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Posted

After updating Dyndolod 3 Alpha to the latest version, for some reason glowing windows no longer appear. I've used Dyndolod for years and have always loaded the medium settings and ticked the windows checkbox. Nothing in my load order has changed except updating Dyndolod. Is there a known issue or will I have to go use my backed up files to restore my previous Dyndolod output since you're not allowed to run older versions of Dyndolod (which I find a bit unfriendly)?

Posted
13 minutes ago, HiroMiro said:

After updating Dyndolod 3 Alpha to the latest version, for some reason glowing windows no longer appear. I've used Dyndolod for years and have always loaded the medium settings and ticked the windows checkbox. Nothing in my load order has changed except updating Dyndolod. Is there a known issue or will I have to go use my backed up files to restore my previous Dyndolod output since you're not allowed to run older versions of Dyndolod (which I find a bit unfriendly)?

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.

From the first post:
This is an ALPHA version to test things and iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions. 

If you do not want to participate in the alpha test, use DynDOLOD 2.98

Posted
52 minutes ago, AenSeidhe said:

without DynDOLOD DLL NG and Scripts 3.00 [version Alpha-7] can i use DynDOLOD Alpha-129?

Read https://dyndolod.info/Downloads for requirements. Note that DynDOLOD DLL NG and Scripts is not mentioned, so it is not a requirement.
If you read https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds, then you will notice, that using and testing the experimental large reference bugs workarounds is optional.

Read https://dyndolod.info/Installation-Instructions how to install everything.
Read https://dyndolod.info/Generation-Instructions how to generate things.

Posted
1 hour ago, RuinedRun said:

Downloaded newest version of Dynodolod 3 Alpha, Dynodolod Resources SE 3. Using DLL for 1.6.640. Got error that made TexGen exit mid-generation.

Already made Terrain with xLODGen using "xLODGen Resource - SSE Terrain Tamriel".

Bugreport.txt and logs in Google Drive folder: https://drive.google.com/drive/folders/1OwNEL4pnksRKMJaAZHrXJDDrWISn0xNU

Download DynDOLOD Standalone 3.00 Alpha-130. it should fix that access violation.

If not upload new log, debug log and bugreport.txt

Posted
3 hours ago, FinalCraneFall said:

I deactivate in interior, save, load, save, update, then load the last save, but DynDOLOD does not activate when I go to exterior, even after hours.

Moved to the DynDOLOD 3 alpha thread based on the assumption it is about DynDOLOD 3 Alpha.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.
Also upload the papyrus logs as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

Dynamic LOD can only activate for exterior worldspaces for which it has been generated.

See the https://dyndolod.info/FAQ "DynDOLOD Game Questions" for related error messages that might have show top left in the game, the DynDOLOD SkyUI MCM last message or in the papyrus logs.

Posted

Hi, using Alpha 130. I have never had this problem before. Xlodgen fine, Texgen fine, No error summary. Then I go to install DynDOLOD Outputzip and I get Extraction failed:CRC error. This is in MO2. No other mod nor have yours ever done this. To test I disabled almost all my mods and I still get the error. Any ideas? Thanks

Posted
1 hour ago, Spike2112 said:

Hi, using Alpha 130. I have never had this problem before. Xlodgen fine, Texgen fine, No error summary. Then I go to install DynDOLOD Outputzip and I get Extraction failed:CRC error. This is in MO2. No other mod nor have yours ever done this. To test I disabled almost all my mods and I still get the error. Any ideas? Thanks

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload.

The entire content of the output folder is compressed with the official ..\DynDOLOD\Edit Scripts\7z64.dll once all output has been generated.
Mods should not in any way be able to affect this.

Make sure the drive has enough free space. Make sure UAC, anitvir are not interfering.

Posted

Hope this is the right place to look for help... I'm at a loss. I keep getting the error code E0434352 which indicates the .Net framework isn't installed or working properly. I've search all throughout these forums, and supposedly it can be related to not having access to the files? I currently have Dyndolod installed on a second drive near the root, so I'm not sure this is the issue.

I've tried to reinstall .Net 4.8 but it says I already have it installed. I also have .Net 6.0.20 installed, and that's what appears in the logs. 

I also noticed a ton of error and warning messages while running Dyndolod, but the only error message to pop up preventing me from finishing is "failed to generate for one or more world" or whatever. After getting this error, I can zip and install as if it all worked, but none of the LODs are there or working.

I'm at a loss. I literally have no clue what to do. Error code says there's issues with .Net, so I've tried uninstalling and reinstalling and using the repair tools, yet it still won't work. What am I doing wrong?

Posted (edited)

I have been using Dyndolod 3 for a long time now.  Was not even going to post because I thought this would have been obvious error in latest release (Alpha 130) but I don't see it posted.  I'm getting integer overflow (popup window) error running Dyndolod right when it's about to do it's thing (about 7 minutes in) and looks like it's happening when generating log?  I can provide more info so let me know in reply if you are not aware of this.  I will need to re-run and get relevant info.  This is reproducible (I did 3 times).  Never had any issue with any previous version.  Went back to Aplha-128 and all good.  I'm using the QHD options BTW if that matters.

Edited by Jadeath
Posted
7 hours ago, Pahn_Duh said:

Hope this is the right place to look for help... I'm at a loss. I keep getting the error code E0434352 which indicates the .Net framework isn't installed or working properly. I've search all throughout these forums, and supposedly it can be related to not having access to the files? I currently have Dyndolod installed on a second drive near the root, so I'm not sure this is the issue.

I've tried to reinstall .Net 4.8 but it says I already have it installed. I also have .Net 6.0.20 installed, and that's what appears in the logs. 

I also noticed a ton of error and warning messages while running Dyndolod, but the only error message to pop up preventing me from finishing is "failed to generate for one or more world" or whatever. After getting this error, I can zip and install as if it all worked, but none of the LODs are there or working.

I'm at a loss. I literally have no clue what to do. Error code says there's issues with .Net, so I've tried uninstalling and reinstalling and using the repair tools, yet it still won't work. What am I doing wrong?

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log, debug log and the lodgen logs for which the error occured to upload.

Also see https://dyndolod.info/Help/LODGen for some suggestions about error code E0434352. Post related Windows Event log messages.

See https://dyndolod.info/Messages and https://dyndolod.info/Help/Summary-Of-Messages for explanations of certain messages.

From https://dyndolod.info/Generation-Instructions
Wait for all processes including all spawned LODGen command prompt windows to complete successfully. Pay attention to all log messages. It should end with the log message 'DynDOLOD plugins generated successfully' and lines like 'LODGen generated object LOD for [WORLDSPACE] successfully' for each selected worldspace. Do not use the output if there were errors that stopped the process prematurely.

Posted
7 hours ago, Jadeath said:

I have been using Dyndolod 3 for a long time now.  Was not even going to post because I thought this would have been obvious error in latest release (Alpha 130) but I don't see it posted.  I'm getting integer overflow (popup window) error running Dyndolod right when it's about to do it's thing (about 7 minutes in) and looks like it's happening when generating log?  I can provide more info so let me know in reply if you are not aware of this.  I will need to re-run and get relevant info.  This is reproducible (I did 3 times).  Never had any issue with any previous version.  Went back to Aplha-128 and all good.  I'm using the QHD options BTW if that matters.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log, debug and bugreport to upload when making posts.

As explained on the first post and https://dyndolod.info, DynDOLOD 3 is an alpha version to test things and iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions.

As explained on the first post and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages, use the Click on this link for additional explanations and help for this message to open https://dyndolod.info/Messages/Exceptions:
Integer overflow
Always use the latest version of DynDOLOD/TexGen as explained above.
This is a bug with the tools encountering unexpected situations. Make a report with the log, debug log and bugreport.txt as explained on the official DynDOLOD support forum.

Posted (edited)

Wow that was tremendously helpful!  Thank you so much!  I have a life, your mod just making you aware.  I'll use prior version TYVM.

Edited by Jadeath

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