TomForStep Posted March 22, 2025 Posted March 22, 2025 I have a hard time getting high heels footprints to work. Shoes, normal boots and barefoot footprints are working fine, meaning they generate their expected footprints. However with heels, I don't get any footprints at all. I use these mods: SPID for Footprints fix (and its dependencies) Footprints - heels addon Considering the RefIDs in this SSEEdit screenshot, are the KID .ini configurations ok regarding the RefIDs?
Mercury71 Posted March 23, 2025 Posted March 23, 2025 17 hours ago, TomForStep said: I have a hard time getting high heels footprints to work. Shoes, normal boots and barefoot footprints are working fine, meaning they generate their expected footprints. However with heels, I don't get any footprints at all. I use these mods: SPID for Footprints fix (and its dependencies) Footprints - heels addon Considering the RefIDs in this SSEEdit screenshot, are the KID .ini configurations ok regarding the RefIDs? Dont you need this to? https://www.nexusmods.com/skyrimspecialedition/mods/96086
TomForStep Posted March 24, 2025 Author Posted March 24, 2025 (edited) On 3/23/2025 at 7:27 AM, Mercury71 said: Dont you need this to? https://www.nexusmods.com/skyrimspecialedition/mods/96086 Thanks, yes, I had installed this mod already, but still doesn't work. This is my installation order and load order: Edited March 27, 2025 by TomForStep
TomForStep Posted April 23, 2025 Author Posted April 23, 2025 I have done some more testing and finally got it to work. It was a combination of several issues I guess. - Disabled Footprints mod in its MCM - Cleaned all scripts with Resaver from all installed Footprints mods - Enabled Footprints mod in its MCM - INI settings: ;Your heels Keyword = 0x000800~footprints-heelsAddon.esp|Armor|*Heels Keyword = 0x000800~footprints-heelsAddon.esp|Armor|Black Rose.esp|37 Keyword = 0x000800~footprints-heelsAddon.esp|Armor|[Ashtoreth] Black Hellebore.esp|37 Keyword = 0x000800~footprints-heelsAddon.esp|Armor|Ashtoreth_SassyGirl.esp|37 - And very important (would have solved the issue much earlier if I had tested on snow and not only on sand): a couple of ground records in "Footprints - Alternative Design" (FootprintsSand-patch.esp) were overwritten by grass mod Folkvangr, hence no footprints on sand. Therefore I created a custom patch with SSEEdit for the sand patch overwriting the relevant Folkvangr records. 1
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