madskyrim Posted September 17, 2019 Share Posted September 17, 2019 Blended road corrects the issue mentioned above. (cannot edit previous post) Link to comment
BleNoir Posted September 17, 2019 Share Posted September 17, 2019 (edited) Hello Lexy,do we need to redo the "Snazzy Patches Merged" since you added manual xEdit Cleaning instructions to the "SFCO - Immersive College of Winterhold Patch.esp" ? Edited September 17, 2019 by BleNoir Link to comment
DarkladyLexy Posted September 17, 2019 Author Share Posted September 17, 2019 Hello Lexy,do we need to redo the "Snazzy Patches Merged" since you added manual xEdit Cleaning instructions to the "SFCO - Immersive College of Winterhold Patch.esp" ?no just simply delete Cell --> Block 8 --> Sub-block 1 from the Snazzy Patches Merged. 1 Link to comment
BleNoir Posted September 17, 2019 Share Posted September 17, 2019 (edited) no just simply delete Cell --> Block 8 --> Sub-block 1 from the Snazzy Patches Merged.Oh yes i wasn't mind it this way. Thank you Edited September 17, 2019 by BleNoir Link to comment
hummingbird Posted September 18, 2019 Share Posted September 18, 2019 (edited) Hi, I installed SRO parts 1, 2, and 3. I closed MO2 and opened CAO. This was my first time using CAO. I have CAO 5.0BETA. Setup for SRO is Create BSA under BSA tab. Under Textures I have Necessary optimaization and compress textures checked. Under Meshes I have Necessary optimization checked. I did get five .esp files and five .bsa files. BUT mine aren't named as shown on the guide page. My files names are: Skyrim Realistic Overhaul.espSkyrim Realistic Overhaul0.espSkyrim Realistic Overhaul01.espSkyrim Realistic Overhaul012.espSkyrim Realistic Overhaul0123.esp I uninstalled the mod, reinstalled and got the same file names. Does the 0 make a difference to the rest of the guide? Being a first time user of CAO (I have used all of the other tools) did I setup CAO wrong? Thanks for the help! Edited September 18, 2019 by hummingbird Link to comment
DarkladyLexy Posted September 18, 2019 Author Share Posted September 18, 2019 Hi, I installed SRO parts 1, 2, and 3. I closed MO2 and opened CAO. This was my first time using CAO. I have CAO 5.0BETA. Setup for SRO is Create BSA under BSA tab. Under Textures I have Necessary optimaization and compress textures checked. Under Meshes I have Necessary optimization checked. I did get five .esp files and five .bsa files. BUT mine aren't named as shown on the guide page. My files names are: Skyrim Realistic Overhaul.espSkyrim Realistic Overhaul0.espSkyrim Realistic Overhaul01.espSkyrim Realistic Overhaul012.espSkyrim Realistic Overhaul0123.esp I uninstalled the mod, reinstalled and got the same file names. Does the 0 make a difference to the rest of the guide? Being a first time user of CAO (I have used all of the other tools) did I setup CAO wrong? Thanks for the help!it doesn't matter what the are named the important thing to note is the the resulting ESP is named the same as the BSA. 1 Link to comment
BleNoir Posted September 18, 2019 Share Posted September 18, 2019 (edited) Hello,i got a big problem since a long moment now that i don't find the solution.In every houses i go in there's a lot of noise, like somethings collide rattling themself but i dont see them. When opening doors of room in house (not new cell) i see everything flying in and sometimes hurt my player. Sometimes i got problem to move trought doors and when i move near the water too, she make a glitch with recurring water sound when I walk away from it. I try many things, désactivate mods as to finish with only the cleaned esm not working. Redo all Skyrim and skyrimpref ini setup not working. Redo the cleaning of esm not working.Do someone got a idea where it coming from ? Edited September 18, 2019 by BleNoir Link to comment
DarkladyLexy Posted September 18, 2019 Author Share Posted September 18, 2019 Hello,i got a big problem since a long moment now that i don't find the solution.In every houses i go in there's a lot of noise, like somethings collide rattling themself but i dont see them. When opening doors of room in house (not new cell) i see everything flying in and sometimes hurt my player. Sometimes i got problem to move trought doors and when i move near the water too, she make a glitch with recurring water sound when I walk away from it. I try many things, désactivate mods as to finish with only the cleaned esm not working. Redo all Skyrim and skyrimpref ini setup not working. Redo the cleaning of esm not working.Do someone got a idea where it coming from ?that sound like havok issue usually cause be not having V-sync on and your FPS goes above 60. Link to comment
Shadriss Posted September 18, 2019 Share Posted September 18, 2019 I'm wondering if anyone can help me out. I'm wondering if anyone can help me figure out what's wrong with my lods in Riften area (Aspen trees): (Similar thing happening in Solitude area with the red oak trees) https://imgur.com/a/sRHPTnk EDIT: I know it's something with Dyndolod, but not sure if it's some setting I messed up on when doing something there, or if it's mod related before even getting to Dyndolod section.This won't be what you want to hear, but those are normal and correct. The LOD colors are slightly off from the full version of the trees, which is what creates that seeming visual mismatch. So on the plus side, you did things right. On the other side... yeah. *shrug* Hello,i got a big problem since a long moment now that i don't find the solution.In every houses i go in there's a lot of noise, like somethings collide rattling themself but i dont see them. When opening doors of room in house (not new cell) i see everything flying in and sometimes hurt my player. Sometimes i got problem to move trought doors and when i move near the water too, she make a glitch with recurring water sound when I walk away from it. I try many things, désactivate mods as to finish with only the cleaned esm not working. Redo all Skyrim and skyrimpref ini setup not working. Redo the cleaning of esm not working.Do someone got a idea where it coming from ?As Lexy mentioned, this is caused by the Havok Physics engine when the FPS of you game goes over 60. This is why, in the recommendations and in the install instructions, you are told to cap your framerate at 58 FPS instead of 60... even with a cap set, your FPS will go over that limit briefly. That noise is all the objects that use the physics engine colliding with each other. Set the cap in the nVidia Profile Inspector (as shown on the Prerequisites Page) or, if you simply have to have higher framerates, look into the Havok Fixes mod. 1 Link to comment
BleNoir Posted September 18, 2019 Share Posted September 18, 2019 This won't be what you want to hear, but those are normal and correct. The LOD colors are slightly off from the full version of the trees, which is what creates that seeming visual mismatch. So on the plus side, you did things right. On the other side... yeah. *shrug* As Lexy mentioned, this is caused by the Havok Physics engine when the FPS of you game goes over 60. This is why, in the recommendations and in the install instructions, you are told to cap your framerate at 58 FPS instead of 60... even with a cap set, your FPS will go over that limit briefly. That noise is all the objects that use the physics engine colliding with each other. Set the cap in the nVidia Profile Inspector (as shown on the Prerequisites Page) or, if you simply have to have higher framerates, look into the Havok Fixes mod.Wow Shadriss thank you a lot. I use a AMD graphic card, i don't look enought this part of the guide.. Link to comment
DarkladyLexy Posted September 19, 2019 Author Share Posted September 19, 2019 hey guys if people are having issues with the game freezing or crashing around the Whiterun area it is advised t download v beta 4 of CAO and reinstall SRO and then rerun CAO using Beta 4. Link to comment
navybrandt Posted September 20, 2019 Share Posted September 20, 2019 Is it OK if I install Luxor's mods if I still have a copy of them. I guess what I'm asking is should I install them AND SRO - or just SRO - or just luxor's mods? Link to comment
DarkladyLexy Posted September 21, 2019 Author Share Posted September 21, 2019 Is it OK if I install Luxor's mods if I still have a copy of them. I guess what I'm asking is should I install them AND SRO - or just SRO - or just luxor's mods?you can install Luxor's mods if you still have them as they will overwrite SRO 1 Link to comment
eclipsezero Posted September 21, 2019 Share Posted September 21, 2019 Hey guys, I am facing a rather odd issue. One that I don't remember cropping up previously. My guide version is from May 2019, from what I can ascertain. The error itself:Amren doesn't provide the quest to find his family sword after listening to the couple's argument, the relevant dialogue option is not even there. Ysolda as well has not given me her task to find a mammoth tusk. When I finished modding this back in May, I apparently had a short-ish run where I definitely did do both their quests and was mucking about with the companions and getting my toon stronger. Is there a particular reason this can happen? Any ideas on how to fix it aside from starting a new game...? Link to comment
eclipsezero Posted September 21, 2019 Share Posted September 21, 2019 Damn it, can't edit the previous post anymore.I have tried reloading and reentering Whiterun but can't get Amren or Ysolda's quest to trigger. Finishing up the report to Jarl Baalgruuf about Alduin's attack doesn't change anything either.Amren has the argument as usual, but the dialogue option to ask about it never shows up.I also noticed that Uthgerd doesn't have an option to brawl with her when you meet her outside Whiterun first(which I think is added by Immersive Citizens?).What the eff is going on here? Link to comment
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