So I uninstalled the optional 4k high-res pines for SFO with the intent to decrease RAM usage, re installed SFO and then did "anneal all" in wrye bash in order to make sure everything was fine. I started playing, noticed SUBSTANTIALLY lower RAM usage (2.6 around falkreath vs like 3.061 with 4k pines) but I think something messed up because some pines still look really good and others look awful.
The pines on the left are incredibly low res (in the first picture) but the ones on the right are high res. What happened? It looks like vanilla textures. Seems too pixelated, even for 2k
Question
DoYouEvenModBro
So I uninstalled the optional 4k high-res pines for SFO with the intent to decrease RAM usage, re installed SFO and then did "anneal all" in wrye bash in order to make sure everything was fine. I started playing, noticed SUBSTANTIALLY lower RAM usage (2.6 around falkreath vs like 3.061 with 4k pines) but I think something messed up because some pines still look really good and others look awful.
Look at these screenshots:
https://i.imgur.com/h3ZPwE1.jpg
https://i.imgur.com/vw8BSmG.jpg
The pines on the left are incredibly low res (in the first picture) but the ones on the right are high res. What happened? It looks like vanilla textures. Seems too pixelated, even for 2k
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