Rowlga Posted November 19, 2022 Posted November 19, 2022 Hi there, Wondering if anyone knows what would cause detached window textures like in the screenshot here. There are these window layers that generated as if the building was more toward the center of the picture, and the building on the right also has duplicated window textures but they're much closer to where they should be. Is this a problem with LOD generation or something else? Any advice for how to fix/avoid this would be appreciated!
TechAngel85 Posted November 19, 2022 Posted November 19, 2022 It's possible they are from DynDOLOD. If you've made changes since the last time you've ran it, then I would regenerate. If you can click on them with More Informative Console installed, then that will give the their source.
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