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Using MXFP to recreate (parts of) SkyRe's ReProccer: Feasible or not?


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Posted

Hi there

 

I'm thinking of recreating SkyRe's ReProccer in MXPF, or at least parts of it. I have asked T3nd0 about the source code of the ReProccer, but unfortunately he no longer has that.

 

I assume it's possible to "recompile" a .jar file and view parts of the source code, to get a general idea about it?

 

However, my real question: Is it possible to remake the ReProccer in MXPF? I myself have very little experience coding in Pascal (or programming in general), so I'm not sure whether this is going to work?

 

From the ReProccer modpage, it does the following things: (along with some notes what I would prefer to use/don't use)

 

 

  Reveal hidden contents

 

 

Are these things feasible or even doable within MXPF?

 

Thanks in advance

 

Kind regards

 

Sac

6 answers to this question

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Posted

Jar files shouldn't need decompiling they are simply archives .jar stands for Java Archive you will need a decompiler/editor such as JD-GUI to view the various class files you will find inside.

In theory, it should be doable as both are Turin complete.

 

If you give it a try, use a decent editor such as Atom it will make your tasks easier.

 

Good luck :)

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Posted (edited)

This is completely doable.

However, depending on your timing you may be better off waiting.  I'm currently making a DLL wrapper for the xEdit framework, and will be following that up with a rebuild of the xEdit application in Javascript with Electron.  This new xEdit "frontend" will be called zEdit, and will have much better patching capabilities than what is currently possible with xEdit scripting.

The current timescale is fairly uncertain, but I wouldn't expect anything usable for at least another month.

Edited by Mator
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Posted

on a similar note, what would be the best course of action at this point for trying to get a DSR patch on SSE? Would it be best to attempt this using some xedit script(s), waiting for zEdit, decompiling and tweaking DSR patcher, or manually making the patch (i dont think this is realistic though)

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Posted
  On 11/28/2017 at 11:36 PM, hishutup said:

I'll have a dsr patcher soon enough for upf in zedit, it'll work with either oldrim or sse.

I've been really lazy.

im still learning to even use zedit and upf.. but a patch for dsr would be sick af bro. please find a way to get unlazy, if even just for a min xd

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