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DynDOLOD 3.00 Alpha 173


sheson

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Tried to update my modding setup and ran DynDOLOD and this error came up:

Error: Error processing cell CWILustratorium [CELL:6137F33A] (in CWILustratoriumWorld "Lustratorium" [WRLD:6137F110] at 28,27): Invalid argument.

Anything I can do so this doesn't come up the next time I run it?

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1 hour ago, JakoJako said:

Tried to update my modding setup and ran DynDOLOD and this error came up:

Error: Error processing cell CWILustratorium [CELL:6137F33A] (in CWILustratoriumWorld "Lustratorium" [WRLD:6137F110] at 28,27): Invalid argument.

Anything I can do so this doesn't come up the next time I run it?

See the first post of this DynDOLOD 3 Alpha thread and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log, debug and bugreport.txt (if it exists) to upload.

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1 hour ago, JakoJako said:

I installed a few patches for ICOW and reran DynDOLOD, which seemed to fix the issue.

Anyways, thank you!

It prevents the issue from happening, because the load order is different now. Upload the old log, bugreport.txt with the error.

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21 hours ago, sheson said:

If there are visual issues in the game, then make useful screenshots of them and upload those screenshots together with the log and debug log for that generation.
Always use the latest version. Maybe something changed in the meantime, maybe not. You do not have to do a full generation. Just Tamriel without extra options Occlusion etc. A small test load order with minimum required mods.

13 hours ago, sheson said:

Use this version, it includes updates for unofficial patch.

I tested Alpha 140 with the updated USSEP rules: SUCCESS. Thank you much.

Some bad screenshots for a problem report, but good enough for a success report: Tamriel LODs > Before fix > After fix

image.jpegimage.jpegimage.jpeg

I had rushed to thinking this was related to Parent > Child but now realize this has nothing to do with it. The problem would be same with it disabled.

Which got me thinking further. As the goal of the Parent > Child feature is to make the city exteriors consistent between parent and child, as well as make the child references consistent with the parent object LODs, it might be helpful to issue a log warning when a perfect parent/child match within a single plugin (i.e. the "ignore master" case) is broken by another plugin overriding it. For example, another plugin might move, resize or disable either parent or child reference, which would produce bad and unexpected results for the Parent > Child feature. Such a warning would help identify the cause of the discrepancy.

Thanks.

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Hello,

i'm not 100% sure this is a dyndolod problem, but it seems so. i have lod problems at the northeast coast region in skyrim. Distant Ice Bergs seem to have very poor quality. I have installed Skyland AIO with Majestic Landscapes and Majestic Mountains. Please have a look:

https://ibb.co/J5BKtvJ
https://ibb.co/sQxVS8J
https://ibb.co/Tr8svmZ
https://ibb.co/T286C8p
https://ibb.co/CtkFKB2

Any ideas what i could do?

 

PS: I'M using Dyndolod 3.0 Alpha and deactivating Majestic Mountains + Landscapes doesn't solve the problem.

Edited by disorder
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1 hour ago, disorder said:

Hello,

i'm not 100% sure this is a dyndolod problem, but it seems so. i have lod problems at the northeast coast region in skyrim. Distant Ice Bergs seem to have very poor quality. I have installed Skyland AIO with Majestic Landscapes and Majestic Mountains. Please have a look:

https://ibb.co/J5BKtvJ
https://ibb.co/sQxVS8J
https://ibb.co/Tr8svmZ
https://ibb.co/T286C8p
https://ibb.co/CtkFKB2

Any ideas what i could do?

 

PS: I'M using Dyndolod 3.0 Alpha and deactivating Majestic Mountains + Landscapes doesn't solve the problem.

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which TexGen/DynDOLOD logs and debug logs to upload when making posts.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make useful screenshots with more informative console.

https://dyndolod.info/Help/TexGen#Rendered-Object-LOD-Textures
Note that the list of rendered object LOD textures is not covering all vanilla rendered object LOD textures. It can update the rendered object LOD textures for the walled cities and most structures. However, far away mountains, icebergs and glaciers are not yet covered. If a mod makes changes to these relevant full textures, it should also include updated pre-rendered object LOD textures.

By default the vanilla LOD models are used. Object LOD does not support any special shaders like parallax for example, so good matching LOD for ice bergs and glaciers is not easy to achieve, especially automatically.

https://dyndolod.info/Mods/Useful-3rd-Party-Mods
Glacier LOD Meshes - updates the vanilla LOD models for glaciers with better UV mapping. Can be used with any game version. No conflict with DynDOLOD Resources.

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Hello, I have an error generating with DynDOLOD Alpha 140. The online help said to report it here:

[Main Instruction] Error: Plugin load order too high to copy record into DynDOLOD.esm HavranCastle.esp [REFR:74563FD0] (places Cynn_Ship [STAT:7407738D] in GRUP Cell Persistent Children of [CELL:040142EC] (in DLC2SolstheimWorld "Solstheim" [WRLD:04000800]) at 4,8)

https://ufile.io/f/2w6sl I posted my logs here, I didn't see bugreport.txt

Sorry for long mod order/large file.

Thanks

 

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2 hours ago, sock12 said:

Hello, I have an error generating with DynDOLOD Alpha 140. The online help said to report it here:

[Main Instruction] Error: Plugin load order too high to copy record into DynDOLOD.esm HavranCastle.esp [REFR:74563FD0] (places Cynn_Ship [STAT:7407738D] in GRUP Cell Persistent Children of [CELL:040142EC] (in DLC2SolstheimWorld "Solstheim" [WRLD:04000800]) at 4,8)

https://ufile.io/f/2w6sl I posted my logs here, I didn't see bugreport.txt

Sorry for long mod order/large file.

Thanks

Generate with this test version https://mega.nz/file/lJ4CTRJY#yMEdGCSbM7w_2s8wFBCRPa5N-ueCArpntkHYiwdXhEQ

It should hopefully run through. Upload new debug log either way.

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"Error: Adding DynDOLOD.esp as master to DynDOLOD.esp not possible"

I am using IgnoreLargeReferences=1 with uLargeRefLODGridSize=5

DynDOLOD_TES5VR_Debug_log.txt: https://pastebin.com/2uHtpnX8

DynDOLOD_TES5VR_log.txt (truncated due to pastebin limit): https://pastebin.com/yLr3P8u9

Please let me know if more information is needed.

 

Edited by dionysist
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14 minutes ago, dionysist said:

"Error: Adding DynDOLOD.esp as master to DynDOLOD.esp not possible"

I am using IgnoreLargeReferences=1 with uLargeRefLODGridSize=5

DynDOLOD_TES5VR_Debug_log.txt: https://pastebin.com/2uHtpnX8

DynDOLOD_TES5VR_log.txt (truncated due to pastebin limit): https://pastebin.com/yLr3P8u9

Please let me know if more information is needed.

Try this test version https://mega.nz/file/lJ4CTRJY#yMEdGCSbM7w_2s8wFBCRPa5N-ueCArpntkHYiwdXhEQ

That should fix it.

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