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Posted
8 hours ago, Chance_ said:

Hey all. Having trouble with getting TexGen to work. It usually reaches to "Object LOD Generation" I believe it's called and then it stops responding.

Bug report wasn't generated but here's the log and debug log.

https://paste.ee/p/To1qCDfH

The provided logs show that TexGen is being started and the xEdit background loader loading BSAs but not really loading any plugins, only one time it  is loading Skyrim.esm and nothing after that.

Either the logs are incomplete or you are  never really seeing the TexGen opens window?

Double check the report data path is correct and contains all the games plugins:
Using Skyrim Special Edition Data Path: D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\

Loading the load order with xEdit should have similar issues or might provide more information.. Upload its log if problem persists.

Posted
55 minutes ago, sheson said:

The provided logs show that TexGen is being started and the xEdit background loader loading BSAs but not really loading any plugins, only one time it  is loading Skyrim.esm and nothing after that.

Either the logs are incomplete or you are  never really seeing the TexGen opens window?

Double check the report data path is correct and contains all the games plugins:
Using Skyrim Special Edition Data Path: D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\

Loading the load order with xEdit should have similar issues or might provide more information.. Upload its log if problem persists.

Here's the SSEEdit log:

https://paste.ee/p/yEsM9Jdg

Posted
1 hour ago, Chance_ said:

Here's the SSEEdit log:

https://paste.ee/p/yEsM9Jdg

The log seems truncated as it is missing some lined at the start.
The xEdit version does not seem to supports plugin version 1.71.
Use latest SSEEdit version 4.1.5f from Nexus.
Also would be interested in the log from 4.1.5k from the xEdit Discord #xedit-builds channel.

Posted
46 minutes ago, sheson said:

The log seems truncated as it is missing some lined at the start.
The xEdit version does not seem to supports plugin version 1.71.
Use latest SSEEdit version 4.1.5f from Nexus.
Also would be interested in the log from 4.1.5k from the xEdit Discord #xedit-builds channel.

As requested: https://paste.ee/p/aeoyCiwk

Posted (edited)
31 minutes ago, sheson said:

Much better.

Test what happens if you use the test version of TexGen from this post https://stepmodifications.org/forum/topic/20153-error-opengl-framebuffer-objects-unsupported/#findComment-282545

Make sure to delete all old logs first. Upload new logs if issue persists.

Okay I ran it using that version and I still ran into the same issue. Only now the log didn't generate at all so I can't share it here. 

Edited by Chance_
Posted
1 hour ago, Chance_ said:

Thanks for taking the time to help. Here's the real time log: https://ufile.io/q47t190c

Add RenderSingle=1 und [TexGen] to D:\Modding\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.INI and check if it makes a difference.

Posted
21 minutes ago, sheson said:

Add RenderSingle=1 und [TexGen] to D:\Modding\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.INI and check if it makes a difference.

No difference

Posted
2 minutes ago, Chance_ said:

No difference

Add LockTexconv=1 under [TexGen] to D:\Modding\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.INI and check if it makes a difference.
Upload new logs.

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