Recently I started using Dyndolod (the version I use currently is 2.97) then I discovered that the mod do the following change to Windhelm Gate hightest step:
It cover the gate with white texture!
After investigation, it appear this is related to the reference
[REFR:0009F27E]
and the static
WHmaingatesteps [STAT:0009F27D]
modified by DynDOLOD.esp but DynDOLOD.esm more important here.
Disabling the two plugins fix the problem.
How I discovered it?
Originally I made this fix
to vanilla steps overwriting the change made by "Landscape and Water Fixes" mod.
Recently I started using Dyndolod (the version I use currently is 2.97) then I discovered that the mod do the following change to Windhelm Gate hightest step:
It cover the gate with white texture!
After investigation, it appear this is related to the reference
[REFR:0009F27E]
and the static
WHmaingatesteps [STAT:0009F27D]
modified by DynDOLOD.esp but DynDOLOD.esm more important here.
Disabling the two plugins fix the problem.
How I discovered it?
Originally I made this fix
to vanilla steps overwriting the change made by "Landscape and Water Fixes" mod.
TexGen_SSE_log.txt
Edited by gamingsrcShare this post
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