Kattmandu Posted October 10 Share Posted October 10 (edited) Persistent OpenGL error. Not always on the same file however. [02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported. [02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported. Clicking on links in error message window does not open anything. Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware". Restarted computer twice. Using: DynDOLOD DLL NG and Scripts 3.00 Alpha 33 DynDOLOD Resources SE 3.00 Alpha 53 DynDOLOD 3.00 Alpha 181 Log files: TexGen_SSE_log.txt TexGen_SSE_Debug_log.txt Edited October 10 by Kattmandu Link to comment Share on other sites More sharing options...
0 sheson Posted November 12 Share Posted November 12 4 hours ago, narphous said: I'm getting the error "OpenGL: C:\apps\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod framebuffer objects unsupported". I'm running Nvidia's latest WHQL driver 566.03 and dyndolod alpha 182. Logs with GLListDebug=1 and GLDebug=1 are attached. OpenGL Error Logs.7z Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. See posts above. Try the test version from https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/?do=findComment&comment=282545 and if there is no change try setting RenderTexturesSingleThread=1 in C:\apps\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini and if that makes no difference set RenderSingle=1 and if that makes no difference set RenderBillboardsSingleThread=1. 1 Link to comment Share on other sites More sharing options...
0 adancau Posted November 13 Share Posted November 13 (edited) Have just clean installed 182, and trying to generate textures using TexGen. Getting an OpenGL framebuffer objects unsupported error at various points (not always the same file on subsequent reruns). Attaching the logs from two consecutive runs. I'm using an Nvidia 4090 board with the latest 566.14 whql drivers, installed using NVCleanstall. Note: I remember having a similar issue a long time ago (posts should be in this same thread) and helping with debugging it (unsure if related though) Many thanks! EDIT: I had an older copy of 180 and reverted to it. No errors, TexGen run completed successfully. TexGen_Logs.zip Edited November 13 by adancau Link to comment Share on other sites More sharing options...
0 sheson Posted November 13 Share Posted November 13 55 minutes ago, adancau said: Have just clean installed 182, and trying to generate textures using TexGen. Getting an OpenGL framebuffer objects unsupported error at various points (not always the same file on subsequent reruns). Attaching the logs from two consecutive runs. I'm using an Nvidia 4090 board with the latest 566.14 whql drivers, installed using NVCleanstall. Note: I remember having a similar issue a long time ago (posts should be in this same thread) and helping with debugging it (unsure if related though) Many thanks! EDIT: I had an older copy of 180 and reverted to it. No errors, TexGen run completed successfully. TexGen_Logs.zip 2.05 MB · 0 downloads Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. See posts above. Try the test version from https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/?do=findComment&comment=282545 and if there is no change try setting RenderTexturesSingleThread=1 in C:\apps\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini and if that makes no difference set RenderSingle=1 and if that makes no difference set RenderBillboardsSingleThread=1 1 Link to comment Share on other sites More sharing options...
0 pesartom Posted Friday at 11:09 PM Share Posted Friday at 11:09 PM (edited) Cant run texgen, somehow its throwing errors for "Error: OpenGL: invalid operation for . . .", tried the clean driver install and didn't help. I am on v alpha 182. It was working some hours ago. I do have pbr landscapes, but those errors are for trees that are normal vanilla textures. bug report: https://paste.ee/p/hEfu0 texgen log: https://paste.ee/p/joVdk Edited Friday at 11:18 PM by pesartom Link to comment Share on other sites More sharing options...
0 sheson Posted Saturday at 06:44 AM Share Posted Saturday at 06:44 AM 7 hours ago, pesartom said: Cant run texgen, somehow its throwing errors for "Error: OpenGL: invalid operation for . . .", tried the clean driver install and didn't help. I am on v alpha 182. It was working some hours ago. I do have pbr landscapes, but those errors are for trees that are normal vanilla textures. bug report: https://paste.ee/p/hEfu0 texgen log: https://paste.ee/p/joVdk Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which TexGen debug log to also upload when making posts. See posts above. Try the test version from https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/?do=findComment&comment=282545 and if there is no change, upload new logs. Then try setting RenderTexturesSingleThread=1 in C:\apps\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini and if that makes no difference set RenderSingle=1 and if that makes no difference set RenderBillboardsSingleThread=1 Link to comment Share on other sites More sharing options...
0 pesartom Posted Sunday at 12:22 PM Share Posted Sunday at 12:22 PM (edited) On 11/16/2024 at 10:14 AM, sheson said: Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which TexGen debug log to also upload when making posts. See posts above. Try the test version from Then try setting RenderTexturesSingleThread=1 in C:\apps\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini and if that makes no difference set RenderSingle=1 and if that makes no difference set RenderBillboardsSingleThread=1 when I removed one mod that was giving the most errors, it got solved by itself. should I try rerunning that mod with this test versions and other methods just for the sake of testing? Edited Sunday at 12:24 PM by pesartom Link to comment Share on other sites More sharing options...
0 sheson Posted Sunday at 02:03 PM Share Posted Sunday at 02:03 PM 1 hour ago, pesartom said: when I removed one mod that was giving the most errors, it got solved by itself. should I try rerunning that mod with this test versions and other methods just for the sake of testing? I already explained what to do, which did not include removing mods. The OpenGL error is not supposed to happen no matter what mods are installed or if textures are missing. Link to comment Share on other sites More sharing options...
0 narphous Posted Monday at 04:56 AM Share Posted Monday at 04:56 AM On 11/12/2024 at 12:40 PM, sheson said: Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. See posts above. Try the test version from https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/?do=findComment&comment=282545 and if there is no change try setting RenderTexturesSingleThread=1 in C:\apps\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini and if that makes no difference set RenderSingle=1 and if that makes no difference set RenderBillboardsSingleThread=1. Test version + RenderTexturesSingleThread=1 was successful. Test version alone was not. Link to comment Share on other sites More sharing options...
0 pesartom Posted Monday at 08:06 PM Share Posted Monday at 08:06 PM On 11/17/2024 at 5:33 PM, sheson said: I already explained what to do, which did not include removing mods. The OpenGL error is not supposed to happen no matter what mods are installed or if textures are missing. Using the test texgen64.exe from that link worked. thanks Link to comment Share on other sites More sharing options...
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Kattmandu
Persistent OpenGL error. Not always on the same file however.
[02:04] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer objects unsupported.
[02:06] Error: OpenGL: F:\Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer objects unsupported.
Clicking on links in error message window does not open anything.
Clean installed Nvidia graphics driver v565.90 (WHQL) without any "bloatware".
Restarted computer twice.
Using:
DynDOLOD DLL NG and Scripts 3.00 Alpha 33
DynDOLOD Resources SE 3.00 Alpha 53
DynDOLOD 3.00 Alpha 181
Log files:
TexGen_SSE_log.txt
TexGen_SSE_Debug_log.txt
Edited by KattmanduLink to comment
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sheson
If you do not select tree LOD billboards it runs through? Add GLListDebug=1 to the TexGen INI and upload new logs. I wonder if using driver version 561.09 makes a difference.
sheson
Both debugs logs show that both RenderSingle=0 and RenderTexturesSingleThread=0 are set. You do not seem to be using the test version from https://stepmodifications.org/forum/topic/20153-error-op
sheson
Moved to the appropriate thread for the error message. Use search as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search. See posts above. Try the test version from http
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