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Windhelm Main Gate exterior and Dyndolod


gamingsrc

Question

Recently I started using Dyndolod (the version I use currently is 2.97) then I discovered that the mod do the following change to Windhelm Gate hightest step:

Webp-net-gifmaker.gif

It cover the gate with white texture!

After investigation, it appear this is related to the reference

[REFR:0009F27E]

and the static

WHmaingatesteps [STAT:0009F27D]

modified by DynDOLOD.esp but DynDOLOD.esm more important here.

Disabling the two plugins fix the problem.

 

How I discovered it?

Originally I made this fix 

Screen-Shot0.jpg

to vanilla steps overwriting the change made by "Landscape and Water Fixes" mod.

 

TexGen_SSE_log.txt

Edited by gamingsrc
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1 hour ago, gamingsrc said:

I typed TLL and the white step didn't disappear but now when clicking on it, it gave me the following reference:

060041A6

which mean the record of Dynlolod.esm:

Skyrimesm_09F27F_DynDOLOD_TOWN [REFR:060041A6] (places WHmaingatesteps_DynDOLOD_LOD [STAT:060041A7] in GRUP Cell Temporary Children of WindhelmExterior01 [CELL:0000B4BB] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,8)) 

Check if a plugin changes 0009F27F.

You can just remove 060041A6 from the DynDOLOD.esm with xEdit for now.

For future LOD generation add a new line Skyrim.esm;0009F27F;WHmaingatesteps to ..\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworldlod_Tamriel.txt.

Will be included in next version of course.

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