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LODGenx64.exe failed to generate object LOD for one or more worlds


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Hello again, I'm trying to use DynDOLOD 3.00 (Alpha 14) to generate LOD for my game and I keep running into this error: "LODGenx64.exe failed to generate object LOD for one or more worlds." It seems to run into the error when trying to generate object LOD for the Tamriel worldspace. I've searched all over but can't find anyone else who has encountered this error. Any ideas what might be causing the problem? Here's a picture of the error message. Please let me know if you have any ideas. Thanks!

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Posted
12 minutes ago, chemistofgor said:

https://www.nexusmods.com/skyrimspecialedition/mods/97680

LODGen_SSE_Tamriel_log.txt

this is the log that mentioned leaves/leaves_n

didnt see anything on the page about not having it active in lod generation. should be as simple as renaming the textures/rerouting the mesh paths

Edit: can confirm tamriel is generating lods now. also, apparently texgen really does complete in 3 minutes now! wow! you're a god dang miracle worker my friend.

Where is the DynDOLOD debug log?

As explained many times before, disabling mods is a troubleshooting step and not a fix. Preventing a problem from happening by disabling something does not fix the actual cause of the problem. The changes of the mod are now not reflected in the LOD patch.

According to your logs, TexGen already completed in about 3 minutes.

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Posted

yes, it did complete that quickly. i was simply applauding the improvements that allowed it to do so! :) I am friends with the mod author of the gildergreen replacer and we are working on a solution on our end

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Posted
5 minutes ago, chemistofgor said:

yes, it did complete that quickly. i was simply applauding the improvements that allowed it to do so! :) I am friends with the mod author of the gildergreen replacer and we are working on a solution on our end

Where is the DynDOLOD debug log?

Why do you believe you can or should even attempt to fix problems in the tools?

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Posted

it's not the tools, it looks like the author accidentally used the same texture paths that dyndolod is supposed to create. it was a mistake on their end, from my understanding.

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Posted
6 minutes ago, chemistofgor said:

it's not the tools, it looks like the author accidentally used the same texture paths that dyndolod is supposed to create. it was a mistake on their end, from my understanding.

Where is the DynDOLOD debug log?

This is not how any of this works. 

I did a quick generation with vanilla + G.I.R.T.H. - Gildergreen Is Really Thicc HD 4k version and there were no errors.

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Posted (edited)

i do not have a debug log for dyndolod. i apologize, man, i'm just trying to help. as soon as i disabled that mod, because that is what this log said was the issue: LODGen_SSE_Tamriel_log.txt it started working just fine. i assumed it must have been the problem.

Edited by chemistofgor
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Posted
Just now, chemistofgor said:

i do not have a debug log for dyndolod

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs
The log and debug log are saved when the program shuts down Do not interrupt the shut down process so it can write the log files. If there are no logs or debug logs because the tool is being terminated prematurely, check the Windows Event log for related messages. Add RealTimeLog=1 under [TexGen] or [DynDOLOD] in ..\DynDOLOD\Edit Scripts\DynDOLOD\[TexGen|DynDOLOD]_[GAME MODE].INI respectively. Then execute the tool again to generate a debug log in the Logs folder in real time and upload that.

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Posted
4 hours ago, chemistofgor said:

i do not have a debug log for dyndolod. i apologize, man, i'm just trying to help. as soon as i disabled that mod, because that is what this log said was the issue: LODGen_SSE_Tamriel_log.txt it started working just fine. i assumed it must have been the problem.

Download DynDOLOD 3 Alpha-132
Generating with it should let LODGen then be able to generate object LOD without problem.

 

3D tree LOD assets included in the mod have a couple problems that should be fixed:

<Warning: File not found textures\landscape\trees\leaves_n2k.dds. Used by meshes\dyndolod\lod\trees\wrtempletreesapling01_e75a46ffpassthru_lod.nif Gildergreen Is Really Thicc HD.esp TreeWRTempleSapling01 [TREE:000461D7]>
<Warning: File not found textures\landscape\trees\branches_n2k.dds. Used by meshes\dyndolod\lod\trees\wrtempletree02_f3e8c380passthru_lod.nif Gildergreen Is Really Thicc HD.esp TreeWRTemple02 [TREE:000461C9]>

This should probably be textures\landscape\trees\leaves_n.dds and textures\landscape\trees\branches_n.dds instead. https://dyndolod.info/Messages/File-Not-Found-Textures

Also WRTempleTreeSapling01_E75A46FFpassthru_lod.nif seems define a glow map texture erroneously.

 

<Warning: Root block is NiNode in meshes\dyndolod\lod\trees\wrtempletreesapling01_e75a46ffpassthru_lod.nif Gildergreen Is Really Thicc HD.esp TreeWRTempleSapling01 [TREE:000461D7]>
<Warning: Root block is NiNode in meshes\dyndolod\lod\trees\wrtempletree02_f3e8c380passthru_lod.nif Gildergreen Is Really Thicc HD.esp TreeWRTemple02 [TREE:000461C9]>
<Warning: Root block is NiNode in meshes\dyndolod\lod\trees\wrtempletree01_9e62d585passthru_lod.nif Gildergreen Is Really Thicc HD.esp TreeWRTemple01 [TREE:00023611]>

The root node should be BSFadeNode. This prevents the tree from being showing in Tamriel by dynamic LOD. https://dyndolod.info/Messages/Root-Block

 

<Warning: Textures do not match for "Scene Root:1": textures\landscape\trees\branches.dds in wrtempletree02.nif -> textures\landscape\trees\trunk.dds in wrtempletree02_f3e8c380passthru_lod.nif for Gildergreen Is Really Thicc HD.esp TreeWRTemple02 [TREE:000461C9]>

The 3D shape names should match between the full model and the 3D LOD model.

 

Also the LOD models do not need the BSXFlags Havok/Articulated since they do not have those features. If all BSXFlags are unset, the BSXFlags block can be removed.

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Posted

the following file in dyndolod 3 alpha resource might be corrupt:

Error accessing D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\meshes\lod\imperial\impexttowershelltop01_lod_3.nif Unable to read beyond the end of the stream.

D:\Vortex Mods\skyrimse>dir impexttowershelltop01_lod_3.nif /s
 Volume in drive D is Games NVMe SSD
 Volume Serial Number is 504F-77C0

 Directory of D:\Vortex Mods\skyrimse\DynDOLOD Resources SE 3.00-52897-Alpha-38-1691175144\Meshes\lod\imperial

07/23/2021  08:00 PM             5,751 impexttowershelltop01_lod_3.nif
               1 File(s)          5,751 bytes

     Total Files Listed:
               1 File(s)          5,751 bytes
               0 Dir(s)  1,002,555,133,952 bytes free

The big error  I got from running dyndolod:

LODGen Failed To Generate Object LOD
In case LODGen failed to generate object LOD for one or more worlds, check the log messages for the filenames of LODGen logs to check for further details:

Check ..DynDOLOD\Logs\LODGen_[GAME MODE]_[WORLDSPACE]_log.txt
See LODGen for further explanations and hints and possible solutions for certain error codes.

See Expert Mode how to execute LODGen again for a worldspace to complete object LOD generation.

Error: LODGenx64Win.exe failed to generate object LOD for arnimaDUPLICATE003. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_arnimaDUPLICATE003_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Falskaar. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Falskaar_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for one or more worlds. Check for error messages in the listed LODGen log(s)
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_log.txt

all the listed logs reference the mentioned nif.

I ran Cathedral Asset Optimizer on the "DynDOLOD Resources SE 3.00-52897-Alpha-38-1691175144" mod folder and redeployed mods and will run DynDOLOD again and hopefully the issue is fixed.

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Posted
2 hours ago, fractalbase said:

the following file in dyndolod 3 alpha resource might be corrupt:

Error accessing D:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\meshes\lod\imperial\impexttowershelltop01_lod_3.nif Unable to read beyond the end of the stream.

D:\Vortex Mods\skyrimse>dir impexttowershelltop01_lod_3.nif /s
 Volume in drive D is Games NVMe SSD
 Volume Serial Number is 504F-77C0

 Directory of D:\Vortex Mods\skyrimse\DynDOLOD Resources SE 3.00-52897-Alpha-38-1691175144\Meshes\lod\imperial

07/23/2021  08:00 PM             5,751 impexttowershelltop01_lod_3.nif
               1 File(s)          5,751 bytes

     Total Files Listed:
               1 File(s)          5,751 bytes
               0 Dir(s)  1,002,555,133,952 bytes free

The big error  I got from running dyndolod:

LODGen Failed To Generate Object LOD
In case LODGen failed to generate object LOD for one or more worlds, check the log messages for the filenames of LODGen logs to check for further details:

Check ..DynDOLOD\Logs\LODGen_[GAME MODE]_[WORLDSPACE]_log.txt
See LODGen for further explanations and hints and possible solutions for certain error codes.

See Expert Mode how to execute LODGen again for a worldspace to complete object LOD generation.

Error: LODGenx64Win.exe failed to generate object LOD for arnimaDUPLICATE003. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_arnimaDUPLICATE003_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Falskaar. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Falskaar_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for one or more worlds. Check for error messages in the listed LODGen log(s)
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for Tamriel. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld AUT. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_AUT_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld SPR. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_SPR_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld SUM. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_SUM_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld WIN. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_WIN_log.txt
Error: LODGenx64Win.exe failed to generate object LOD for WyrmstoothWorld. LODGenx64Win.exe returned 25B. Check D:\Tools\DynDOLOD\Logs\LODGen_SSE_WyrmstoothWorld_log.txt

all the listed logs reference the mentioned nif.

I ran Cathedral Asset Optimizer on the "DynDOLOD Resources SE 3.00-52897-Alpha-38-1691175144" mod folder and redeployed mods and will run DynDOLOD again and hopefully the issue is fixed.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log, debug log and at least one of the mentioned lodgen logs. Also upload ..\DynDOLOD\Logs\DynDOLOD_SSE_Object_Report.txt

The impexttowershelltop01_lod_3.nif included in DynDOLOD Resources SE 3 has a time stamp from 2021-07-24. If the file is corrupt it probably happened because of an incomplete archive download or after unpacking.

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Posted

I'm having this errors on my log

[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Blackreach. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Blackreach_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC01FalmerValley. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC01FalmerValley_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for arnimaTheHollow. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_arnimaTheHollow_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC1HunterHQWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC1HunterHQWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC1HunterHQWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC1HunterHQWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Sovngarde. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Sovngarde_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for ArnimaVoid. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_ArnimaVoid_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for SkuldafnWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_SkuldafnWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for MarkarthWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_MarkarthWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for MarkarthWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_MarkarthWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for arnimaDUPLICATE003. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_arnimaDUPLICATE003_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Tamriel WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Tamriel_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Tamriel. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt>
[23:16] Error: LODGenx64Win.exe failed to generate object LOD for one or more worlds. Check for error messages in the listed LODGen log(s)

The individual log tells me that there are .nif files that are missing, e.g.

Output: D:\DynDOLOD\DynDOLOD\DynDOLOD_Output\Meshes\Terrain\DLC01FalmerValley\Objects\
file not found meshes\lod\tundra\fall\tundrapond01fall_lod_0.nif
file not found meshes\lod\tundra\fall\tundrapond01fall_lod_0.nif
file not found meshes\lod\rocks\rocks\rockcliff02rocks_lod_1.nif
file not found meshes\lod\rocks\green\rockcliff01green_lod_1.nif
Log ended at 12:51:23 a. m. (00:00:00)
Code: 404

yet no mod nor esm(Skyrim, Dragonborn, etc.) file that I have shows those files, I've been trying everything but I don't know what to do, can anyone help/guide me with this issue? Thanks

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Posted
3 hours ago, Kensho540 said:

I'm having this errors on my log

[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Blackreach. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Blackreach_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC01FalmerValley. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC01FalmerValley_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for arnimaTheHollow. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_arnimaTheHollow_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC1HunterHQWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC1HunterHQWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC1HunterHQWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC1HunterHQWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Sovngarde. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Sovngarde_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for ArnimaVoid. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_ArnimaVoid_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for SkuldafnWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_SkuldafnWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for MarkarthWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_MarkarthWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for MarkarthWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_MarkarthWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for arnimaDUPLICATE003. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_arnimaDUPLICATE003_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for DLC2SolstheimWorld. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_DLC2SolstheimWorld_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Tamriel WIN. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Tamriel_WIN_log.txt>
[23:16] <Error: LODGenx64Win.exe failed to generate object LOD for Tamriel. LODGenx64Win.exe returned 194. Check D:\DynDOLOD\DynDOLOD\Logs\LODGen_SSE_Tamriel_log.txt>
[23:16] Error: LODGenx64Win.exe failed to generate object LOD for one or more worlds. Check for error messages in the listed LODGen log(s)

The individual log tells me that there are .nif files that are missing, e.g.

Output: D:\DynDOLOD\DynDOLOD\DynDOLOD_Output\Meshes\Terrain\DLC01FalmerValley\Objects\
file not found meshes\lod\tundra\fall\tundrapond01fall_lod_0.nif
file not found meshes\lod\tundra\fall\tundrapond01fall_lod_0.nif
file not found meshes\lod\rocks\rocks\rockcliff02rocks_lod_1.nif
file not found meshes\lod\rocks\green\rockcliff01green_lod_1.nif
Log ended at 12:51:23 a. m. (00:00:00)
Code: 404

yet no mod nor esm(Skyrim, Dragonborn, etc.) file that I have shows those files, I've been trying everything but I don't know what to do, can anyone help/guide me with this issue? Thanks

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log, debug log and LODGen log to upload when making posts.

As explained in the https://dyndolod.info/Generation-Instructions, "Pay attention to all log messages" and as explained in https://dyndolod.info/Messages, check the https://dyndolod.info/Help/Summary-Of-Messages

They most likely already show https://dyndolod.info/Messages/File-Not-Found-Meshes for the missing NIF, which should include information about the base records requiring the assets. Whatever plugin adds or is the last to overwrite those base records in the cause. The plugin needs to be updated to not require those LOD assets.

  • 0
Posted
6 hours ago, sheson said:

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log, debug log and LODGen log to upload when making posts.

As explained in the https://dyndolod.info/Generation-Instructions, "Pay attention to all log messages" and as explained in https://dyndolod.info/Messages, check the https://dyndolod.info/Help/Summary-Of-Messages

They most likely already show https://dyndolod.info/Messages/File-Not-Found-Meshes for the missing NIF, which should include information about the base records requiring the assets. Whatever plugin adds or is the last to overwrite those base records in the cause. The plugin needs to be updated to not require those LOD assets.

OMG I understand now, thank you, I think I found the issue, I've used an old version of a mod and that may be causing the issue

  • 0
Posted

Hi I've been having strange issues with my Dyndolod - it seemingly stopped working out of nowhere. Lately, it will randomly close and very rarely give an error message.

The error messages I've gotten:
LODGENx64Win.exe failed to generate object LOD for one or more worlds (C0000005) or Access violation at address 0000...271D in module "dynDOLODx64.exe" 

Steps I've taken:

Reinstalled Dyndolod
Added windows defender exclusions to everything (I don't use any other antivirus software)
Repair, uninstall, reinstall, etc .net framework and Visual C++ Redistributable
Ran with all other background processes closed
Updated all my other drivers

I can run lodgen and texgen without any issues. It's just Dyndolod itself will fail.

Update: I had somebody else run DynDOLOD on my modlist on their PC and it worked fine for them, so I'm kind of at a loss on what it could be :(

  • 0
Posted
On 9/23/2024 at 12:05 AM, biggie_boss said:

Hi I've been having strange issues with my Dyndolod - it seemingly stopped working out of nowhere. Lately, it will randomly close and very rarely give an error message.

The error messages I've gotten:
LODGENx64Win.exe failed to generate object LOD for one or more worlds (C0000005) or Access violation at address 0000...271D in module "dynDOLODx64.exe" 

Steps I've taken:

Reinstalled Dyndolod
Added windows defender exclusions to everything (I don't use any other antivirus software)
Repair, uninstall, reinstall, etc .net framework and Visual C++ Redistributable
Ran with all other background processes closed
Updated all my other drivers

I can run lodgen and texgen without any issues. It's just Dyndolod itself will fail.

Update: I had somebody else run DynDOLOD on my modlist on their PC and it worked fine for them, so I'm kind of at a loss on what it could be :(

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log, debug log, LODGen log and bugreport.txt (if it exists) to upload.

If the message has a Copy message to clipboard link, use it to copy/paste the entire message text as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum

See https://dyndolod.info/Help/LODGen:
C0000005/80131506 - If happening randomly can be a sign of hardware issues like CPU or memory being unstable.
Reduce memory requirements. See Out of Memory below. See FAQ High Memory Usage / Out of Memory.

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