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DynDOLOD not initializing and not showing up in MCM


Thelonius

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I know this is similar to a post from 2019, but I'm having a very similar issue. I've used DynDOLOD successfully many times before but as of recently updating my 1.5.97 Skyrim SE to 1.6.640, I'm having an issue with DynDOLOD in-game. I followed GamerPoets video step by step multiple times but the issue still persists where I start a new game after running TexGen and DynDOLOD, activating the .esm and .esps in MO2, and when I load an exterior cell, there is no "DynDOLOD successfully initialized" message nor is there any DynDOLOD in MCM. However, the LODs from tree mods and new locations load in correctly.

I've read a couple Reddit posts about this along with the other similar post on this forum related to this issue and can confirm that I have troubleshot and verified the following:

-SKSE 64 v2.2.3 installed for game version 1.6.640

-PapyrusUtil installed

-SKYUI installed

-RaceMenu installed

-SSEEdit shows 2 quests in DynDOLOD.esp

-SHESON_DynDOLOD_Alias.pex, SHESON_DynDOLOD_Quest.pex and SHESON_DynDOLOD_MCM.pex scripts are installed

-Installed correct version of DynDOLOD DLL that corresponds to 1.6.640

-DynDOLOD_Output activated in MO2 along with DynDOLOD.esm, DynDOLOD.esp, and Occlusion.esp

-Mod list order (left side): DynDOLOD Resources SE -> DynDOLOD DLL - Scripts -> DynDOLOD DLL - DLL -> TexGen Output -> DynDOLOD Output

-Verified Generate DynDOLOD in the advanced options was checked

-Waited 20 minutes after new game and still no message appeared

I apologize for the long list, I just wanted to go ahead and throw out everything that I have checked and verified up to this point. I have tried to check the Papyrus log as well, as was mentioned in the other post. However, this has proven to be another issue entirely. I modified the [Papyrus] section of Skyrim.ini to enable logging, but after several times in-game, I still haven't had the logs folder appear in Docs->My Games->Skyrim Special Edition. I was able to check the DynDOLOD.log in Docs->My Games->Skyrim Special Edition->SKSE and it says:

"DynDOLOD Plugin 2.45.0 for Skyrim Script Extender 64 2.2.2 for Skyrim Special Edition 1.6.640.0"

Would I be correct in assuming that switching from SKSE v2.2.3 to 2.2.2 would solve the issue because of this log?

Again, I apologize for the lengthy post, I just want to make it clear that I have tried multiple things to fix this issue and have had no luck at all. Is this something simple that I am overlooking? Any help would be greatly appreciated. Let me know if I should provide screenshots Thanks!

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From the DynDOLOD log:

<Error: Game runtime version 1.6.640 does not support plugin _ResourcePack.esl version 1.71 with form ID < 0x800. Install Backported Extended ESL Support _ResourcePack.esl RP_DweRmLgMid01_DetailedCeilingCollision [STAT:FE012001]>

You need to install Backported Extended ESL Support

That should make the game be able to load all plugins in the load order, including the generated DynDOLOD.esm, DynDOLOD.esp and Occlusion .esp.

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11 hours ago, sheson said:

From the DynDOLOD log:

<Error: Game runtime version 1.6.640 does not support plugin _ResourcePack.esl version 1.71 with form ID < 0x800. Install Backported Extended ESL Support _ResourcePack.esl RP_DweRmLgMid01_DetailedCeilingCollision [STAT:FE012001]>

You need to install Backported Extended ESL Support

That should make the game be able to load all plugins in the load order, including the generated DynDOLOD.esm, DynDOLOD.esp and Occlusion .esp.

No way, this actually worked! DynDOLOD successfully initialized and everything is working perfectly, I had a feeling it would be a simple fix that I was overlooking. Thank you so much for your help!

Edited by Thelonius
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1 hour ago, Thelonius said:

I know this is similar to a post from 2019, but I'm having a very similar issue. I've used DynDOLOD successfully many times before but as of recently updating my 1.5.97 Skyrim SE to 1.6.640, I'm having an issue with DynDOLOD in-game. I followed GamerPoets video step by step multiple times but the issue still persists where I start a new game after running TexGen and DynDOLOD, activating the .esm and .esps in MO2, and when I load an exterior cell, there is no "DynDOLOD successfully initialized" message nor is there any DynDOLOD in MCM. However, the LODs from tree mods and new locations load in correctly.

I've read a couple Reddit posts about this along with the other similar post on this forum related to this issue and can confirm that I have troubleshot and verified the following:

-SKSE 64 v2.2.3 installed for game version 1.6.640

-PapyrusUtil installed

-SKYUI installed

-RaceMenu installed

-SSEEdit shows 2 quests in DynDOLOD.esp

-SHESON_DynDOLOD_Alias.pex, SHESON_DynDOLOD_Quest.pex and SHESON_DynDOLOD_MCM.pex scripts are installed

-Installed correct version of DynDOLOD DLL that corresponds to 1.6.640

-DynDOLOD_Output activated in MO2 along with DynDOLOD.esm, DynDOLOD.esp, and Occlusion.esp

-Mod list order (left side): DynDOLOD Resources SE -> DynDOLOD DLL - Scripts -> DynDOLOD DLL - DLL -> TexGen Output -> DynDOLOD Output

-Verified Generate DynDOLOD in the advanced options was checked

-Waited 20 minutes after new game and still no message appeared

I apologize for the long list, I just wanted to go ahead and throw out everything that I have checked and verified up to this point. I have tried to check the Papyrus log as well, as was mentioned in the other post. However, this has proven to be another issue entirely. I modified the [Papyrus] section of Skyrim.ini to enable logging, but after several times in-game, I still haven't had the logs folder appear in Docs->My Games->Skyrim Special Edition. I was able to check the DynDOLOD.log in Docs->My Games->Skyrim Special Edition->SKSE and it says:

"DynDOLOD Plugin 2.45.0 for Skyrim Script Extender 64 2.2.2 for Skyrim Special Edition 1.6.640.0"

Would I be correct in assuming that switching from SKSE v2.2.3 to 2.2.2 would solve the issue because of this log?

Again, I apologize for the lengthy post, I just want to make it clear that I have tried multiple things to fix this issue and have had no luck at all. Is this something simple that I am overlooking? Any help would be greatly appreciated. Let me know if I should provide screenshots Thanks!

>Would I be correct in assuming that switching from SKSE v2.2.3 to 2.2.2 would solve the issue because of this log?
No.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log, debug log and papyrus log to upload.

See https://dyndolod.info/Help/DynDOLOD-DLL
DynDOLOD DLL SE/VR: For Skyrim Special Edition, Skyrim Special Edition GOG, Skyrim Anniversary Edition, Skyrim Anniversary Edition GOG, Enderal SE, Skyrim VR or Enderal VR the papyrus scripts are a separate download from the DynDOLOD.DLL SKSE plugins. Always download the DynDOLOD DLL [SE/VR] - Scripts archive and one of the DynDOLOD DLL [SE/VR] - [SKSE64/SKSEVR] Plugin archives for the SKSE version and game runtime version that is used.
The DynDOLOD DLL papyrus scripts need to overwrite DynDOLOD Resources.

Double check the DynDOLOD.esm and DynDOLOD.esp are actually loaded by the game.

In case the MCM works, check the DynDOLOD SkyUI MCM Main page for the Last Message. https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs and in case of an error message you might be able to look it up on the https://dyndolod.info/FAQ

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I was able to finally enable the Papyrus logging (turns out I had to change the .ini settings within MO2 instead of file explorer for it to work). I opened the log and searched for anything related to DynDOLOD, and there was nothing. I'm assuming this means that the DLL isn't even being loaded into the game? This is what I'm confused about though because I've installed both the DynDOLOD DLL SKSE plugin for my game version and the DynDOLOD DLL Scripts. I will try to reinstall them once again to see if something is just not installing properly.

You also mentioned "double check the DynDOLOD.esm and DynDOLOD.esp are actually loaded by the game", how exactly would I go about checking this? Is that what the Papyrus log is saying? Also, should I upload my logs here or would uploading them somewhere else be more appropriate?

Thank you again for your help, I'm learning this stuff as I go so I appreciate it!

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Hi,

 

First of all I want to say thank you @sheson for making Skyrims visuals great with DynDOLOD.


I too have encountered this issue with DynDOLOD not initializing and not showing up in MCM. I haven't had this issue before but from nowhere it started and I have tried everything I can think of. From following troubleshooting guides and searching forums/reddit for a solution. Now I ask for your help. I cannot seem to resolve the issue on my own.

 

I have verified as mentioned by OP. I have also followed the instructions from the DynDOLOD 3.00 Alpha 167 from the best of my ability.


https://stepmodifications.org/forum/topic/17510-dyndolod-300-alpha-167/

 

I am on Skyrim SE 1.5.97 and have the following installed.
SKSE 2.0.20
PapyrusUtil SE Version 3.9 for SKSE64 2.0.20 & Skyrim 1.5.97
DynDOLOD Resources SE 3.00 v.Alpha-47
DynDOLOD DLL NG and Scripts 3.00 v.Alpha-17 for Skyrim SE 1.5.X
DynDOLOD 3 Alpha v.Alpha-167

 

Logs:
Papyrus.0 https://ufile.io/5724vmuv
DynDOLOD_SSE_log https://ufile.io/xt2xgdna
DynDOLOD_SSE_Debug_log https://ufile.io/n3rx0pea
TexGen_SSE_log https://ufile.io/n1s6a431
TexGen_SSE_Debug_log https://ufile.io/nw7uabhp

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10 hours ago, Gunners said:

Hi,

 

First of all I want to say thank you @sheson for making Skyrims visuals great with DynDOLOD.


I too have encountered this issue with DynDOLOD not initializing and not showing up in MCM. I haven't had this issue before but from nowhere it started and I have tried everything I can think of. From following troubleshooting guides and searching forums/reddit for a solution. Now I ask for your help. I cannot seem to resolve the issue on my own.

 

I have verified as mentioned by OP. I have also followed the instructions from the DynDOLOD 3.00 Alpha 167 from the best of my ability.


https://stepmodifications.org/forum/topic/17510-dyndolod-300-alpha-167/

 

I am on Skyrim SE 1.5.97 and have the following installed.
SKSE 2.0.20
PapyrusUtil SE Version 3.9 for SKSE64 2.0.20 & Skyrim 1.5.97
DynDOLOD Resources SE 3.00 v.Alpha-47
DynDOLOD DLL NG and Scripts 3.00 v.Alpha-17 for Skyrim SE 1.5.X
DynDOLOD 3 Alpha v.Alpha-167

 

Logs:
Papyrus.0 https://ufile.io/5724vmuv
DynDOLOD_SSE_log https://ufile.io/xt2xgdna
DynDOLOD_SSE_Debug_log https://ufile.io/n3rx0pea
TexGen_SSE_log https://ufile.io/n1s6a431
TexGen_SSE_Debug_log https://ufile.io/nw7uabhp

There are no messages from the DynDOLOD papyrus scripts in the papyrus log. This typically means the DynDOLOD game plugins are not active in the load order.

There are also lots of error messages related to SkyUI and/or another mods MCM scripts you probably want to investigate

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Thank you for the quick reply! I'll look into the other errors. Regarding the plugins, that is strange. The plugins are "checked" thus activated in MO2. Maybe it has to do with MO2 then. Not loading the plugins. What do you think?

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50 minutes ago, Gunners said:

Thank you for the quick reply! I'll look into the other errors. Regarding the plugins, that is strange. The plugins are "checked" thus activated in MO2. Maybe it has to do with MO2 then. Not loading the plugins. What do you think?

Check that the plugins are enabled and sorted properly in the right pane.

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1 hour ago, Gunners said:

Thank you for the quick reply! I'll look into the other errors. Regarding the plugins, that is strange. The plugins are "checked" thus activated in MO2. Maybe it has to do with MO2 then. Not loading the plugins. What do you think?

Start the game. In main menu open console and type help DynDOLOD, which should list QUST: DynDOLOD_MCM (xx00090F) and QUST: DynDOLOD_Quest (xx000911).

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Did type help DynDOLOD in console at the main menu and in a new save and nothing shows up. Everything have the checkmark "checked" as if the mod is active in both the left and right pane.

 

Load order left pane:
PapyrusUtil SE v. 3.9
SKYUI v. 5.2SE
MCM Helper v. 1.4
RaceMenu v. 0.4.16
DynDOLOD Resources SE 3.00 v.Alpha-47
DynDOLOD DLL SE 3.00 v.Alpha-17 for Skyrim SE 1.5.X
...
Last in left pane
TexGen_Output
DynDOLOD_Output


Load order right pane:
SKYUI
MCM Helper
RaceMenu
...
Last in right pane
DynDOLOD.esm
DynDOLOD.esp
Occlusion.esp

 

SSEEdit shows the two quests in DynDOLOD.esp - QUST: DynDOLOD_MCM (xx00090F) and QUST: DynDOLOD_Quest (xx000911)

 

Check the DynDOLOD DLL NG folder and the scripts mentioned below are installed
SHESON_DynDOLOD_Alias.pex
SHESON_DynDOLOD_Master.pex
SHESON_DynDOLOD_MCM.pex
SHESON_DynDOLOD_ObjectActivator.pex
SHESON_DynDOLOD_Enebler.pex
SHESON_DynDOLOD_Plugin.pex
SHESON_DynDOLOD_Quest.pex

 

My skse64.log says the following regarding the DLL if that says you anything

checking plugin C:\Steam Outside of Program Files\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DynDOLOD.DLL
registering plugin listener for SKSE at 31 of 32
plugin C:\Steam Outside of Program Files\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\DynDOLOD.DLL (00000001 DynDOLOD 03000110) loaded correctly (handle 31)

 

Edited by Gunners
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3 hours ago, Gunners said:

Did type help DynDOLOD in console at the main menu and in a new save and nothing shows up. Everything have the checkmark "checked" as if the mod is active in both the left and right pane.

That means that game did not load the plugin that contains the quests.

Doublecheck Backported Extended ESL Support is installed and actually working by checking c:\Users\[Username]\Documents\My Games\Skyrim Special Edition\SKSE\BackportedESLSupport.log is listing all the plugins with version 1.71 including the DynDOLOD plugins.

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