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Posted (edited)

Persistent OpenGL error.  Not always on the same file however.

[02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported.

[02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported.

image.thumb.png.f4c96f646b3f3eedf7a933fab7229f21.png

Clicking on links in error message window does not open anything.

Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware".

image.thumb.png.d472b65d6a0263b0d61817b799febd7f.png

image.thumb.png.baefefc6560488466972364c0413a8be.png

Restarted computer twice.

Using:

DynDOLOD DLL NG and Scripts 3.00 Alpha 33

DynDOLOD Resources SE 3.00 Alpha 53

DynDOLOD 3.00 Alpha 181

 

Log files:

TexGen_SSE_log.txtFetching info...

TexGen_SSE_Debug_log.txtFetching info...

Edited by Kattmandu

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Posted
  On 1/7/2025 at 11:09 PM, Link01000 said:
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Make sure to use latest Proton and install graphics card and Vulkan drivers to see if the VR messages goes away.

If not test what happens if you set A8R8G8B8 for Diffuse alpha, Normal specular and R8G8B8 for Diffuse, Normal in the drop downs of TexGen.

Then get the new test version uploaded to this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/page/2/#findComment-282545 and test/upload new logs.

Check if something happened to Z:\media\zach\External-Storage\Modding\Skyrim SE\tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif in NifSkope and/or unpack it again from the download archive or remove it to see if it runs through or just fails on another NIF.

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Posted
  On 1/8/2025 at 7:56 AM, sheson said:

Make sure to use latest Proton and install graphics card and Vulkan drivers to see if the VR messages goes away.

If not test what happens if you set A8R8G8B8 for Diffuse alpha, Normal specular and R8G8B8 for Diffuse, Normal in the drop downs of TexGen.

Then get the new test version uploaded to this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/page/2/#findComment-282545 and test/upload new logs.

Check if something happened to Z:\media\zach\External-Storage\Modding\Skyrim SE\tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif in NifSkope and/or unpack it again from the download archive or remove it to see if it runs through or just fails on another NIF.

Expand  

Sorry for the late response! I hadn't seen your reply. The updated texgen worked! At least on vanilla Skyrim. I'm going to test it on my mod list now. Here are the logs from that run. 

I'll post again if my modded setup fails. Also, if you need me to continue testing in a Linux environment, I'm happy to continue doing runs with different versions.
 

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Posted (edited)

failed with my mods loaded :( here are the logs

I checked reachclifftree01_trunk.nif and it seemed to have no textures (it was pink). Is that normal?

I was also able to successfully rerun vanilla again, so I don't think it was a fluke.

(hopefully final) edit: I was able to run with my mods! I first tried and failed with RenderSingle and RenderTexturesSingleThread, and then once I turned on RenderBillboardsSingleThread it ran through! Here are the logs for those runs.

Edited by Link01000
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Posted
  On 1/14/2025 at 9:08 PM, Link01000 said:

failed with my mods loaded :( here are the logs

I checked reachclifftree01_trunk.nif and it seemed to have no textures (it was pink). Is that normal?

I was also able to successfully rerun vanilla again, so I don't think it was a fluke.

(hopefully final) edit: I was able to run with my mods! I first tried and failed with RenderSingle and RenderTexturesSingleThread, and then once I turned on RenderBillboardsSingleThread it ran through! Here are the logs for those runs.

Expand  

Thanks for the feedback. If you like test again with default settings with the new test version from this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/page/2/#findComment-282545 to see if it runs through without having to use any single threads settings.

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Posted
  On 12/7/2024 at 7:14 PM, sheson said:

Moved to the appropriate thread for the message.

Typically this error happens with TexGen, but it still is probably the same issue in DynDOLOD.

Download this test version of DynDLODx64.exe https://mega.nz/file/MRxBBTjL#267jsRwyeejQ7rpMn3I2jE55WMvGT97FmsR2P6Yn90Q and try again.
Delete all old logs beforehand. Upload new logs if there still is a problem.

 

Expand  

I'm getting the same error here in DynDOLOD, however, the link to the test version here seems to be broken. Is there a newer link somewhere? Thanks.

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Posted

I struggled for over 2 days reinstalling drivers and randomly a google search took me to this post which actually fixed the issue for me as well.

I made an account just so that I can say: THANK YOU!

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Posted
  On 1/24/2025 at 6:11 PM, DawnsMist said:

I struggled for over 2 days reinstalling drivers and randomly a google search took me to this post which actually fixed the issue for me as well.

I made an account just so that I can say: THANK YOU!

Expand  

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search

Since you did not reply to a specific post and did not upload logs, it is unclear what was actually was done to fix your issue. For example, did the latest test version work as is or did you need to change any INI settings.

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Posted (edited)
  On 1/18/2025 at 7:09 PM, sheson said:

Thanks for the feedback. If you like test again with default settings with the new test version from this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/page/2/#findComment-282545 to see if it runs through without having to use any single threads settings.

Expand  

I realize this may be unrelated, but I didn't get this issue until updating to the newest version you posted. The error is unclear to me what the issue is. I opened it in xEdit and saw no problems, and considering the mod in question is poular (ultimate college of winterhold) and I found no mention of Dyndolod issues with it (the author even  suggests using dyndolod i n the description), I'm assuming it's related to the version of texgen you linked.

Do you mind relinking the previous test version that worked for me? I should have backed it up, but didn't.

logs

Edited by Link01000
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Posted
  On 1/24/2025 at 10:05 PM, Link01000 said:

I realize this may be unrelated, but I didn't get this issue until updating to the newest version you posted. The error is unclear to me what the issue is. I opened it in xEdit and saw no problems, and considering the mod in question is poular (ultimate college of winterhold) and I found no mention of Dyndolod issues with it (the author even  suggests using dyndolod i n the description), I'm assuming it's related to the version of texgen you linked.

Do you mind relinking the previous test version that worked for me? I should have backed it up, but didn't.

logs

Expand  

Old versions are gone. If there are new issues reported by users, then we fix these issues instead of ignoring them.

Download and test the latest test version from https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/#findComment-282545

  • 0
Posted
  On 1/24/2025 at 6:24 PM, sheson said:

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search

Since you did not reply to a specific post and did not upload logs, it is unclear what was actually was done to fix your issue. For example, did the latest test version work as is or did you need to change any INI settings.

Expand  

I had the same issue with dyndolod giving errors, each single time it was a different and random error. The solution was to simply add the following lines to TexGen_SSE.INI:

RenderSingle=1

RenderTrxturesSingleThread=1

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Posted
  On 1/31/2025 at 1:56 AM, DawnsMist said:

I had the same issue with dyndolod giving errors, each single time it was a different and random error. The solution was to simply add the following lines to TexGen_SSE.INI:

RenderSingle=1

RenderTrxturesSingleThread=1

Expand  

You report having an error with DynDOLOD, which uses DynDOLOD_SSE.INI.
The TexGen_SSE.INI is used by TexGen.
In any case there no setting "RenderTrxturesSingleThread". Copy and paste text.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search
Always provide logs. "Me too" posts without required logs and information might be ignored or removed.

See https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/#findComment-282545 and what it explains and asked you to do.

As you did not provide logs or actual information, we do not know what issue you actually had and with what. We do not know if you ran the latest test version of TexGen and still had issues or not.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

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Posted

Thank you for the updated TexGen64.exe for DynDOLOD 3 Alpha 182, I was getting that OpenGL Unsupported error across many different lod files starting with dragontile01.dds not compatible to 7 other not compatibles over multiple tries and that was on Nvidia driver 566.36 and most recently on the new driver version 572.16. I went back to using DynDOLOD 2.98 so I'd at least have lods but no seasons, it was better than nothing. But with 3, deleting all old logs, using the updated .exe and adding the following to the bottom of the TexGenSSE.ini which I finally found in edit scripts / DynDOLOD/TexGenSSE.ini. These were copied from a previous post with the same issue for testing;

;Errors and warnings while running DynDOLOD/TexGen
;RenderSingle=1
RenderTextureSingleThread=1

So just having RenderTextureSingleThread=1 active there and TexGen ran through with no errors stopping it and has completed and DynDOLOD is generating now. Finally, being without Seasons in Skyrim has been a real bummer.  Thank you very much. :heart:

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Posted
  On 2/1/2025 at 12:39 AM, Fiery said:

Thank you for the updated TexGen64.exe for DynDOLOD 3 Alpha 182, I was getting that OpenGL Unsupported error across many different lod files starting with dragontile01.dds not compatible to 7 other not compatibles over multiple tries and that was on Nvidia driver 566.36 and most recently on the new driver version 572.16. I went back to using DynDOLOD 2.98 so I'd at least have lods but no seasons, it was better than nothing. But with 3, deleting all old logs, using the updated .exe and adding the following to the bottom of the TexGenSSE.ini which I finally found in edit scripts / DynDOLOD/TexGenSSE.ini. These were copied from a previous post with the same issue for testing;

;Errors and warnings while running DynDOLOD/TexGen
;RenderSingle=1
RenderTextureSingleThread=1

So just having RenderTextureSingleThread=1 active there and TexGen ran through with no errors stopping it and has completed and DynDOLOD is generating now. Finally, being without Seasons in Skyrim has been a real bummer.  Thank you very much. :heart:

Expand  

Read and follow this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/#findComment-282545 and run the test version with default INI settings.

If there still is a problem with the default settings, add GLDebug=1 to TexGen_SSE.ini and run again. Upload new TexGen log, debug log and bugreport.txt if it exists.

 

Why are you not uploading the requested logs from the test version if there still is an error that requires the single thread settings?

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