30 fps when facing certain directions or whatever is frustrating)

-FREEZING (If its not 1 thing its another)

I dont have the time or heart to really do another mod by mod trouble shoot campaign; but if any of you guys have any ideas I'd love to hear them. C

 

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  ClimatesOfTamriel.esm
06  Lanterns Of Skyrim - All In One - Main.esm
07  SPIKE.esm
08  Skyrim Project Optimization - Full Version.esp
09  Unofficial Skyrim Patch.esp  [Version 1.3.2c]
0A  Unofficial Dawnguard Patch.esp  [Version 1.2.3]
0B  Unofficial Hearthfire Patch.esp  [Version 1.1.1]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.4]
0D  Weapons & Armor Fixes_Remade.esp
0E  Chesko_Frostfall.esp
0F  Better Dynamic Snow.esp
10  Rainbows.esp
11  Clanking Armor.esp
12  IHSS.esp
13  Improved Combat Sounds v2.2.esp
14  mintylightningmod.esp
15  MintyLightningMod_COT_Patch.esp
16  StaticMeshImprovementMod.esp
17  StaticMeshImprovementMod-DragonbornTernFix.esp
18  TradeBarter.esp
19  83Willows_101BUGS_V4_HighRes.esp
1A  Ars Metallica.esp  [Version 1.2.0]
1B  Ars Metallica - Dawnguard.esp  [Version 1.2.0]
1C  Ars Metallica - Hearthfire.esp  [Version 1.2.0]
1D  Ars Metallica - Dragonborn.esp  [Version 1.2.0]
1E  Auto Unequip Helmet.esp
1F  BLESSINGS - Altar Descriptions.esp
20  Bring Out Your Dead.esp  [Version 1.1.7]
++  CalienteVanillaArmorTweaks.esp
21  Chesko_WearableLantern.esp
22  ClamsDropPearls.esp
23  Dead Body Collision.esp
24  DD_Dawnguard Additions.esp
25  DD_Dragonborn Additions.esp
26  Dual Sheath Redux.esp
27  DungeonQuestAwareness.esp
28  fFastTravelSpeedMult_4.esp  [Version 1.0]
29  Immersive Patrols Merged.esp
2A  Lanterns Of Skyrim - All In One - RLO.esp
2B  Lanterns Of Skyrim - AIO - Dawnguard.esp
2C  Book Covers Skyrim.esp
2D  Book Covers Dawnguard.esp
2E  Book Covers Hearthfire.esp
2F  Moss Rocks.esp
30  ORM-Arvak.esp
31  PilgrimsDelight.esp
32  Point The Way.esp  [Version 1.0.1a]
33  Radiant and Unique Potions Poisons and Booze.esp
34  ShootingStars.esp
35  Skyrim Immersive Creatures.esp  [Version v6.0]
36  Skyrim Immersive Creatures - DLC2.esp  [Version v6]
37  Skyrim Flora Overhaul.esp
38  SkyrimImprovedPuddles-DG-HF-DB.esp  [Version 1.1]
39  SPTDiverseGuardsSkyrim.esp  [Version 4.4]
++  Traps Make Noise.esp
3A  Convenient Horses.esp
3B  Destructible_bottles.esp
3C  ORM Convenient Alsvid.esp
3D  Auto Unequip Ammo.esp
3E  Character Creation Overhaul.esp
3F  Chesko_LoreBasedLoadingScreens.esp
40  Footprints.esp
41  Footprints - Ash.esp
42  Ket_3DLoadscreens.esp
43  Ket_PictureLoadscreens.esp
44  towConversation.esp
45  WetandCold.esp
46  WetandCold - Ashes.esp
47  SkyUI.esp
48  iHUD.esp
49  towPov.esp
4A  AMB Glass Variants Lore.esp
4B  Cloaks.esp
4C  Cloaks - Dawnguard.esp
4D  1nivWICCloaksCRAFT.esp  [Version 2.3]
4E  DragonbornArmorFix.esp
4F  Elemental Staves.esp
50  ExplosiveBoltsVisualized.esp
51  Glass Variants.esp
52  hothtrooper44_ArmorCompilation.esp
53  imp_guard_helm.esp
54  imp_helm.esp
55  imp_helm_dawn.esp
56  imp_helm_imp.esp
57  Tribunal Maskes by Zairaam.esp
58  Tribunal Robes by Zairaam.esp
59  Valor Armor.esp
5A  Dr_Bandolier.esp
5B  Dr_BandolierDG.esp
5C  ASIS-Encounter Zones.esp
5D  Lock Overhaul.esp
5E  DeadlyDragons.esp
5F  SkyRe_Main.esp
60  SkyRe_Combat.esp
61  SkyRe_CraftingFix.esp
62  SkyRe_EnemyScaling.esp
63  SkyRe_StandingStones.esp
64  SkyRe_Survivalism.esp
65  Gildergreen Regrown.esp  [Version 1.2.5]
66  Run For Your Lives.esp  [Version 1.2.2]
67  When Vampires Attack.esp  [Version 1.0.2]
68  SkyrimChimneysRW.esp
69  The Paarthurnax Dilemma.esp  [Version 1.2.4]
6A  towBlockSteal.esp
6B  SkyrimCoinReplacer.esp
6C  360WalkandRunPlus-RunBackwardSpeedAdjust.esp
6D  AchieveThat.esp
6E  Appropriately Attired Jarls Redux.esp
6F  Babette.esp
70  BetterQuestObjectives.esp
71  BetterQuestObjectives-PaarDilemmaPatch.esp
72  BetterQuestObjectives-DBForevertoMisc.esp
73  BlockSparkles.esp
74  CCO - Oblivion Carry Weights.esp
75  CCO - Permanent Birthsigns.esp
76  Distant DetailHF.esp
77  DiversePriests.esp
78  DiversePriests_BringOutYourDeadPatch.esp
79  Guard Dialogue Overhaul.esp
7A  Headtracking.esp
7B  Immersive Weapons.esp
7C  masser Size x0.5.esp
7D  NonEssentialChildren.esp
7E  BetterQuestObjectives-NECPatch.esp
7F  SFO - Expanded Diversity.esp
80  secunda Size x0.5.esp
81  SkyTEST-RealisticAnimals&Predators.esp
82  SkyTEST-RealisticAnimals&Predators-Dawnguard.esp
83  SkyTEST-RealisticAnimals&Predators-Dragonborn.esp
84  dD - Enhanced Blood Main.esp
85  dD-Dragonborn-Dawnguard-EBT Patch.esp
86  TheChoiceIsYours.esp
87  TheChoiceIsYours_Dawnguard.esp
88  BetterQuestObjectives-TheChoiceIsYoursPatch.esp
89  Thieves Guild Requirements.esp
8A  Waterbreathing Breathless Emerge.esp
8B  aMidianborn_Skyforge_Weapons.esp
8C  WeaponsArmorFixes_MultiMod_DLCPatch.esp
8D  Unique Region Names - Dragonborn.esp  [Version 1.1]
8E  AIMP - Antz in my Pantz.esp
8F  Chesko_Step418_SN.esp
90  RealisticRoomRental.esp
91  BetterQuestObjectives-PersidRRentalPatch.esp
92  RRR_Hearthfire-Patch.esp
93  RRR_Dragonborn-Patch.esp
94  SoS - The Dungeons.esp  [Version 1.23]
95  SoS - The Wilds.esp  [Version 1.13]
96  SoS - Civilization.esp  [Version 1.02]
97  ClimatesOfTamriel-Sound.esp
98  Realistic Lighting Overhaul - Dungeons.esp
99  Realistic Lighting Overhaul - Dawnguard Interiors.esp
9A  Realistic Lighting Overhaul - Major City Exteriors.esp
9B  Realistic Lighting Overhaul - Major City Interiors.esp
9C  ClimatesOfTamriel-Dawnguard-Patch.esp
9D  ClimatesOfTamriel-Dragonborn-Patch.esp
9E  ClimatesOfTamriel-Nights-Level-2.esp
9F  Unique Region Names - Dragonborn COT Patch.esp
A0  SoS - The Dungeons-PatchRLODungeons.esp
A1  SoS - The Dungeons-PatchRLOMajorCityInteriors.esp
A2  SoS - The Wilds-PatchCoTSounds.esp
A3  SoS - Civilization-PatchRLOMajorCityInteriors.esp
A4  SoS - Civilization -PatchCoTSounds.esp
A5  dD - Realistic Ragdoll Force - Realistic.esp
A6  RealisticNeedsandDiseases.esp
A7  RND_Dawnguard-Patch.esp
A8  RND_DestructibleBottles-Patch.esp
A9  RND_HearthFires-Patch.esp
AA  RND_USKP-Patch.esp
AB  Disease Descriptions_RND Compatibile.esp
AC  Better Vampires.esp
AD  ajd_allowmultipleregift.esp
AE  Predator Vision.esp
AF  Brevi_MoonlightTales.esp
B0  WerewolfMastery.esp
B1  HitStop.esp
B2  TKRecoil.esp
B3  BFSEffects.esp
B4  DeadlySpellImpacts.esp
B5  FNISspells.esp
B6  Dual Wield Parrying_SKSE.esp
B7  DragonCombatOverhaul.esp
B8  DragonCombatOverhaulDragonborn.esp
B9  The Dance of Death - Ultimate Edition.esp
BA  TKDodge.esp
BB  CCO - Dynamic Skill Progression.esp
++  ABT - Progressive Damage (with Nord Hero Arrow).esp
BC  Acquisitive Soul Gems.esp
BD  Enhanced Soul Trap.esp
BE  Soul Gems Differ - E.esp
BF  dD-No Spinning Death Animation.esp
C0  Beards.esp
C1  Brows.esp
C2  TheEyesOfBeauty.esp  [Version 8]
C3  Slightly Reduced Distance NPC Greetings.esp
C4  SPTConsistentOlderPeople.esp  [Version 1.4]
C5  Blaze Of Eventide.esp
C6  DudestiaMultiMarriages.esp
++  moveitLWT.esp
C7  AmazingFollowerTweaks.esp
C8  Alternate Start - Live Another Life.esp  [Version 2.3.1]
C9  BetterQuestObjectives-AlternateStartPatch.esp
CA  CCO - Diverse Races And Genders.esp
CB  [MPX] NPC Gender Race Heights +DG-DB.esp
CC  SkyRe_Races.esp
CD  Animated Weapon Enchants.esp
CE  WATER.esp
CF  WATER Plants.esp
D0  WATER DB Waves.esp
D1  RND_Water-Patch.esp
D2  Atlas Map Markers.esp
D3  Atlas Blackreach.esp
D4  Atlas Dawnguard.esp
D5  Atlas Hearthfire.esp
D6  Atlas Dragonborn.esp
D7  DiversePriests_ConsistentOlderPeoplePatch.esp
D8  RRR-RLO Patch.esp
D9  SOS-RRR-RLO Patch.esp
DA  RRR-BOYD Patch.esp
DB  RUPPB-DBE Patch.esp
DC  RND-RUPPB-DBE Patch.esp
DD  AM-SkyTEST Patch.esp
DE  AM-SMIM Patch.esp
DF  DEBV-ABT Patch.esp
E0  WAF-ABT Patch.esp
E1  ICS-EBT Patch.esp
E2  SOS-BOE Patch.esp
E3  SOS-AMM Patch.esp
E4  ASG-AWE Patch.esp
E5  AS-SOS Patch.esp
E6  AS-RLO Patch.esp
E7  AS-RLO-SOS Patch.esp
E8  AS-GDO Patch.esp
E9  BV-RLO Patch.esp
EA  TCIY-BOYD Patch.esp
EB  TCIY-BCS Patch.esp
EC  TCIY-BAD Patch.esp
ED  Unique Region Names.esp  [Version 5]
EE  AS-URN Patch.esp
EF  SOS-URN Patch.esp
F0  General Patch.esp
F1  Bashed Patch, 0.esp
F2  Automatic Variants.esp
F3  ASIS-Dependency.esp
F4  ASIS.esp
F5  Dual Sheath Redux Patch.esp
F6  ReProccer.esp
F7  SkyRe_EnemyAI.esp
F8  ReProccerDragonborn.esp

 

 

 

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

sIntroSequence=

fFlickeringLightDistance=8192

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fDefault1stPersonFOV=85.0

fDefaultWorldFOV=85.0

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

iMaxGrassTypesPerTexure=6

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=0

SInvalidationFile=ArchiveInvalidation.txt

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.5

f3PArrowTiltUpAngle=1.0

f1PBoltTiltUpAngle=0.3

f3PBoltTiltUpAngle=0.4

 

[Papyrus]

fPostLoadUpdateTimeMS=1000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

 

[VATS]

fVATSCastingAfterKillDelay=1.2000

uVATSRangedPercentSneak=100

uVATSRangedPercentGlobal=100

bVATSIgnoreProjectileTest=0

bVATSAllowNoKill=0

bVATSMultipleCombatants=1

bVATSForceRanged=1

 

 

 

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=1

[Display]

iBlurDeferredShadowMask=5

fInteriorShadowDistance=3000.0000

fShadowDistance=4000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=5000.0000

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=1000.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=2500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=0

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=0

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=3072.0000

fMeshLODLevel1FadeDist=4096.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=10

iMaxDecalsPerFrame=30

bFloatPointRenderTarget=1

sD3DDevice="NVIDIA GeForce GTX 680"

bFXAAEnabled=0

iShadowMapResolution=2048

fShadowBiasScale=0.2500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=3

bShadowsOnGrass=1

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=5000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=0

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=60.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

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fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

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uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=40000.0000

fBlockMaximumDistance=150000.0000

fBlockLevel1Distance=40000.0000

fBlockLevel0Distance=25000.0000

fSplitDistanceMult=1.1000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

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fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

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fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=250

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=50

uMaxSkinDecalsPerActor=40

[LOD]

fLODFadeOutMultObjects=7.5000

fLODFadeOutMultItems=4.5000

fLODFadeOutMultActors=6.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=0

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

 

  • Answers 36
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  • 0
Posted

Spell casting freezes are usually the realm of Deadly Spell Impacts and Burn Freeze Shock Effects try disabling them and see if they go away. If it's when you're hitting say the ground or an enemy then it's likely DSI. As far as the FPS is concerned get yourself a nice cup of chamomile tea and tell yourself it's going to be ok. Random lag spikes happen randomly and usually because the game hasn't unloaded or is loading too much of something.

For the possible invisible animal are you sure you weren't damaged by say hitting a dead body or hitting a metallic object.

  • 0
Posted

Also, If you have been playing non-stop from two days and only had three freezes and zero crashes then I'd say you are lucky. Beth games are unstable enough during long play session when they are vanilla, and you have a ton of mods that could make things go wrong. Just remember to save a lot so you don't get to angry about a freeze here and there if you somehow get to play for 5 hours on end.

  • 0
Posted

I gotta agree,

 

Sounds like you have a reasonably stable game.

 

It looks to me like you have Skyrim Revisited, along with the ASIS-SkyRe, and on top some extra mods? Or at least ones I'm not recognizing off the top of my head.

 

Really, I don't know how many .esps you have, but that could be an issue if you are getting up to 255 as the commonly accepted cap iirc, but you could run into problems with less even maybe? 

 

You say it's not a RAM issue, but it could still be a script issue, or a combination of the two producing too much overall strain at once. You could try cutting back a few textures here and there or optimizing a few more or cutting out some heavy scripted mods.

 

I don't think you're going to get that magic bullet answer because I'm not sure there is one. If you installed the guide correctly, followed the ASIS-SkyRe guide correctly, properly optimized textures, properly cleaned other mods you added, properly followed BOSS and edited BUM, properly configured all the bashed/general/compatibility patches, and have good hardware settings (with good stable overclocks if you have them) then you shouldn't have too many problems.

 

What you are describing sounds like a slight pain, but as long as there is nothing reproducible or occurring multiple times in multiple places... then I think you are about as good as you can get.

 

Save often etc, otherwise it becomes a question of do you want all the XYZ features and deal with a little bit of chaos or do you want 100% stability but miss out on XYZ features.

 

 

 

If you can get the game more stable, then that's awesome! But, I think I was playing with worse freezing and CTD than you when I had my installation (it was really dirty and quickly put together). I mean I was crashing left and right sometimes and had multiple times I had to load an old save just to get my current one to load. I still played the heck out of it for awhile, now I decided I would like to get my game to your level of stability and so I'm redoing everything correctly. I would say that the one thing that sounds like it is a bug or something is up is the random NPC attack, I don't think I've heard of that happening- but... if it's just happening in Riverwood then I think you should be okay as those NPC aren't really important. It sucks, but.. it's a small thing compared to the majesty of the rest of the game.

  • 0
Posted

I used to get ALOT of freezes, i`ve posted about them many times, and found no solutions other than people telling me to chek my overclocks and try re-installing....

 

After many many many many many many many many many many many many many many many hours of testing. I managed to figure out my issues.

 

Your getting the same magic freezes i was....I fixed this by DDSopting all the magic mods down to 512 with 256 normals.....yes its small, but when your looking at the magic, its being cast and flying around, you WILL NOT notice any difference.

 

Check my settings and mods ....... https://forum.step-project.com/showthread.php?tid=2653&pid=40072#pid40072

  • 0
Posted

Maybe I'm over reacting.  Ill see how the freezes go after I get in a good solid 3-4 hour play session.  Thanks for your suggestions as usual and I will definitely try to do some more optimizing.  I have a theory that freezes happen not only when your game hits the 3.1 ram cap, but also when it tries to process to large of a chunk at once.  If anyone had some uber papyrus settings that would be interesting to hear about.  Cheers.

  • 0
Posted

With my DDSopt choices, im running full SR and about 20 extra mods, and my maximum VRAM is 2.7, averaging at about 2.2 and the game still looks as good as it did before the opt.....doing half sized normals really is an amazing feat of work.

 

And doing the magic mods, footprints, and Wet n Cold at 512 + 256 normals sorted out my freezes

  • 0
Posted

With my DDSopt choices, im running full SR and about 20 extra mods, and my maximum VRAM is 2.7, averaging at about 2.2 and the game still looks as good as it did before the opt.....doing half sized normals really is an amazing feat of work.

 

And doing the magic mods, footprints, and Wet n Cold at 512 + 256 normals sorted out my freezes

Perfect, I'll optimize all of those right now and see how it goes. 
  • 0
Posted

I certainly seem to suffer a disproportionate share of my CTDs/freezes in combat versus mages so this makes sense. I'm just not sure if it's graphics related or due to scripts, etc. 7hr and Tormentor point to graphics. Getting a handle on ths would be a real public service.

  • 0
Posted

Combat freezes are 90% of the time due to BSF effects, and Enhanced blood. Both add scripts to onhit events. Sometimes they conflict with each other other times they just dont like you.

 

Before disabling BSF effects then I could not even do a dragon fight inside solitude without a freeze(Lots of people standing around getting hit for testing purposes). After I disabled it I could have three dragons at a time fighting for over an hour without a single freeze. I also downscaled Deadly spell impacts, but imo that mod is the awesome one of the two... spiky ice is just too epic ;)

  • 0
Posted

Yeah that just sounds odd... only other cause that comes to mind other then a bad mod install is bounty.

Even if you have just 1 septim on your head you can become public enemy nr. 1 with orders to shot first ask questions later. It is just a part of the very broken and silly TES criminal system.

  • 0
Posted

Ive heard ppl who have this issue do a petty crime like steal an apple and then pay it off...i hope to god this works for me.  Also Im getting weird animations when i have spells out; like an enemy will attack or lunge at me and I will do the pulling out a sword animation rather than shooting fire (it wears off but still very annoying); i have a hunch its TK dodge mod.  Anyone else have issues with TK Dodge?  I'm going to look up how to do a safe removal of mods; I think its called clean save?

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