Preface: I'm using Skyrim LE and I do not intend to install Skyrim SE any time soon since I've spent (way) too much time building my current LE load order.
Second preface: I use ENBoost (but I DON'T use any ENB) and Crash Fixes since 2 years by now; they as well as SKSE are all correctly edited.
Third preface: Thank you SO much Sheson for all you did and do! I personally think that Skyrim would be simply and completely unplayable without your work.
Onto my problem:
I've tried the 3d tree LOD generation using the "High" preset.
The results have been excellent visually but there remains the distracting pop-up of the tree billboards in the LOD8 distance.
Said billboards appear in and out of existence all at once and change the skyline of the horizon rather abruptly, so they are very noticeable.
To get rid of this umpteenth pop up, I've tried to change the settings for the tree LOD generation to "Static LOD4", "Static LOD8"(instead of "Billboards"), "Billboards", and "Far LOD".
This way I've managed to get nice 3d mdels in the distance too, but while the fps loss hs been (very surprisingly) minimal, the game crashes after 2-3 minutes in the open with a warning from Crash fixes telling me that Skyrim "exceeded memory usage", or something like that.
So I'm currently at a loss. Is there some way that I could get rid of any tree pop-up without exceeding memory usage?
For all my LODs' generations I've used "Max tile size: 256".
Question
Abbot
Preface: I'm using Skyrim LE and I do not intend to install Skyrim SE any time soon since I've spent (way) too much time building my current LE load order.
Second preface: I use ENBoost (but I DON'T use any ENB) and Crash Fixes since 2 years by now; they as well as SKSE are all correctly edited.
Third preface: Thank you SO much Sheson for all you did and do! I personally think that Skyrim would be simply and completely unplayable without your work.
Onto my problem:
I've tried the 3d tree LOD generation using the "High" preset.
The results have been excellent visually but there remains the distracting pop-up of the tree billboards in the LOD8 distance.
Said billboards appear in and out of existence all at once and change the skyline of the horizon rather abruptly, so they are very noticeable.
To get rid of this umpteenth pop up, I've tried to change the settings for the tree LOD generation to "Static LOD4", "Static LOD8" (instead of "Billboards"), "Billboards", and "Far LOD".
This way I've managed to get nice 3d mdels in the distance too, but while the fps loss hs been (very surprisingly) minimal, the game crashes after 2-3 minutes in the open with a warning from Crash fixes telling me that Skyrim "exceeded memory usage", or something like that.
So I'm currently at a loss. Is there some way that I could get rid of any tree pop-up without exceeding memory usage?
For all my LODs' generations I've used "Max tile size: 256".
Edited by Abbot10 answers to this question
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