Just in FYI, I was checking things out in xEdit and it looks like Stealth Skills Rebalance sets Crime: Alarm Distance to 1200 on its own. WB instructions say to use the tweak to set it 1000, which of course will override. But SSR also has scripts in it, and while I don't have CK, this specific WB tweak may interact with SSR in unexpected ways. I am removing the tweak from my game (but leaving in TimeScale), and I just thought you guys should know! Thanks!
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mentaltyranny
Just in FYI, I was checking things out in xEdit and it looks like Stealth Skills Rebalance sets Crime: Alarm Distance to 1200 on its own. WB instructions say to use the tweak to set it 1000, which of course will override. But SSR also has scripts in it, and while I don't have CK, this specific WB tweak may interact with SSR in unexpected ways. I am removing the tweak from my game (but leaving in TimeScale), and I just thought you guys should know! Thanks!
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